qmk-dactyl-manuform-a/keyboards/fc660c/keymaps/via_rgb/keymap.c

47 lines
3.2 KiB
C

/*
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_INS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_DEL,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RCTL,MO(1), KC_LEFT,KC_DOWN,KC_RGHT
),
[1] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
_______,_______,_______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK,KC_PAUS,_______,_______,_______, _______,
_______,_______,_______,_______,_______,_______,_______,_______,KC_HOME,KC_PGUP,_______,_______, _______,
_______,_______,_______,_______,_______,_______,_______,_______,KC_END, KC_PGDN,_______,_______, KC_PGUP,
_______,_______,_______, _______, _______,MO(2), _______, KC_HOME,KC_PGDN,KC_END
),
[2] = LAYOUT(
RESET, EEPROM_RESET,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RGB_TOG,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_MOD,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAI,
_______,_______,_______, _______, _______,_______,_______, RGB_HUI,_______,RGB_SAI
),
[3] = LAYOUT(
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
_______,_______,_______, _______, _______,_______,_______, _______,_______,_______
)
};