qmk-dactyl-manuform-a/users/riblee/riblee.c

167 lines
4.7 KiB
C

/* Copyright 2020 Janos Daniel Reibl <janos.daniel.reibl@protonmail.com> @riblee
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "riblee.h"
const uint8_t shift = MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT);
// Tap Dance functions
void dance_key_a (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
SEND_STRING("a");
reset_tap_dance(state);
} else if (state->count == 2) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("á");
} else {
send_unicode_string("Á");
}
reset_tap_dance(state);
}
}
void dance_key_e (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
SEND_STRING("e");
reset_tap_dance(state);
} else if (state->count == 2) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("é");
} else {
send_unicode_string("É");
}
reset_tap_dance(state);
}
}
void dance_key_i (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
SEND_STRING("i");
reset_tap_dance(state);
} else if (state->count == 2) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("í");
} else {
send_unicode_string("Í");
}
reset_tap_dance(state);
}
}
void dance_key_o (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
SEND_STRING("o");
reset_tap_dance(state);
} else if (state->count == 2) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ó");
} else {
send_unicode_string("Ó");
}
reset_tap_dance(state);
} else if (state->count == 3) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ö");
} else {
send_unicode_string("Ö");
}
reset_tap_dance(state);
} else if (state->count == 4) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ő");
} else {
send_unicode_string("Ő");
}
reset_tap_dance(state);
}
}
void dance_key_u (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
SEND_STRING("u");
reset_tap_dance(state);
} else if (state->count == 2) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ú");
} else {
send_unicode_string("Ú");
}
reset_tap_dance(state);
} else if (state->count == 3) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ü");
} else {
send_unicode_string("Ü");
}
reset_tap_dance(state);
} else if (state->count == 4) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ű");
} else {
send_unicode_string("Ű");
}
reset_tap_dance(state);
}
}
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(keycode_config(KC_LGUI));
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(keycode_config(KC_LGUI));
}
return false;
break;
}
return true;
};