qmk-dactyl-manuform-a/keyboards/lily58/keymaps/mikefightsbears/keymap.c

215 lines
10 KiB
C

#include QMK_KEYBOARD_H
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
enum layer_names {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
LOWER = SAFE_RANGE,
RAISE,
ADJUST,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTY
* ,-----------------------------------------. ,-----------------------------------------.
* | ESC/`| 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ESC |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |LCTRL | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
* |------+------+------+------+------+------| [ | | ] |------+------+------+------+------+------|
* |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / |RShift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LGui | LAlt |LOWER | /Space / \Enter \ |RAISE | - | = |
* | | | |/ / \ \ | | | |
* `----------------------------' '------''--------------------'
*/
[_QWERTY] = LAYOUT( \
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_ENT, RAISE, KC_MINS, KC_EQL \
),
/* LOWER
* ,-----------------------------------------. ,-----------------------------------------.
* | ` | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | DEL |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | F1 | | | up | | | | | | pgup | | PSCR | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | left | dn | rght | |-------. ,-------| | home | pgdn | end | | INS |
* |------+------+------+------+------+------| | | |------+------+------+------+------+------|
* | | | | | | |-------| |-------| | mute | prev | next | play |
* `-----------------------------------------/ / \ \-----------------------------------------'
* | | | | / / \ \ | | vol- | vol+ |
* | | | |/ / \ \ | | | |
* `----------------------------' '------''--------------------'
*/
[_LOWER] = LAYOUT( \
KC_GRV, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_DEL, \
KC_F1, _______, _______, KC_UP, _______, _______, _______, _______, KC_PGUP, _______, KC_PSCR, KC_F12, \
_______, KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, KC_HOME, KC_PGDN, KC_END, _______, KC_INS, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_MPRV, KC_MNXT, KC_MPLY, _______, \
_______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU \
),
/* RAISE
* ,-----------------------------------------. ,-----------------------------------------.
* | ` | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | DEL |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | F1 | | | up | | | | | | pgup | | PSCR | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | left | dn | rght | |-------. ,-------| | home | pgdn | end | | INS |
* |------+------+------+------+------+------| | | |------+------+------+------+------+------|
* | | | | | | |-------| |-------| | mute | prev | next | play |
* `-----------------------------------------/ / \ \-----------------------------------------'
* | | | | / / \ \ | | vol- | vol+ |
* | | | |/ / \ \ | | | |
* `----------------------------' '------''--------------------'
*/
[_RAISE] = LAYOUT( \
KC_GRV, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_DEL, \
KC_F1, _______, _______, KC_UP, _______, _______, _______, _______, KC_PGUP, _______, KC_PSCR, KC_F12, \
_______, KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, KC_HOME, KC_PGDN, KC_END, _______, KC_INS, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_MPRV, KC_MNXT, KC_MPLY, _______, \
_______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU \
),
/* ADJUST
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | |-------. ,-------| | |RGB ON| HUE+ | SAT+ | VAL+ |
* |------+------+------+------+------+------| | | |------+------+------+------+------+------|
* | | | | | | |-------| |-------| | | MODE | HUE- | SAT- | VAL- |
* `-----------------------------------------/ / \ \-----------------------------------------'
* | | | | / / \ \ | | | |
* | | | |/ / \ \ | | | |
* `----------------------------' '------''--------------------'
*/
[_ADJUST] = LAYOUT( \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD,\
_______, _______, _______, _______, _______, _______, _______, _______ \
)
};
int RGB_current_mode;
// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
layer_on(layer3);
} else {
layer_off(layer3);
}
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
}
//SSD1306 OLED update loop, make sure to enable OLED_ENABLE=yes in rules.mk
#ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (!is_keyboard_master())
return OLED_ROTATION_180; // flips the display 180 degrees if offhand
return rotation;
}
// When you add source files to SRC in rules.mk, you can use functions.
const char *read_layer_state(void);
const char *read_logo(void);
void set_keylog(uint16_t keycode, keyrecord_t *record);
const char *read_keylog(void);
const char *read_keylogs(void);
// const char *read_mode_icon(bool swap);
// const char *read_host_led_state(void);
// void set_timelog(void);
// const char *read_timelog(void);
bool oled_task_user(void) {
if (is_keyboard_master()) {
// If you want to change the display of OLED, you need to change here
oled_write_ln(read_layer_state(), false);
oled_write_ln(read_keylog(), false);
oled_write_ln(read_keylogs(), false);
//oled_write_ln(read_mode_icon(keymap_config.swap_lalt_lgui), false);
//oled_write_ln(read_host_led_state(), false);
//oled_write_ln(read_timelog(), false);
} else {
oled_write(read_logo(), false);
}
return false;
}
#endif // OLED_ENABLE
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
#ifdef OLED_ENABLE
set_keylog(keycode, record);
#endif
// set_timelog();
}
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}