qmk-dactyl-manuform-a/users/turbomech/backupturbomech.c

390 lines
8.7 KiB
C

/* Copyright 2017 @TurboMech /u/TurboMech <discord> @A9entOran9e#6134
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "turbomech.h"
#include "quantum.h"
//#include "action_layer.h"
#include "action.h"
//#include "rgblight.h"
__attribute__ ((weak))
void matrix_init_keymap(void) {}
__attribute__ ((weak))
void matrix_scan_keymap(void) {}
__attribute__ ((weak))
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
return true;
}
__attribute__ ((weak))
uint32_t layer_state_set_keymap (uint32_t state) {
return state;
}
__attribute__ ((weak))
void led_set_keymap(uint8_t usb_led) {}
//#define default_layer _QWERTY (0)
//extern keymap_config_t keymap_config;
extern rgblight_config_t rgblight_config;
//#ifdef RGBLIGHT_ENABLE
/*change the rgblight_setrgb(#, #, #) to what you want CAPS lock - currenlty red*/
//#define rgblight_set_caps rgblight_setrgb(255, 0, 0)
//#define rgblight_base rgblight_mode(RGB_current_mode)
//#endif
//
//bool rgb_layer_change = true;
//bool RGB_INIT = false;
//bool TOG_STATUS = false;
#ifdef RGBLIGHT_ENABLE
bool rgb_layer_change = true;
#endif
int RGB_current_mode;
/*void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable();
if (true) {
eeconfig_read_rgblight();
rgblight_get_mode();
eeconfig_update_rgblight_default();
// eeconfig_debug_rgblight();
//rgblight_init();
}
#endif
}
*/
/*void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
eeconfig_read_rgblight();
eeconfig_update_rgblight_default();
//rgblight_init();
//rgblight_mode(RGB_current_mode);
//rgblight_mode(RGB_current_mode);
//RGB_current_mode = rgblight_config.mode;
#endif
}*/
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
default_layer = _QWERTY;
// eeconfig_update_rgblight(rgblight_config.raw);
}
//Setting ADJUST layer RGB back to default
/*void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
rgblight_mode(RGB_current_mode);
layer_on(layer1);
} else {
layer_off(layer2);
}
}*/
void matrix_init_user(void) {
uint8_t default_layer = eeconfig_read_default_layer();
rgblight_enable();
if(true) {
if (default_layer & (1UL << _QWERTY)) {
//RGB_current_mode = rgblight_config.mode;
rgblight_mode(11);
}
else {
rgblight_mode (12);
}
/*else if (default_layer & (1UL << _DVORAK)) {
rgblight_set_green;
}
//else if (default_layer & (1UL << _WORKMAN)) {
rgblight_set_purple;
}
else {
rgblight_set_teal;*/
}
}
static bool is_capslocked = false;
void led_set_user(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
is_capslocked = true;
// DDRB |= (1 << 2); PORTB &= ~(1 << 2);
} else {
is_capslocked = false;
// DDRB &= ~(1 << 2); PORTB &= ~(1 << 2);
}
}
//rgblight_set();
//static uint8_t is_capslocked = false;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case _QWERTY:
persistent_default_layer_set(1UL << _QWERTY);
return false;
break;
case KC_MAKE_ALU84:
if (!record->event.pressed) {
SEND_STRING("make alu84:TurboMech:dfu");
SEND_STRING(SS_TAP(X_ENTER));
}
return false;
break;
case KC_QMK:
if (!record->event.pressed) {
SEND_STRING("cd QMK/qmk_firmware");
SEND_STRING(SS_TAP(X_ENTER));
}
return false;
break;
case KC_RESET:
if (!record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable();
rgblight_mode(1);
rgblight_setrgb(255, 255, 255);
#endif
//_delay_ms(2000);
reset_keyboard();
}
return false;
break;
/*case RGB_MOD:
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
RGB_current_mode = rgblight_config.mode;
rgblight_step();
// rgblight_mode(RGB_current_mode);
//RGB_current_mode = rgblight_config.mode;
// _delay_ms(50);
// rgblight_set();
RGB_current_mode = rgblight_config.mode;
}
else //if (rgblight_config.enable)
{
_delay_ms(50);
rgblight_set();
//rgblight_mode(rgblight_config.mode);
// eeconfig_update_rgblight(rgblight_config.raw);
}
return true;
break;*/
/*case MO(1):
if (record->event.realeased) {
rgblight_mode(1);
rgblight_set_red;
}
return true;
break;*/
/*case KC_CAPS:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
register_code(KC_CAPS);
rgblight_mode(1);
rgblight_set_red;
}
else {
unregister_code(KC_CAPS);
rgblight_mode(RGB_current_mode);
}
return false;
break;*/
/* rgblight_mode(RGB_current_mode);
register_code(KC_CAPS);
rgblight_mode(1);
rgblight_set_red;
}
else {
unregister_code(KC_CAPS);
rgblight_mode(RGB_current_mode);*/
// }
// return true;
// break;
/*case KC_RESET:
if (record->event.pressed) {
layer_off(_FUNCTION);
rgblight_mode(RGB_current_mode);
RGB_current_mode = rgblight_config.mode;
layer_clear();
_delay_ms(1000);
reset_keyboard();
}
else{
//layer_off(_FUNCTION);
_delay_ms(1000);
rgblight_mode(RGB_current_mode);
RGB_current_mode = rgblight_config.mode;
//eeconfig_update_rgblight_default();
}
return false;
break;
}*/
return true;
break;
/*case RGB_MOD:
case RGB_HUI:
case RGB_HUD:
case RGB_SAI:
case RGB_SAD:
case RGB_VAI:
case RGB_VAD:
case RGB_MODE_PLAIN:
case RGB_MODE_BREATHE:
case RGB_MODE_RAINBOW:
case RGB_MODE_SWIRL:
case RGB_MODE_SNAKE:
case RGB_MODE_KNIGHT:
case RGB_MODE_XMAS:
case RGB_MODE_GRADIENT:
if (record->event.pressed) {
rgb_layer_change = false;
}
break;
}
return true;*/
}
return process_record_keymap(keycode, record);
}
layer_state_t layer_state_set_user(layer_state_t state) {
#ifdef RGBLIGHT_ENABLE
uint8_t default_layer = eeconfig_read_default_layer();
if (rgb_layer_change) {
switch (biton32(state)) {
case _FUNCTION:
rgblight_set_blue;
rgblight_mode(1);
break;
case _QWERTY:
rgblight_mode(11);
break;
// case _MOUS:
// rgblight_set_yellow;
// rgblight_mode(1);
// break;
//case _MACROS:
//rgblight_set_orange;
//is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
//break;
//case _MEDIA:
//rgblight_set_green;
//rgblight_mode(22);
//break;
default:
if (is_capslocked) {
rgblight_mode(1);
rgblight_set_red;
}
else { if (default_layer & (1UL << _QWERTY)) {
rgblight_mode(11);
}
else if (default_layer & (1UL << _FUNCTION)) {
rgblight_set_cyan;
}
//else if (default_layer & (1UL << _WORKMAN)) {
// rgblight_set_purple;
// }
else {
rgblight_set_orange;
}
}
rgblight_mode(1);
break;
}
}
#endif
return state;
}
!!** possible for later
void set_single_persistent_default_layer(uint8_t default_layer);
void set_single_persistent_default_layer(uint8_t default_layer) {
#if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
PLAY_SONG(default_layer_songs[default_layer]);
#endif
eeconfig_update_default_layer(1U<<default_layer);
default_layer_set(1U<<default_layer);
void matrix_init_kb(void);
void matrix_init_user(void);
!!** line 31
__attribute__ ((weak))
void matrix_init_keymap(void) {}
__attribute__ ((weak))
void matrix_scan_keymap(void) {}
__attribute__ ((weak))
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
return true;
}
__attribute__ ((weak))
uint32_t layer_state_set_keymap (uint32_t state) {
return state;
}
__attribute__ ((weak))
void led_set_keymap(uint8_t usb_led) {}
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