79 lines
1.6 KiB
C
79 lines
1.6 KiB
C
#include "konstantin.h"
|
|
|
|
#ifdef LAYER_NUMPAD
|
|
static void toggle_numpad(void) {
|
|
layer_invert(L_NUMPAD);
|
|
bool numpad_on = IS_LAYER_ON(L_NUMPAD);
|
|
bool num_lock_on = IS_HOST_LED_ON(USB_LED_NUM_LOCK);
|
|
if (num_lock_on != numpad_on) {
|
|
tap_code(KC_NLCK); // Toggle Num Lock to match layer state
|
|
}
|
|
}
|
|
#endif
|
|
|
|
__attribute__((weak))
|
|
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
|
|
return true;
|
|
}
|
|
|
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
if (!process_record_keymap(keycode, record)) {
|
|
return false;
|
|
}
|
|
|
|
switch (keycode) {
|
|
case CLEAR:
|
|
if (record->event.pressed) {
|
|
SEND_STRING(SS_LCTRL("a") SS_TAP(X_DELETE));
|
|
}
|
|
return false;
|
|
|
|
#ifdef LAYER_FN
|
|
static bool fn_lock;
|
|
|
|
case FN_FNLK:
|
|
if (record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
|
|
fn_lock = !IS_LAYER_ON(L_FN); // Fn layer will be toggled after this
|
|
}
|
|
return true;
|
|
#endif
|
|
|
|
#ifdef LAYER_NUMPAD
|
|
case NUMPAD:
|
|
if (record->event.pressed) {
|
|
toggle_numpad();
|
|
}
|
|
return false;
|
|
#endif
|
|
|
|
case KC_ESC:
|
|
if (record->event.pressed) {
|
|
#ifdef LAYER_NUMPAD
|
|
if (IS_LAYER_ON(L_NUMPAD)) {
|
|
toggle_numpad();
|
|
return false;
|
|
}
|
|
#endif
|
|
#ifdef LAYER_FN
|
|
if (IS_LAYER_ON(L_FN) && fn_lock) {
|
|
layer_off(L_FN);
|
|
return fn_lock = false;
|
|
}
|
|
#endif
|
|
}
|
|
return true;
|
|
|
|
default:
|
|
return true;
|
|
}
|
|
}
|
|
|
|
__attribute__((weak))
|
|
uint32_t layer_state_set_keymap(uint32_t state) {
|
|
return state;
|
|
}
|
|
|
|
uint32_t layer_state_set_user(uint32_t state) {
|
|
return layer_state_set_keymap(state);
|
|
}
|