qmk-dactyl-manuform-a/keyboards/bpiphany/sixshooter
Ryan 41c50bb653
Change keyboard level include guards to `pragma once` (#14248)
* Change keyboard level include guards to `pragma once`

And clean up a lot of layout macros

* Oops

* Remove dangling endif
2021-09-01 19:03:14 +10:00
..
keymaps/default move sixshooter into bpiphany directory and edit readme 2019-02-19 20:48:35 -08:00
config.h Remove `DESCRIPTION`, B-D (#11513) 2021-01-15 05:00:04 +11:00
info.json move sixshooter into bpiphany directory and edit readme 2019-02-19 20:48:35 -08:00
readme.md move sixshooter into bpiphany directory and edit readme 2019-02-19 20:48:35 -08:00
rules.mk Remove MIDI Configuration boilerplate (#11151) 2021-08-16 06:51:13 +10:00
sixshooter.c move sixshooter into bpiphany directory and edit readme 2019-02-19 20:48:35 -08:00
sixshooter.h Change keyboard level include guards to `pragma once` (#14248) 2021-09-01 19:03:14 +10:00

readme.md

The Six Shooter

A PCB for the CM Storm switch tester utilizing a Teensy 2.0 designed by Bpiphany. Because the PCB was designed with individual pins for each LED, there are custom keycodes (SS_LON and SS_LOFF) for turning on and off the backlight LEDs.

Keyboard Maintainer: QMK Community
Hardware Supported: Six Shooter PCB, Teensy 2.0
Hardware Availability: GeekHack.org

Make example for this keyboard (after setting up your build environment):

make bpiphany/sixshooter:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.