qmk-dactyl-manuform-a/lib/lufa/Demos/Device/LowLevel/RNDISEthernet/Lib/Ethernet.c

137 lines
5.3 KiB
C

/*
LUFA Library
Copyright (C) Dean Camera, 2017.
dean [at] fourwalledcubicle [dot] com
www.lufa-lib.org
*/
/*
Copyright 2017 Dean Camera (dean [at] fourwalledcubicle [dot] com)
Permission to use, copy, modify, distribute, and sell this
software and its documentation for any purpose is hereby granted
without fee, provided that the above copyright notice appear in
all copies and that both that the copyright notice and this
permission notice and warranty disclaimer appear in supporting
documentation, and that the name of the author not be used in
advertising or publicity pertaining to distribution of the
software without specific, written prior permission.
The author disclaims all warranties with regard to this
software, including all implied warranties of merchantability
and fitness. In no event shall the author be liable for any
special, indirect or consequential damages or any damages
whatsoever resulting from loss of use, data or profits, whether
in an action of contract, negligence or other tortious action,
arising out of or in connection with the use or performance of
this software.
*/
/** \file
*
* Ethernet frame packet handling routines. This protocol handles the processing of raw Ethernet
* frames sent and received, deferring the processing of sub-packet protocols to the appropriate
* protocol handlers, such as DHCP or ARP.
*/
#include "Ethernet.h"
/** Ethernet Frame buffer structure, to hold the incoming Ethernet frame from the host. */
Ethernet_Frame_Info_t FrameIN;
/** Ethernet Frame buffer structure, to hold the outgoing Ethernet frame to the host. */
Ethernet_Frame_Info_t FrameOUT;
/** Constant for convenience when checking against or setting a MAC address to the virtual server MAC address. */
const MAC_Address_t ServerMACAddress = {SERVER_MAC_ADDRESS};
/** Constant for convenience when checking against or setting an IP address to the virtual server IP address. */
const IP_Address_t ServerIPAddress = {SERVER_IP_ADDRESS};
/** Constant for convenience when checking against or setting a MAC address to the broadcast MAC address. */
const MAC_Address_t BroadcastMACAddress = {BROADCAST_MAC_ADDRESS};
/** Constant for convenience when checking against or setting a IP address to the broadcast IP address. */
const IP_Address_t BroadcastIPAddress = {BROADCAST_IP_ADDRESS};
/** Constant for convenience when checking against or setting an IP address to the client (host) IP address. */
const IP_Address_t ClientIPAddress = {CLIENT_IP_ADDRESS};
/** Processes an incoming Ethernet frame, and writes the appropriate response to the output Ethernet
* frame buffer if the sub protocol handlers create a valid response.
*/
void Ethernet_ProcessPacket(void)
{
DecodeEthernetFrameHeader(FrameIN.FrameData);
/* Cast the incoming Ethernet frame to the Ethernet header type */
Ethernet_Frame_Header_t* FrameINHeader = (Ethernet_Frame_Header_t*)&FrameIN.FrameData;
Ethernet_Frame_Header_t* FrameOUTHeader = (Ethernet_Frame_Header_t*)&FrameOUT.FrameData;
int16_t RetSize = NO_RESPONSE;
/* Ensure frame is addressed to either all (broadcast) or the virtual webserver, and is a type II frame */
if ((MAC_COMPARE(&FrameINHeader->Destination, &ServerMACAddress) ||
MAC_COMPARE(&FrameINHeader->Destination, &BroadcastMACAddress)) &&
(SwapEndian_16(FrameIN.FrameLength) > ETHERNET_VER2_MINSIZE))
{
/* Process the packet depending on its protocol */
switch (SwapEndian_16(FrameINHeader->EtherType))
{
case ETHERTYPE_ARP:
RetSize = ARP_ProcessARPPacket(&FrameIN.FrameData[sizeof(Ethernet_Frame_Header_t)],
&FrameOUT.FrameData[sizeof(Ethernet_Frame_Header_t)]);
break;
case ETHERTYPE_IPV4:
RetSize = IP_ProcessIPPacket(&FrameIN.FrameData[sizeof(Ethernet_Frame_Header_t)],
&FrameOUT.FrameData[sizeof(Ethernet_Frame_Header_t)]);
break;
}
/* Protocol processing routine has filled a response, complete the ethernet frame header */
if (RetSize > 0)
{
/* Fill out the response Ethernet frame header */
FrameOUTHeader->Source = ServerMACAddress;
FrameOUTHeader->Destination = FrameINHeader->Source;
FrameOUTHeader->EtherType = FrameINHeader->EtherType;
/* Set the response length in the buffer and indicate that a response is ready to be sent */
FrameOUT.FrameLength = (sizeof(Ethernet_Frame_Header_t) + RetSize);
}
}
/* Check if the packet was processed */
if (RetSize != NO_PROCESS)
{
/* Clear the frame buffer */
FrameIN.FrameLength = 0;
}
}
/** Calculates the appropriate ethernet checksum, consisting of the addition of the one's
* compliment of each word, complimented.
*
* \param[in] Data Pointer to the packet buffer data whose checksum must be calculated
* \param[in] Bytes Number of bytes in the data buffer to process
*
* \return A 16-bit Ethernet checksum value
*/
uint16_t Ethernet_Checksum16(void* Data,
uint16_t Bytes)
{
uint16_t* Words = (uint16_t*)Data;
uint32_t Checksum = 0;
for (uint16_t CurrWord = 0; CurrWord < (Bytes >> 1); CurrWord++)
Checksum += Words[CurrWord];
while (Checksum & 0xFFFF0000)
Checksum = ((Checksum & 0xFFFF) + (Checksum >> 16));
return ~Checksum;
}