122 lines
3.7 KiB
C
122 lines
3.7 KiB
C
/* Copyright 2020 joshajohnson
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#include QMK_KEYBOARD_H
|
|
|
|
// Function key we are 'wrapping' usual key presses in
|
|
#define KC_WRAP KC_F23
|
|
|
|
// Keyboard Layers
|
|
enum keyboard_layers{
|
|
_BASE = 0,
|
|
_CTRL
|
|
};
|
|
|
|
// Tap Dance stuff
|
|
void td_ctrl (qk_tap_dance_state_t *state, void *user_data);
|
|
|
|
enum tap_dance {
|
|
CTRL = 0,
|
|
BASE = 1
|
|
};
|
|
|
|
qk_tap_dance_action_t tap_dance_actions[] = {
|
|
// Tap once for standard key, twice to toggle layers
|
|
[CTRL] = ACTION_TAP_DANCE_FN(td_ctrl),
|
|
[BASE] = ACTION_TAP_DANCE_LAYER_MOVE(_______, _BASE)
|
|
};
|
|
|
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|
[_BASE] = LAYOUT_all(
|
|
KC_W, KC_Z,
|
|
KC_A, KC_B, KC_C, TD(CTRL),
|
|
KC_E, KC_F, KC_G, KC_H,
|
|
KC_I, KC_J, KC_K, KC_L,
|
|
KC_M, KC_N, KC_O, KC_P,
|
|
KC_Q, KC_R, KC_S, KC_T
|
|
),
|
|
[_CTRL] = LAYOUT_all(
|
|
RESET, _______,
|
|
RGB_TOG, RGB_RMOD, RGB_MOD, TD(BASE),
|
|
_______, RGB_VAD, RGB_VAI, _______,
|
|
_______, RGB_HUD, RGB_HUI, _______,
|
|
_______, RGB_SAD, RGB_SAI, _______,
|
|
_______, _______, _______, _______
|
|
)
|
|
};
|
|
|
|
// Keyboard is setup to 'wrap' the pressed key with an unused Fxx key,
|
|
// allowing for easy differentiation from a real keyboard.
|
|
bool encoder_update_user(uint8_t index, bool clockwise) {
|
|
if (index == 0) { /* Left Encoder */
|
|
if (clockwise) {
|
|
register_code(KC_WRAP);
|
|
tap_code(KC_U);
|
|
unregister_code(KC_WRAP);
|
|
} else {
|
|
register_code(KC_WRAP);
|
|
tap_code(KC_V);
|
|
unregister_code(KC_WRAP);
|
|
}
|
|
} else if (index == 1) { /* Right Encoder */
|
|
if (clockwise) {
|
|
register_code(KC_WRAP);
|
|
tap_code(KC_X);
|
|
unregister_code(KC_WRAP);
|
|
} else {
|
|
register_code(KC_WRAP);
|
|
tap_code(KC_Y);
|
|
unregister_code(KC_WRAP);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// Below stolen from TaranVH (https://github.com/TaranVH/2nd-keyboard/blob/master/HASU_USB/F24/keymap.c)
|
|
// Shoutout to drashna on the QMK discord for basically writing this for me.... :P
|
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
static uint8_t f23_tracker;
|
|
switch (keycode) {
|
|
// Wrap sent keys in KC_WRAP
|
|
case KC_A ... KC_F22:
|
|
case KC_EXECUTE ... KC_EXSEL:
|
|
if (record->event.pressed) {
|
|
register_code(KC_WRAP);
|
|
f23_tracker++;
|
|
register_code(keycode);
|
|
} else {
|
|
unregister_code(keycode);
|
|
f23_tracker--;
|
|
if (!f23_tracker) {
|
|
unregister_code(KC_WRAP);
|
|
}
|
|
}
|
|
return false;
|
|
break;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// Below works around TD() not running key press through process_record_user
|
|
void td_ctrl (qk_tap_dance_state_t *state, void *user_data) {
|
|
if (state->count == 1) {
|
|
register_code(KC_WRAP);
|
|
tap_code(KC_D);
|
|
unregister_code(KC_WRAP);
|
|
} else if (state->count == 2) {
|
|
layer_move(_CTRL);
|
|
}
|
|
}
|