qmk-dactyl-manuform-a/keyboards/abacus
Zach White 55843480ff
Fix compile issues from the error page (#11314)
* fix abacus so it works with configurator

* create the keymap path if it doesn't exist

* bpiphany/unloved_bastard: remove the nested macros, move default keymap to json

* readd the unloved_bastard default keymap

* fix clueboard/card

* fixup handwired/2x5keypad

* fixup hub16

* matrix/noah: remove the broken matrix print code to fix compilation

* reinstate matrix_print with the right include

* Revert "create the keymap path if it doesn't exist"

This reverts commit af732776a539e8c6e2edf2e54f4d7f5ffa65b3a2.
2020-12-28 20:06:07 -08:00
..
keymaps Fix compile issues from the error page (#11314) 2020-12-28 20:06:07 -08:00
abacus.c
abacus.h
config.h Remove no-longer-necessary LTO checks from keyboards' config.h files (#8773) 2020-04-19 23:56:48 +01:00
info.json
readme.md Fix capitalisation of "GitHub" (#9184) 2020-05-25 19:43:14 -07:00
rules.mk Fix compile issues from the error page (#11314) 2020-12-28 20:06:07 -08:00

readme.md

Abacus

abacus

A first attempt at a PCB design for a mechanical keyboard. Includes rotary encoder and RGB underglow.

Make example for this keyboard (after setting up your build environment):

make abacus:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.