qmk-dactyl-manuform-a/keyboards/ogurec/left_pm/left_pm.h

50 lines
2.0 KiB
C

/* Copyright 2021 drhigsby
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "ogurec.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_ortho_3x12( \
k011, k010, k009, k008, k007, k006, k005, k004, k003, k002, k001, k000, \
k111, k110, k109, k108, k107, k106, k105, k104, k103, k102, k101, k100, \
k211, k210, k209, k208, k207, k206, k205, k204, k203, k202, k201, k200 \
) \
{ \
{ k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011 }, \
{ k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111 }, \
{ k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211 } \
}
#define LAYOUT_ortho_3x12_1x2uC( \
k011, k010, k009, k008, k007, k006, k005, k004, k003, k002, k001, k000, \
k111, k110, k109, k108, k107, k106, k105, k104, k103, k102, k101, k100, \
k211, k210, k209, k208, k207, k205, k204, k203, k202, k201, k200 \
) \
{ \
{ k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011 }, \
{ k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111 }, \
{ k200, k201, k202, k203, k204, k205, KC_NO, k207, k208, k209, k210, k211 } \
}