qmk-dactyl-manuform-a/users/bcat/config.h

80 lines
2.5 KiB
C

/* Copyright 2020 Jonathan Rascher
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* Wait between tap_code register and unregister to fix flaky media keys. */
#undef TAP_CODE_DELAY
#define TAP_CODE_DELAY 20
/* Treat mod-tap keys as holds even if the mod-tap key and the key being
* modified are both released within TAPPING_TERM. This assumes the mod-tap key
* isn't usually pressed in quick succession with other tapped keys, which is
* good when the tap keycode is something like KC_ESC rather than a letter.
*/
#define PERMISSIVE_HOLD
/* Turn off key repeat support of the tap keycode for tap-hold keys, enabling
* holds to work correctly in quick succession after taps.
*/
#define TAPPING_FORCE_HOLD
#if defined(RGB_MATRIX_ENABLE)
/* Turn off per-key RGB when the host goes to sleep. */
# define RGB_DISABLE_WHEN_USB_SUSPENDED
/* Keep per-key RGB increments consistent across keyboards. */
# undef RGB_MATRIX_HUE_STEP
# undef RGB_MATRIX_SAT_STEP
# undef RGB_MATRIX_VAL_STEP
# undef RGB_MATRIX_SPD_STEP
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 17
# define RGB_MATRIX_VAL_STEP 17
# define RGB_MATRIX_SPD_STEP 17
/* Turn on additional RGB animations. */
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_KEYPRESSES
#endif
#if defined(RGBLIGHT_ENABLE)
/* Turn off RGB underglow when the host goes to sleep. */
# define RGBLIGHT_SLEEP
/* Keep RGB underglow level increments consistent across keyboards. */
# undef RGBLIGHT_HUE_STEP
# undef RGBLIGHT_SAT_STEP
# undef RGBLIGHT_VAL_STEP
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 17
# define RGBLIGHT_VAL_STEP 17
/* Turn on additional RGB animations. */
# define RGBLIGHT_ANIMATIONS
#endif
#if defined(BACKLIGHT_ENABLE)
/* Enable backlight breathing across the board. */
# define BACKLIGHT_BREATHING
/* Keep backlight level increments consistent across keyboards. */
# undef BACKLIGHT_LEVELS
# define BACKLIGHT_LEVELS 7
#endif