qmk-dactyl-manuform-a/keyboards/boardwalk
James Young 5ab0eeb513
[Keyboard] Boardwalk Refactor (#8122)
* refactor keymaps

Create one keymap for each layout macro.

* remove config.h for default keymap

There's nothing in it.

* update readme

- use the new list format
- use a smaller version of the keyboard photo (does the readme really need a 14MP image on it?)
2020-02-08 10:25:50 -08:00
..
keymaps [Keyboard] Boardwalk Refactor (#8122) 2020-02-08 10:25:50 -08:00
boardwalk.h
config.h Remove all references to "CUSTOM_MATRIX" as a diode direction (#7937) 2020-01-19 23:05:51 -08:00
info.json Add Configurator support and readme for boardwalk (#5261) 2019-02-27 07:20:45 -08:00
readme.md [Keyboard] Boardwalk Refactor (#8122) 2020-02-08 10:25:50 -08:00
rules.mk Trim firmware sizes from default rules.mk, part 1 (#8027) 2020-01-29 12:51:25 -05:00

readme.md

Boardwalk

Boardwalk

The Boardwalk is a 60% ortholinear keyboard, designed around Ergodox keycap sets and to fit into many standard 60% cases. The project was inspired by OLKBs Atomic keyboard, which used larger 2u mods, but u/shensmobile decided to switch to 1.5u keys so that Ergodox sets would provide excellent compatibility. The rest of the board can be covered using standard key sizes from 60% sets.

  • Keyboard Maintainer: QMK Community
  • Hardware Supported: Boardwalk Ortholinear PCB
  • Hardware Availability: panc.co

Make example for this keyboard (after setting up your build environment):

make boardwalk:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.