505 lines
26 KiB
C
505 lines
26 KiB
C
/*
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Copyright 2020 Joel Elkins <joel@elkins.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "jdelkins.h"
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#include "print.h"
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// Idle handling
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#define IDLE_TIMEOUT 360
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#define _LAYERS _RPT
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uint16_t rgb_idle_seconds = 0;
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uint16_t rgb_timer;
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uint8_t save_layer;
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// Macro keycodes
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enum alt_keycodes {
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U_T_AUTO = USER_SAFE_RANGE, //USB Extra Port Toggle Auto Detect / Always Active
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U_T_AGCR, //USB Toggle Automatic GCR control
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DBG_TOG, //DEBUG Toggle On / Off
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DBG_MTRX, //DEBUG Toggle Matrix Prints
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DBG_KBD, //DEBUG Toggle Keyboard Prints
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DBG_MOU, //DEBUG Toggle Mouse Prints
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};
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// Tap Dance
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int ctl_state = 0;
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void ctl_finished(qk_tap_dance_state_t *state, void *user_data) {
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ctl_state = cur_dance(state);
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switch(ctl_state) {
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case SINGLE_TAP: qk_leader_start(); break;
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case SINGLE_HOLD: register_code(KC_LCTL); break;
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case DOUBLE_TAP: tap_code(KC_RCTL); break;
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case DOUBLE_HOLD: register_code(KC_RCTL); break;
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case TRIPLE_TAP: tap_code(KC_RCTL); tap_code(KC_RCTL); break;
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case TRIPLE_HOLD: tap_code(KC_RCTL); register_code(KC_RCTL); break;
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}
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}
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void ctl_reset(qk_tap_dance_state_t *state, void *user_data) {
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switch(ctl_state) {
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case SINGLE_HOLD: unregister_code(KC_LCTL); break;
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case DOUBLE_HOLD:
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case TRIPLE_HOLD: unregister_code(KC_RCTL); break;
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}
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ctl_state = 0;
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}
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void g_finished(qk_tap_dance_state_t *state, void *user_data) {
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switch (cur_dance(state)) {
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case SINGLE_TAP:
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tap_code16(C(KC_END));
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break;
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case DOUBLE_TAP:
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tap_code16(C(KC_HOME));
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break;
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}
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}
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enum {
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TD_LDCTL,
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TD_GUI,
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TD_G,
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};
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_LDCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctl_finished, ctl_reset),
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[TD_GUI] = ACTION_TAP_DANCE_DOUBLE(KC_LGUI, KC_RGUI),
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[TD_G] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, g_finished, NULL),
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};
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// Layers
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const uint16_t PROGMEM keymaps[_LAYER_MAX][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT(
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_HOME,
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MY_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
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TD(TD_LDCTL), TD(TD_GUI), KC_LALT, MY_SPC, KC_RALT, MO(_ADJUST),KC_LEFT, KC_DOWN, KC_RGHT
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),
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[_GAME] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, KC_NO, _______, KC_SPC, _______, _______, _______, _______, _______
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),
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[_FUNC] = LAYOUT(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS,
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_______, _______, FW_WRD, KC_END, _______, _______, C(KC_INS),KC_PGUP, _______, _______, S(KC_INS),KC_SLCK, KC_PAUS, KC_CALC, KC_END,
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_______, KC_HOME, _______, KC_PGDN, _______, TD(TD_G), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______,
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_______, _______, KC_DEL, _______, _______, BK_WRD, _______, _______, _______, _______, _______, _______, KC_PGUP, _______,
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_______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
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),
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[_LAYERS] = LAYOUT(
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KC_NO, TO(_QWERTY),TO(_GAME), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, _______, KC_NO, KC_NO, KC_NO
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),
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[_KP] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, KC_KP_ASTERISK, _______, _______, _______, _______, _______, _______,
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KC_NUMLOCK, KC_KP_7, KC_KP_8, KC_KP_9, _______, _______, _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_MINUS, _______, _______, _______, _______,
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_______, KC_KP_4, KC_KP_5, KC_KP_6, _______, _______, _______, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_PLUS, _______, _______, _______,
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_______, KC_KP_1, KC_KP_2, KC_KP_3, _______, _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_SLASH, _______, _______, _______,
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_______, _______, _______, KC_KP_0, KC_KP_DOT, TG(_KP), _______, _______, _______
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),
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[_SECRETS] = LAYOUT(
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KC_NO, KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5, KC_SEC6, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, _______, KC_NO, KC_NO, KC_NO
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),
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[_ADJUST] = LAYOUT(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_INS,
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_______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, U_T_AUTO,U_T_AGCR,_______, KC_PSCR, KC_SLCK, KC_PAUS, KC_CALC, KC_END,
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_______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, TG(_KP), OSL(_LAYERS), OSL(_SECRETS), _______, _______, KC_MPLY,
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_______, RGB_TOG, KB_MAKE, KB_FLSH, KB_VRSN, KB_BOOT, NK_TOGG, DBG_TOG, _______, _______, _______, _______, KC_VOLU, KC_MUTE,
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_______, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT
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),
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/*
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[X] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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*/
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};
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#ifdef _______
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#undef _______
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#endif
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#define RGB_NULL 254, 254, 254
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#define RGB_IS_NULL(rgb) ((rgb).r == 254 && (rgb).g == 254 && (rgb).b == 254)
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#define DEFAULT_HSV 255, 255, 128
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#define R(COL) { RGB_ ## COL }
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#define _______ R(NULL)
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#define xxxxxxx R(BLACK)
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struct layer_rgb PROGMEM rgbs[_LAYER_MAX] = {
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[_QWERTY] = LAYOUT_hsv(LED_FLAG_ALL, RGB_MATRIX_CYCLE_ALL, DEFAULT_HSV),
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[_GAME] = LAYOUT_hsv(LED_FLAG_KEYLIGHT, RGB_MATRIX_SOLID_COLOR, DEFAULT_HSV),
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[_FUNC] = LAYOUT_rgb(LED_FLAG_KEYLIGHT, RGB_LINK_TO_LAYER(_QWERTY),
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R(BLUE), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(BLUE),
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R(BLUE), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, R(BLUE),
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R(BLUE), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, R(BLUE),
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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R(BLUE), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, R(BLUE),
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R(BLUE), _______, _______, _______, _______, _______, _______, _______, _______, _______, R(BLUE),
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R(BLUE), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(BLUE)
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),
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[_LAYERS] = LAYOUT_rgb(LED_FLAG_NONE, RGB_MATRIX_SOLID_COLOR,
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R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN),
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R(CYAN), xxxxxxx, R(RED), R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(CYAN),
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R(CYAN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(CYAN),
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xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
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R(CYAN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(CYAN),
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R(CYAN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(CYAN),
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R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN)
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),
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[_KP] = LAYOUT_rgb(LED_FLAG_NONE, RGB_MATRIX_SOLID_COLOR,
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xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
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xxxxxxx, R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(YELLOW),xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
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xxxxxxx, xxxxxxx, R(WHITE), R(WHITE), R(WHITE), xxxxxxx, xxxxxxx, xxxxxxx, R(WHITE), R(WHITE), R(WHITE), R(YELLOW), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
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xxxxxxx, R(WHITE), R(WHITE), R(WHITE), xxxxxxx, xxxxxxx, xxxxxxx, R(WHITE), R(WHITE), R(WHITE), R(YELLOW), xxxxxxx, xxxxxxx, xxxxxxx,
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xxxxxxx, xxxxxxx, R(WHITE), R(WHITE), R(WHITE), xxxxxxx, xxxxxxx, xxxxxxx, R(WHITE), R(WHITE), R(WHITE), R(YELLOW), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
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xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(WHITE), R(YELLOW), R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
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xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx
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),
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[_SECRETS] = LAYOUT_rgb(LED_FLAG_NONE, RGB_MATRIX_SOLID_COLOR,
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xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
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xxxxxxx, xxxxxxx, R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
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xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
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xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
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xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
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xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
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xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx
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),
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[_ADJUST] = LAYOUT_rgb(LED_FLAG_NONE, RGB_MATRIX_SOLID_COLOR,
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R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN),
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R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(GREEN),
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R(GREEN), xxxxxxx, R(BLUE), R(YELLOW), R(BLUE), R(GREEN), R(ORANGE),xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(GREEN),
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xxxxxxx, R(MAGENTA),R(YELLOW), R(MAGENTA),R(GREEN),R(ORANGE),xxxxxxx, xxxxxxx, R(CORAL), R(CORAL), R(CORAL), xxxxxxx, xxxxxxx, xxxxxxx,
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R(GREEN), xxxxxxx, R(WHITE), R(CYAN), R(CYAN), R(CYAN), R(CYAN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(GREEN),
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R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(GREEN),
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R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN)
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),
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/*
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[X] = LAYOUT_rgb(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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*/
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};
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#undef _______
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#define _______ KC_TRANS
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static void set_rgb_layer(int layer) {
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const struct layer_rgb *cur = &rgbs[layer];
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switch (cur->type) {
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case type_hsv:
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for (uint8_t i = 0; i < DRIVER_LED_TOTAL ; i++) {
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if (!(g_led_config.flags[i] & cur->flags))
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rgb_matrix_set_color(i, 0, 0, 0);
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}
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rgb_matrix_set_flags(cur->flags);
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if (cur->mode >= RGB_MATRIX_EFFECT_MAX)
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rgb_matrix_mode_noeeprom(rgbs[cur->mode - RGB_MATRIX_EFFECT_MAX].mode);
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else
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rgb_matrix_mode_noeeprom(cur->mode);
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rgb_matrix_sethsv_noeeprom(cur->hsv.h, cur->hsv.s, cur->hsv.v);
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break;
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case type_rgb:
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rgb_matrix_set_flags(cur->flags);
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if (cur->mode >= RGB_MATRIX_EFFECT_MAX)
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rgb_matrix_mode_noeeprom(rgbs[cur->mode - RGB_MATRIX_EFFECT_MAX].mode);
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else
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rgb_matrix_mode_noeeprom(cur->mode);
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for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
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const RGB *m = &cur->rgb[i];
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if (!RGB_IS_NULL(*m))
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rgb_matrix_set_color(i, m->r, m->g, m->b);
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}
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break;
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}
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}
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// Runs just one time when the keyboard initializes.
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void matrix_init_keymap(void) {
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// force numlock on upon startup
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if (!NUMLOCK_ON) {
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tap_code(KC_NUMLOCK);
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}
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};
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LEADER_EXTERNS();
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// Runs constantly in the background, in a loop.
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void matrix_scan_keymap(void) {
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if (rgb_matrix_get_flags() != LED_FLAG_NONE && timer_elapsed(rgb_timer) > 1000) {
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rgb_idle_seconds++;
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rgb_timer = timer_read();
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}
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if (rgb_idle_seconds > IDLE_TIMEOUT) {
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rgb_matrix_disable_noeeprom();
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rgb_idle_seconds = 0;
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}
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if (IS_LAYER_ON(_KP)) {
|
|
if (NUMLOCK_ON)
|
|
rgb_matrix_set_color(15, RGB_GOLD);
|
|
else
|
|
rgb_matrix_set_color(15, 0, 0, 0);
|
|
}
|
|
LEADER_DICTIONARY() {
|
|
leading = false;
|
|
leader_end();
|
|
|
|
SEQ_ONE_KEY(KC_K) {
|
|
layer_invert(_KP);
|
|
}
|
|
SEQ_ONE_KEY(KC_G) {
|
|
layer_invert(_GAME);
|
|
}
|
|
SEQ_ONE_KEY(KC_KP_5) {
|
|
layer_invert(_KP);
|
|
}
|
|
SEQ_TWO_KEYS(KC_SCLN, KC_1) {
|
|
send_secret_string(0);
|
|
}
|
|
SEQ_TWO_KEYS(KC_SCLN, KC_2) {
|
|
send_secret_string(1);
|
|
}
|
|
SEQ_TWO_KEYS(KC_SCLN, KC_3) {
|
|
send_secret_string(2);
|
|
}
|
|
SEQ_TWO_KEYS(KC_SCLN, KC_4) {
|
|
send_secret_string(3);
|
|
}
|
|
SEQ_TWO_KEYS(KC_SCLN, KC_5) {
|
|
send_secret_string(4);
|
|
}
|
|
SEQ_TWO_KEYS(KC_SCLN, KC_6) {
|
|
send_secret_string(5);
|
|
}
|
|
SEQ_TWO_KEYS(KC_SCLN, KC_M) {
|
|
send_secret_string(0);
|
|
}
|
|
SEQ_TWO_KEYS(KC_SCLN, KC_COMM) {
|
|
send_secret_string(1);
|
|
}
|
|
SEQ_TWO_KEYS(KC_SCLN, KC_DOT) {
|
|
send_secret_string(2);
|
|
}
|
|
SEQ_TWO_KEYS(KC_SCLN, KC_J) {
|
|
send_secret_string(3);
|
|
}
|
|
SEQ_TWO_KEYS(KC_SCLN, KC_K) {
|
|
send_secret_string(4);
|
|
}
|
|
SEQ_TWO_KEYS(KC_SCLN, KC_L) {
|
|
send_secret_string(5);
|
|
}
|
|
}
|
|
};
|
|
|
|
layer_state_t layer_state_set_keymap(layer_state_t state) {
|
|
dprintf("layer: %d\n", get_highest_layer(state));
|
|
set_rgb_layer(get_highest_layer(state));
|
|
#ifdef AUTO_SHIFT_ENABLE
|
|
autoshift_enable();
|
|
#endif
|
|
if (layer_state_cmp(state, _GAME)) {
|
|
save_layer = _GAME;
|
|
#ifdef AUTO_SHIFT_ENABLE
|
|
autoshift_disable();
|
|
#endif
|
|
}
|
|
else if (layer_state_cmp(state, _QWERTY))
|
|
save_layer = _QWERTY;
|
|
return state;
|
|
}
|
|
|
|
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
|
|
struct layer_rgb *rgb_base_layer = &rgbs[save_layer];
|
|
|
|
rgb_idle_seconds = 0;
|
|
rgb_matrix_enable_noeeprom();
|
|
|
|
switch (keycode) {
|
|
// custom handle KC_GESC to emulate auto shift on it
|
|
case KC_GESC:
|
|
#ifdef AUTO_SHIFT_ENABLE
|
|
if (get_autoshift_state()) {
|
|
static uint16_t gesc_timer;
|
|
if (record->event.pressed)
|
|
gesc_timer = timer_read();
|
|
else {
|
|
if (timer_elapsed(gesc_timer) > AUTO_SHIFT_TIMEOUT || MODS_SHIFT) {
|
|
tap_code16(S(KC_GRV));
|
|
} else if (MODS_GUI)
|
|
tap_code(KC_GRV);
|
|
else
|
|
tap_code(KC_ESC);
|
|
}
|
|
return false;
|
|
}
|
|
#else // AUTO_SHIFT_ENABLE
|
|
return true;
|
|
#endif // AUTO_SHIFT_ENABLE
|
|
break;
|
|
|
|
case U_T_AUTO:
|
|
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
|
|
TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode");
|
|
}
|
|
return false;
|
|
case U_T_AGCR:
|
|
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
|
|
TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
|
|
}
|
|
return false;
|
|
case DBG_TOG:
|
|
if (record->event.pressed) {
|
|
TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
|
|
}
|
|
return false;
|
|
case DBG_MTRX:
|
|
if (record->event.pressed) {
|
|
TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
|
|
}
|
|
return false;
|
|
case DBG_KBD:
|
|
if (record->event.pressed) {
|
|
TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
|
|
}
|
|
return false;
|
|
case DBG_MOU:
|
|
if (record->event.pressed) {
|
|
TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
|
|
}
|
|
return false;
|
|
case RGB_MOD:
|
|
if (record->event.pressed) {
|
|
if (++rgb_base_layer->mode >= RGB_MATRIX_EFFECT_MAX)
|
|
rgb_base_layer->mode = RGB_MATRIX_NONE;
|
|
set_rgb_layer(save_layer);
|
|
}
|
|
return false;
|
|
case RGB_RMOD:
|
|
if (record->event.pressed) {
|
|
if (--rgb_base_layer->mode <= RGB_MATRIX_NONE)
|
|
rgb_base_layer->mode = RGB_MATRIX_EFFECT_MAX - 1;
|
|
set_rgb_layer(save_layer);
|
|
}
|
|
return false;
|
|
case RGB_HUI:
|
|
if (rgb_base_layer->type == type_hsv && record->event.pressed) {
|
|
if (rgb_base_layer->hsv.h > 235)
|
|
rgb_base_layer->hsv.h = 255;
|
|
else
|
|
rgb_base_layer->hsv.h += 20;
|
|
}
|
|
set_rgb_layer(save_layer);
|
|
return false;
|
|
case RGB_HUD:
|
|
if (rgb_base_layer->type == type_hsv && record->event.pressed) {
|
|
if (rgb_base_layer->hsv.h < 20)
|
|
rgb_base_layer->hsv.h = 0;
|
|
else
|
|
rgb_base_layer->hsv.h -= 20;
|
|
}
|
|
set_rgb_layer(save_layer);
|
|
return false;
|
|
case RGB_SAI:
|
|
if (rgb_base_layer->type == type_hsv && record->event.pressed) {
|
|
if (rgb_base_layer->hsv.s > 235)
|
|
rgb_base_layer->hsv.s = 255;
|
|
else
|
|
rgb_base_layer->hsv.s += 20;
|
|
}
|
|
set_rgb_layer(save_layer);
|
|
return false;
|
|
case RGB_SAD:
|
|
if (rgb_base_layer->type == type_hsv && record->event.pressed) {
|
|
if (rgb_base_layer->hsv.s < 20)
|
|
rgb_base_layer->hsv.s = 0;
|
|
else
|
|
rgb_base_layer->hsv.s -= 20;
|
|
}
|
|
set_rgb_layer(save_layer);
|
|
return false;
|
|
case RGB_VAI:
|
|
if (rgb_base_layer->type == type_hsv && record->event.pressed) {
|
|
if (rgb_base_layer->hsv.v > 235)
|
|
rgb_base_layer->hsv.v = 255;
|
|
else
|
|
rgb_base_layer->hsv.v += 20;
|
|
}
|
|
set_rgb_layer(save_layer);
|
|
return false;
|
|
case RGB_VAD:
|
|
if (rgb_base_layer->type == type_hsv && record->event.pressed) {
|
|
if (rgb_base_layer->hsv.v < 20)
|
|
rgb_base_layer->hsv.v = 0;
|
|
else
|
|
rgb_base_layer->hsv.v -= 20;
|
|
}
|
|
set_rgb_layer(save_layer);
|
|
return false;
|
|
case RGB_TOG:
|
|
if (record->event.pressed) {
|
|
switch (rgb_base_layer->flags) {
|
|
case LED_FLAG_ALL:
|
|
rgb_base_layer->flags = LED_FLAG_KEYLIGHT;
|
|
break;
|
|
case LED_FLAG_KEYLIGHT:
|
|
rgb_base_layer->flags = LED_FLAG_UNDERGLOW;
|
|
break;
|
|
case LED_FLAG_UNDERGLOW:
|
|
rgb_base_layer->flags = LED_FLAG_NONE;
|
|
break;
|
|
default:
|
|
rgb_base_layer->flags = LED_FLAG_ALL;
|
|
break;
|
|
}
|
|
}
|
|
set_rgb_layer(save_layer);
|
|
return false;
|
|
default:
|
|
return true; //Process all other keycodes normally
|
|
}
|
|
return true;
|
|
}
|