qmk-dactyl-manuform-a/keyboards/hs60/v2
stanrc85 32b63d676f [Keymap] Cleaning up my config and userspace files (#5265)
* Removed since options are in userspace

* Removed RGB option that was breaking one of my builds

* Remove unused options

* Removed options present in userspace, add board specific options here

* Removed code also present in userspace

* Turns out those lines were needed, added them back

* Testing changes

* Added code to ensure board read as ANSI instead of default ISO for HS60

* Setting \ key to "MOD" instead of "ALPHA" for lighting
2019-02-28 12:02:22 -08:00
..
boards/GENERIC_STM32_F303XC Keyboard: Add HS60 V2 (#4250) 2018-10-26 16:14:29 -07:00
keymaps [Keymap] Cleaning up my config and userspace files (#5265) 2019-02-28 12:02:22 -08:00
bootloader_defs.h Keyboard: Add HS60 V2 (#4250) 2018-10-26 16:14:29 -07:00
chconf.h Keyboard: Add HS60 V2 (#4250) 2018-10-26 16:14:29 -07:00
config.h Make escape work after changing the backlight settings on the HS60 V2 (#5193) 2019-02-20 12:48:46 -08:00
halconf.h Keyboard: Add HS60 V2 (#4250) 2018-10-26 16:14:29 -07:00
info.json Corrected HS60 v2 keyboard name in info.json (#5242) 2019-02-25 08:02:40 -08:00
mcuconf.h Final HS60v2 changes. (#4790) 2019-01-06 17:22:19 -08:00
readme.md Modified URLs to point to new locations 2019-01-13 09:11:18 -08:00
rules.mk Final HS60v2 changes. (#4790) 2019-01-06 17:22:19 -08:00
v2.c Final HS60v2 changes. (#4790) 2019-01-06 17:22:19 -08:00
v2.h Final HS60v2 changes. (#4790) 2019-01-06 17:22:19 -08:00

readme.md

HS60 V2.0

HS60

This is a standard fixed layout 60% PCB. It comes in three variants; ISO, ANSI and HHKB and support full per-key RGB.

Keyboard Maintainer: Yiancar and on github
Hardware Supported: HS60 ISO, ANSI and HHKB PCBs with STM32F303CC
Hardware Availability: http://groupbuys.mechboards.co.uk/shop/hs60-hotswap-60-pcb/

Due to the RGB implementation, the HS60 is currently not compatible with community layouts.

Make example for this keyboard (after setting up your build environment):

make hs60/v2:default

See build environment setup then the make instructions for more information.