qmk-dactyl-manuform-a/keyboards/mechmini/v2
Will Sturgiss c966da89da [Keymap] Added wsturgiss keymap for mechmini2 (#4917)
* basic layout v1.0

* changed KC_TRNS to _______

* most symbols are on double tap, except quote, that was cancer

* better formatting and set toggle for game layer

* added colors to layers to make knowing your current layer easy

* have an empty macro working

* enabled unicode

* moved stuff to my folder and removed edits from communal files

* cleanup

* removed the game layer.  Never used it

* made changes requested by drashna and vomindoraan

* got rid of some unnecessary code

* got very basic unicode on mac working

* added ctrl_esc

* more changes as requested by noroadsleft

* more leader additions, removed macros because leader stuff replaces that functionality

* removed an old macro I forgot to remove earlier

* final deletion at noroadsleft request

* changed a line to explicitly specify a purple color.
2019-07-22 23:59:12 -07:00
..
keymaps [Keymap] Added wsturgiss keymap for mechmini2 (#4917) 2019-07-22 23:59:12 -07:00
README.md
config.h
info.json
rules.mk
v2.c
v2.h

README.md

Mechmini 2.0

A 40% compact ortholinear/staggered keyboard.

Version 2 (Mechmini 2.0) was shipped powered by QMK More info on MECHKEYS.

Keyboard Maintainer: TurboMech

Hardware Supported: Mechmini 2.0 keyboard

Hardware Availability: MECHKEYS Mechmini 2.0

Make example for this keyboard (after setting up your build environment), this will make the Mechmini 2.0 default keymap (split space):

make mechmini/v2:default

See build environment setup then the make instructions for more information.

Mechmini Notes

There are 2 versions of the Mechmini keyboard. Please read the readme for the version you have for make instructions.