qmk-dactyl-manuform-a/keyboards/exclusive/e6v2/oe_bmc
Joel Challis 790f94533c
Refactor to use led config - Part 6 (#12115)
* Convert to config

* Convert to config

* Convert to config

* Convert to config

* Convert to config

* Convert to config

* Convert to config

* Convert to config

* revert changes
2021-03-10 22:48:18 +00:00
..
keymaps VIA Support: E6V2 BMC editions (#10969) 2020-11-18 20:16:18 +00:00
config.h Refactor to use led config - Part 6 (#12115) 2021-03-10 22:48:18 +00:00
info.json clean up generate-api errors 2021-01-07 21:21:12 -08:00
oe_bmc.c Refactor to use led config - Part 6 (#12115) 2021-03-10 22:48:18 +00:00
oe_bmc.h
readme.md VIA Support: E6V2 BMC editions (#10969) 2020-11-18 20:16:18 +00:00
rules.mk Remove FAUXCLICKY feature (deprecated) (#11829) 2021-02-09 09:49:05 -08:00

readme.md

E6-V2 Bootmapper Client (ps2avrgb) OE

These docs are for the BMC version of the E6-V2 PCB sold during Round 1 which has an atmega32a microcontroller. Please do not flash this .hex file on your atmega32u4 equipped E6-V2 or your E6V2 BMC from Round 2.

Make example for this keyboard (after setting up your build environment):

make exclusive/e6v2/oe_bmc:default

Flashing example for this keyboard (after setting up the bootloadHID flashing environment)

make exclusive/e6v2/oe_bmc:default:flash

Reset Key: Hold down the key located at K00, commonly programmed as left control while plugging in the keyboard.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.