a03aa301de
* disambiguate Bootmagic rules in keymaps The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic. This commit edits the files to specify that full Bootmagic is intended. * remove BOOTMAGIC_ENABLE=full setting * unify commented BOOTMAGIC_ENABLE rules in keyboards Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no # Virtual DIP switch configuration;g' {} + ``` * remove commented Bootmagic rules from keymap/user level Command: ``` find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} + ``` * update keyboard BOOTMAGIC_ENABLE rule formatting Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later). Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + ``` * update keyboards' BOOTMAGIC_ENABLE settings Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' + ``` * update keymap/user BOOTMAGIC_ENABLE settings Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + ``` * remove and replace inline comments in keyboards and keymap/user files Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1 # Enable Bootmagic Lite;g' '{}' + ``` * rename improperly named makefiles Some files intended to be used as makefiles had improper names causing them to not be used as intended when building. This commit corrects the filenames of the affected files. * update renamed file with new rule formatting * update QMK's template files Updates QMK's `rules.mk` templates to use the new inline comment. * update QMK Docs - remove documentation of full Bootmagic - update links to Bootmagic Lite doc - add doc for Magic Keycodes * rules.mk patch for coarse/ixora and coarse/vinta |
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.. | ||
keymaps | ||
config.h | ||
info.json | ||
mouse.c | ||
mouse.h | ||
readme.md | ||
rules.mk |
readme.md
Ploopyco Mouse
It's a DIY, QMK Powered Mouse!!!!
- Keyboard Maintainer: PloopyCo, Drashna Jael're, Germ
- Hardware Supported: ATMega32u4 8MHz(3.3v)
- Hardware Availability: Store, GitHub
Make example for this keyboard (after setting up your build environment):
make ploopyco/mouse:default:flash
To jump to the bootloader, hold down "Button 4" (the "forward" button on the left side)
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.
Customzing your PloopyCo Mouse
While the defaults are designed so that it can be plugged in and used right away, there are a number of things that you may want to change. Such as adding DPI control, or to use the ball to scroll while holding a button. To allow for this sort of control, there is a callback for both the scroll wheel and the mouse sensor.
The default behavior for this is:
void process_wheel_user(report_mouse_t* mouse_report, int16_t h, int16_t v) {
mouse_report->h = h;
mouse_report->v = v;
}
void process_mouse_user(report_mouse_t* mouse_report, int16_t x, int16_t y) {
mouse_report->x = x;
mouse_report->y = y;
}
This should allow you to more heavily customize the behavior.
Alternatively, the process_wheel
and process_mouse
functions can both be replaced too, to allow for even more functionality.
Additionally, you can change the DPI/CPI or speed of the krackball by calling pmw_set_cpi
at any time. Additionally, there is a DPI_CONFIG
macro that will cycle through an array of options for the DPI. This is set to 1200, 1600, and 2400, but can be changed. 1600 is also set to the default.
To configure/set your own array, there are two defines to use, PLOOPY_DPI_OPTIONS
to set the array, and PLOOPY_DPI_DEFAULT
.
#define PLOOPY_DPI_OPTIONS { 1200, 1600, 2400 }
#define PLOOPY_DPI_DEFAULT 1
The PLOOPY_DPI_OPTIONS
array sets the values that you want to be able to cycle through, and the order they are in. The "default" define lets the firmware know which of these options is the default and should be loaded by default.
The DPI_CONFIG
macro will cycle through the values in the array, each time you hit it. And it stores this value in persistent memory, so it will load it the next time the device powers up.
Drag Scroll
Drag Sroll is a custom keycode for the Ploopy devices that allow you to hold or tap a button and have the mouse movement translate into scrolling instead.
Nothing needs to be enabled to use this functionality. Just add the DRAG_SCROLL
to your keymap.
Drag Scroll Configuration
#define PLOOPY_DRAGSCROLL_MOMENTARY
- Makes the key into a momentary key, rather than a toggle.#define PLOOPY_DRAGSCROLL_MULTIPLIER 0.75
- Sets the DPI multiplier to use when drag scroll is enabled.#define PLOOPY_DRAGSCROLL_FIXED
- Normally, when activating Drag Scroll, it uses a fraction of the current DPI. You can define this to use a specific, set DPI rather than a fraction of the current DPI.#define PLOOPY_DRAGSCROLL_DPI 100
- When the fixed DPI option is enabled, this sets the DPI to be used for Drag Scroll.
#define PLOOPY_DRAGSCROLL_INVERT
- This reverses the direction that the scroll is performed.