qmk-dactyl-manuform-a/keyboards/k_type/keymaps/rgb
Andrew-Fahmy 1fbee7c316
(Re)Fixing K-type RGB lighting (#12084)
* initial rgb driver fix

* added underglow LEDs and fixed typo in RGB locations

* removed test code

* added my key maps

* updated rgb keymap to work with changes

* refactored my code to make it more maintainable and updated keymaps.

* added GPL licence

* Turned off matrix scan rate debug info

* added checks if RGB matrix is enabled to fix errors when building keymaps without RGB matrix enabled

* Apply suggestions from code review by fauxpark

Co-authored-by: Ryan <fauxpark@gmail.com>

* Renamed led driver file to be less ambiguous

* Renamed is31fl3733 driver files to is31fl3733-dual

Co-authored-by: Ryan <fauxpark@gmail.com>
2021-03-25 22:35:18 +11:00
..
config.h (Re)Fixing K-type RGB lighting (#12084) 2021-03-25 22:35:18 +11:00
keymap.c (Re)Fixing K-type RGB lighting (#12084) 2021-03-25 22:35:18 +11:00
readme.md (Re)Fixing K-type RGB lighting (#12084) 2021-03-25 22:35:18 +11:00
rules.mk 2020 November 28 Breaking Changes Update (#11053) 2020-11-28 12:02:18 -08:00

readme.md

K-Type RGB Matrix Keymap

This is an experimental keymap adding support for RGB Matrix on the K-Type.

The keyboard should now support full RGB lightings. The lighting animations are running at 10 fps for performance reasons. You can configure this by changing the RGB_MATRIX_LED_FLUSH_LIMIT inside the config.h file to a lower value. For example RGB_MATRIX_LED_FLUSH_LIMIT 16 would mean that the animations run every 16 ms or at 60 fps.