qmk-dactyl-manuform-a/keyboards/otaku_split/rev0
Ryan 36bc3c867e
Remove redundant `UNICODE_ENABLE = no` in keyboard-level rules.mk (#14633)
2021-09-30 08:14:21 +10:00
..
keymaps Remove empty override functions (#14312) 2021-09-05 21:36:31 +01:00
.noci Initial list of keyboards to exclude from CI (#11213) 2020-12-21 15:38:39 +01:00
config.h Remove unused `IS_COMMAND()` instances and Magic Key definitions (#14610) 2021-09-26 02:57:20 -07:00
info.json Remove width, height and key_count from info.json (#14274) 2021-09-12 14:04:56 +10:00
readme.md
rev0.c Remove empty override functions (#14312) 2021-09-05 21:36:31 +01:00
rev0.h
rules.mk Remove redundant `UNICODE_ENABLE = no` in keyboard-level rules.mk (#14633) 2021-09-30 08:14:21 +10:00

readme.md

Otaku Split rev.0

otaku_split

Otaku Split is Japanese layout based keyboard. rev.0 is prototype. it has MDF color plate Iron Black and Ayanami blue.

Keyboard Maintainer: takashiski
Hardware Supported: promicro(atmega32u4)
Hardware Availability: https://skyhigh-works.booth.pm/items/1365150

Make example for this keyboard (after setting up your build environment):

make otaku_split/rev0:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.