qmk-dactyl-manuform-a/keyboards/vitamins_included
James Young a03aa301de
Remove Full Bootmagic (#13846)
* disambiguate Bootmagic rules in keymaps

The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic.

This commit edits the files to specify that full Bootmagic is intended.

* remove BOOTMAGIC_ENABLE=full setting

* unify commented BOOTMAGIC_ENABLE rules in keyboards

Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out.

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no       # Virtual DIP switch configuration;g' {} +
```

* remove commented Bootmagic rules from keymap/user level

Command:

```
find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} +
```

* update keyboard BOOTMAGIC_ENABLE rule formatting

Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later).

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
```

* update keyboards' BOOTMAGIC_ENABLE settings

Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used.

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' +
```

* update keymap/user BOOTMAGIC_ENABLE settings

Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used.

Commands:

```
find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' +
find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' +
```

* remove and replace inline comments in keyboards and keymap/user files

Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`.

Commands:

```
find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1     # Enable Bootmagic Lite;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1      # Enable Bootmagic Lite;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1       # Enable Bootmagic Lite;g' '{}' +
```

* rename improperly named makefiles

Some files intended to be used as makefiles had improper names causing them to not be used as intended when building.

This commit corrects the filenames of the affected files.

* update renamed file with new rule formatting

* update QMK's template files

Updates QMK's `rules.mk` templates to use the new inline comment.

* update QMK Docs

- remove documentation of full Bootmagic
- update links to Bootmagic Lite doc
- add doc for Magic Keycodes

* rules.mk patch for coarse/ixora and coarse/vinta
2021-08-06 23:59:56 -07:00
..
keymaps [Keyboard] Fix compile size for the Vitamins Included via keymap (#13696) 2021-07-25 14:19:38 +10:00
rev1 Audio system overhaul (#11820) 2021-02-15 09:40:38 +11:00
rev2 [Keyboard] Fix compile size for the Vitamins Included via keymap (#13696) 2021-07-25 14:19:38 +10:00
.noci Initial list of keyboards to exclude from CI (#11213) 2020-12-21 15:38:39 +01:00
config.h [Keyboard] Fix compile size for the Vitamins Included via keymap (#13696) 2021-07-25 14:19:38 +10:00
info.json [Keyboard] Added Vitamins Included Rev2 (#6593) 2019-08-30 17:52:02 -07:00
readme.md [Keyboard] Added Vitamins Included Rev2 (#6593) 2019-08-30 17:52:02 -07:00
rules.mk Remove Full Bootmagic (#13846) 2021-08-06 23:59:56 -07:00
vitamins_included.c Make Swap Hands use PROGMEM (#12284) 2021-05-09 23:21:09 -07:00
vitamins_included.h Remove KEYMAP and LAYOUT_kc (#12160) 2021-05-11 10:10:31 -07:00

readme.md

Let's Split Vitamins Included

Let's Split Vitamins included, assmebled in 3D printed case

This readme and most of the code are from the lets split readme

REV1
REV2

Hardware

Hardware files for the Let's Split vitamins included are stored here

Features

Some features supported by the firmware:

  • Either half can connect to the computer via USB, or both halves can be used independently.
  • Optional support for I2C connection between the two halves if for some reason you require a faster connection between the two halves. Note that this requires 4 conductors between halves, and as such requires a TRRS cable.

Required Hardware

Amount Description
1 PCB kit from novelkeys
48 MX compatible switches
48 1U keycaps
1 Mini-usb-B cable or USB-C cable for rev2. Keep in mind rev2.0 doesn't work with USB-C <> USB-C cables
1 TRS / TRRS cable

Optional Hardware

A speaker can be hooked-up to the footprint on the PCBs. It is already enabled in the default firmware.

WS2812 LEDs can be added to the board. Check the different revision readme for specifics.

Using I2C

On the left half PCB, there's two pads labled I2C Pullup if you want to use I2C, you need to bridge those two solder jumpers with a soldering iron.

You can change your configuration between serial and i2c by modifying your config.h file.