qmk-dactyl-manuform-a/keyboards/zinc/keymaps/toshi0383/keymap.c

45 lines
2.2 KiB
C

#include QMK_KEYBOARD_H
extern uint8_t is_master;
enum layer_names {
_BASE,
_LOWER,
_RAISE,
_ADJUST
};
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define ADJUST MO(_ADJUST)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_ortho_4x12(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPACE,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, SFT_T(KC_SCLN), KC_RGUI,
KC_SPC, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_RCTL, KC_DOT, KC_RALT, RGUI(KC_RSFT),
KC_LGUI, KC_LALT, _______, _______, LOWER, KC_ENT, KC_ENT, RAISE, _______, _______, _______, _______
),
[_LOWER] = LAYOUT_ortho_4x12(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, _______, _______, _______,
_______, KC_LT, KC_GT, KC_LPRN, KC_RPRN, KC_GRV, KC_MINS, KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_PIPE,
KC_LALT, _______, _______, _______, KC_EQL, KC_QUES, KC_UNDS, KC_PLUS, KC_COMM, _______, KC_SLSH, _______,
_______, _______, _______, _______, _______, KC_TRNS, KC_TRNS, KC_RGUI, _______, _______, _______, _______
),
[_RAISE] = LAYOUT_ortho_4x12(
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
_______, KC_COLN, KC_SCLN, KC_DQT, KC_QUOT, KC_BSLS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______,
_______, _______, _______, _______, _______, _______, ADJUST, _______, _______, _______, _______, _______,
_______, _______, _______, _______, KC_LGUI, KC_TRNS, KC_TRNS, _______, _______, _______, _______, _______
),
[_ADJUST] = LAYOUT_ortho_4x12(
RGB_VAI, RGB_SAI, RGB_HUI, RGB_MOD, XXXXXXX, RGB_TOG, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, XXXXXXX,
RGB_VAD, RGB_SAD, RGB_HUD, RGB_RMOD, XXXXXXX, XXXXXXX, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX,
KC_MUTE, KC_VOLD, KC_VOLU, KC_BRID, KC_BRIU, RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LANG1, KC_LANG2,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_KANA
),
};