qmk-dactyl-manuform-a/keyboards/skippys_custom_pcs/roopad/config.h

72 lines
2.1 KiB
C

/*
Copyright 2020 <contact@vwolf.be>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x36B6 // skippys_custom_pcs
#define PRODUCT_ID 0x0001 // RooPad
#define DEVICE_VER 0x0001 // Version 1
#define MANUFACTURER ToastyStoemp
#define PRODUCT RooPad
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 5
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
// Checked with Eagle Schematic
#define MATRIX_ROW_PINS { B5, F6, F5, F4, F1 }
#define MATRIX_COL_PINS { F0, B4, D7, D6, D4 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
#define RGB_DI_PIN B6
#define RGBLED_NUM 21
#define RGBLIGHT_SLEEP
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_TWINKLE
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION