qmk-dactyl-manuform-a/users/bcat/bcat_oled_pet.h

74 lines
3.0 KiB
C

/* Copyright 2021 Jonathan Rascher
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* Common interface for an OLED pet (animated critter that reacts to typing).
* Please link exactly one accompanying .c file to implement these functions.
*/
#pragma once
#include <stdbool.h>
#include <stdint.h>
#include "bcat_oled.h"
/* Opaque token representing a single frame of the OLED pet animation.
* Different pet implementations have different valid state values, but the
* zero value must always represent the default state of the pet at startup.
*/
typedef uint16_t oled_pet_state_t;
/* Returns the number of bytes used to represent the animation frame (in
* oled_write_raw_P format). Note that every state the pet supports is expected
* to have the same frame size.
*/
uint16_t oled_pet_frame_bytes(void);
/* Returns the number of lines of the OLED occupied by the animation. Note that
* every state the pet supports is expected to have the same frame size. The
* returned value does not include the one line of padding that render_oled_pet
* uses to account for "jumping".
*/
uint8_t oled_pet_frame_lines(void);
/* Returns whether or not the OLED pet should "jump" when the spacebar is
* pressed. (The render_oled_pet implementation shifts the animation frame up
* one line when this happens.)
*/
bool oled_pet_can_jump(void);
/* Returns the delay before the next animation frame should be displayed. */
uint16_t oled_pet_update_millis(const oled_keyboard_state_t *keyboard_state);
/* Returns the state of the pet to be animated on the next animation tick. */
oled_pet_state_t oled_pet_next_state(oled_pet_state_t state, const oled_keyboard_state_t *keyboard_state);
/* Called after the OLED pet is rendered during each OLED task invocation.
* Receives the same keyboard state as render_oled_pet. The redraw param
* indicates whether or not an OLED frame was just redrawn, allowing a specific
* pet implementation to draw custom things atop its animation frames.
*
* When this function is called, the cursor will be in an unspecified location,
* not necessarily the top-left corner of the OLED pet.
*/
void oled_pet_post_render(uint8_t col, uint8_t line, const oled_keyboard_state_t *keyboard_state, bool redraw);
/* Returns a PROGMEM pointer to the specified frame buffer for the specified
* state. The animation frame has length given by oled_pet_frame_bytes and is
* formatted as expected by oled_write_raw_P.
*/
const char *oled_pet_frame(oled_pet_state_t state);