qmk-dactyl-manuform-a/keyboards/mechmini/v2
Alexander Kagno d7b381128e [Keymap] Arkag Userspace Update (#5438)
* fresh commit for a new fork for PR to upstream/master

* gaming mode added, lighting changes for other modes

* rules.mk fixed...

* fixed collision issue with aesthetic and shifty modes

* fixed collision issue with aesthetic and shifty modes

* troubleshooting game mode failing

* moved game tapdance key to default layer, fixed issue
2019-03-18 10:31:09 -07:00
..
keymaps [Keymap] Arkag Userspace Update (#5438) 2019-03-18 10:31:09 -07:00
README.md Modified URLs to point to new locations 2019-01-13 09:11:18 -08:00
config.h Adds a default value for IS_COMMAND for COMMAND feature (#4301) 2019-01-26 15:49:45 -08:00
info.json
rules.mk
v2.c
v2.h

README.md

Mechmini 2.0

A 40% compact ortholinear/staggered keyboard.

Version 2 (Mechmini 2.0) was shipped powered by QMK More info on MECHKEYS.

Keyboard Maintainer: TurboMech

Hardware Supported: Mechmini 2.0 keyboard

Hardware Availability: MECHKEYS Mechmini 2.0

Make example for this keyboard (after setting up your build environment), this will make the Mechmini 2.0 default keymap (split space):

make mechmini/v2:default

See build environment setup then the make instructions for more information.

Mechmini Notes

There are 2 versions of the Mechmini keyboard. Please read the readme for the version you have for make instructions.