50 lines
3.2 KiB
C
50 lines
3.2 KiB
C
// Default layout for Zeal60
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#include QMK_KEYBOARD_H
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// For readability.
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#define _______ KC_TRNS
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#define _x_ KC_NO
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#define AUD_PRV LCTL(KC_MPRV) // Previous music track
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#define AUD_PLY LCTL(KC_MPLY) // Pause music
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#define AUD_NXT LCTL(KC_MNXT) // Next music track
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// Zeal60-specific keys:
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// EF_INC, EF_DEC, // next/previous backlight effect
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// H1_INC, H1_DEC, // Color 1 hue increase/decrease
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// S1_INC, S1_DEC, // Color 1 saturation increase/decrease
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// H2_INC, H2_DEC, // Color 2 hue increase/decrease
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// S2_INC, S2_DEC, // Color 2 saturation increase/decrease
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// BR_INC, BR_DEC, // backlight brightness increase/decrease
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// Default layer: Pressing caps-lock momentarily switches to Layer 1.
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// This is the default layer. Pressing an empty keycode on another layer will take you here.
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[0] = {
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{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC},
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{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS},
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{MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, _x_ },
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{KC_LSFT, _x_ , KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, _x_ },
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{KC_LCTL, KC_LGUI, KC_LALT, _x_ , _x_ , _x_ , _x_ , KC_SPC, _x_ , _x_ , KC_LEFT, KC_UP, KC_DOWN, KC_RGHT}
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},
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// Layer 1: Pressing enter switches to layer 2, where backlight controls live.
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// This is a momentary layer: once you let go of caps, you'll be back in layer 1.
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[1] = {
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{KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL },
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{_______, KC_VOLD, KC_MUTE, KC_VOLU, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_INS, KC_DEL, _______},
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{_______, AUD_PRV, AUD_PLY, AUD_NXT, _______, _______, _______, _______, _______, _______, _______, _______, TO(2) , _x_ },
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{KC_CAPS, _x_ , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _x_ },
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{KC_RCTL, KC_RGUI, KC_RALT, _x_ , _x_ , _x_ , _x_ , _______, _x_ , _x_ , KC_HOME, KC_PGUP, KC_PGDN, KC_END}
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},
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// Layer 2: Zeal60 and backlight configuration. (Get here quickly by pressing Caps+Enter from Layer 1.)
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// This is a persistent layer. Get back to the default layer by pressing enter.
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[2] = {
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{RESET, EF_DEC, EF_INC, BR_DEC, BR_INC, ES_DEC, ES_INC, _______, _______, _______, _______, _______, _______, _______},
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{_______, H1_DEC, H1_INC, S1_DEC, S1_INC, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{_______, H2_DEC, H2_INC, S2_DEC, S2_INC, _______, _______, _______, _______, _______, _______, _______, TO(0) , _x_ },
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{RGB_MOD, _x_ , RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _x_ },
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{RGB_TOG, RGB_VAD, RGB_VAI, _x_ , _x_ , _x_ , _x_ , _______, _x_ , _x_ , _______, _______, _______, _______}
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}
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};
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