66 lines
1.6 KiB
C
66 lines
1.6 KiB
C
/* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved.
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This software may be distributed and modified under the terms of the GNU
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General Public License version 2 (GPL2) as published by the Free Software
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Foundation and appearing in the file GPL2.TXT included in the packaging of
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this file. Please note that GPL2 Section 2[b] requires that all works based
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on this software must also be made publicly available under the terms of
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the GPL2 ("Copyleft").
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Contact information
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-------------------
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Kristian Lauszus, TKJ Electronics
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Web : http://www.tkjelectronics.com
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e-mail : kristianl@tkjelectronics.com
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*/
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#ifndef _xboxenums_h
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#define _xboxenums_h
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#include "controllerEnums.h"
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/** Enum used to set special LED modes supported by the Xbox controller. */
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enum LEDModeEnum {
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ROTATING = 0x0A,
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FASTBLINK = 0x0B,
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SLOWBLINK = 0x0C,
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ALTERNATING = 0x0D,
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};
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/** Used to set the LEDs on the controllers */
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const uint8_t XBOX_LEDS[] PROGMEM = {
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0x00, // OFF
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0x02, // LED1
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0x03, // LED2
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0x04, // LED3
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0x05, // LED4
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0x01, // ALL - Used to blink all LEDs
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};
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/** Buttons on the controllers */
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const uint16_t XBOX_BUTTONS[] PROGMEM = {
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0x0100, // UP
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0x0800, // RIGHT
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0x0200, // DOWN
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0x0400, // LEFT
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0x2000, // BACK
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0x1000, // START
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0x4000, // L3
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0x8000, // R3
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0, 0, // Skip L2 and R2 as these are analog buttons
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0x0001, // L1
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0x0002, // R1
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0x0020, // B
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0x0010, // A
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0x0040, // X
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0x0080, // Y
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0x0004, // XBOX
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0x0008, // SYNC
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};
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#endif
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