qmk-dactyl-manuform-a/layouts/community/numpad_5x6/drashna/keymap.c

25 lines
792 B
C

#include QMK_KEYBOARD_H
#include "drashna.h"
#define F2_MCRO LT(_GAMEPAD, KC_F2)
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_NUMLOCK] = LAYOUT_numpad_5x6(
KC_F1, F2_MCRO, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_F3, KC_F4, KC_P7, KC_P8, KC_P9,
KC_F5, KC_F6, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_F7, KC_F8, KC_P1, KC_P2, KC_P3,
KC_F9, KC_COLN, KC_P0, KC_PDOT, KC_PENT
),
[_GAMEPAD] = LAYOUT_numpad_5x6(
RGB_TOG, _______, _______, EEP_RST, KC_MAKE, RESET,
RGB_MOD, RGB_RMOD, _______, _______, _______,
RGB_HUI, RGB_HUD, _______, _______, _______, _______,
RGB_SAI, RGB_SAD, _______, _______, _______,
RGB_VAI, RGB_VAD, _______, _______, _______
),
};
// clang-format on