qmk-dactyl-manuform-a/keyboard/kc60_v2
Samuel Goodwin 478a18d237 Add support for the KC60 v2.0 2015-09-12 (#360)
* Don't save the ctags file in the repo.

* Initial support for the KC60 board. Only 5x5 working so far.

* Rename because this isn't the same KC60 as others.

* Add in some generic layout.
Pins seem to be in the right order except the 6th column spews
gibberish.

* Don't need this for now.

* Move this to some other folder.

* Trying again to start over.

* Don't need to start over because I figured out why the 'broken' stuff wasn't working.

* Attempt to enable backlighting. It's on on pin B7 like other boards.

* Fix last port changes and fix LED control in keymap.

* Trying some other LED code.

* Bootloader needs to be bigger. Disabling backlight for now.

* Simplify LED code while I try to figure it out.

* Turn back on backlighting.

* Backlighting works now. Just need to get levels or breathing working.

* Trying to allow for turning off the LEDs before I get to brightness levels.

* The missing link: need to run the init_ports function for LEDs to work properly.

* Removing breathing stuff since it bricks the board.

* Clean up default layer.

* Cleanup keymap, KC60 doesn't support a 5th right bottom-row button.
2016-05-29 13:18:01 -04:00
..
keymaps Add support for the KC60 v2.0 2015-09-12 (#360) 2016-05-29 13:18:01 -04:00
Makefile Add support for the KC60 v2.0 2015-09-12 (#360) 2016-05-29 13:18:01 -04:00
README.md Add support for the KC60 v2.0 2015-09-12 (#360) 2016-05-29 13:18:01 -04:00
config.h Add support for the KC60 v2.0 2015-09-12 (#360) 2016-05-29 13:18:01 -04:00
kc60.c Add support for the KC60 v2.0 2015-09-12 (#360) 2016-05-29 13:18:01 -04:00
kc60.h Add support for the KC60 v2.0 2015-09-12 (#360) 2016-05-29 13:18:01 -04:00

README.md

kc60 keyboard firmware

Quantum MK Firmware

For the full Quantum feature list, see the parent README.md.

Building

Download or clone the whole firmware and navigate to the keyboard/kc60 folder. Once your dev env is setup, you'll be able to type make to generate your .hex - you can then use the Teensy Loader to program your .hex file.

Depending on which keymap you would like to use, you will have to compile slightly differently.

Default

To build with the default keymap, simply run make.

Other Keymaps

Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named <name>.c in the keymaps folder, and see keymap document (you can find in top README.md) and existent keymap files.

To build the firmware binary hex file with a keymap just do make with KEYMAP option like:

$ make KEYMAP=[default|jack|<name>]

Keymaps follow the format <name>.c and are stored in the keymaps folder.