qmk-dactyl-manuform-a/keyboards/labyrinth75/labyrinth75.h

48 lines
2.0 KiB
C

/* Copyright 2020 Livi
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k02,k12, k03, k13, k04, k14, k05, k15, k06, k16, k07, k17, k08, k18, \
k31, k22, k32, k23, k33, k24, k34, k25, k35, k26, k36, k27, k37, k28, k38, \
k51, k42, k52, k43, k53, k44, k54, k45, k55, k46, k56, k47, k57, k48, k58, \
k62, k72, k63, k73, k64, k74, k65, k75, k66, k76, k67, k77, k68, k78, \
k01, k11, k21, k41, k61, k71, k81, k82, k83, k84, k85, k86, k87, k88, \
k50, k30, k00, k10, k20, k40, k60, k70, k80 \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08 }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18 }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28 }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38 }, \
{ k40, k41, k42, k43, k44, k45, k46, k47, k48 }, \
{ k50, k51, k52, k53, k54, k55, k56, k57, k58 }, \
{ k60, k61, k62, k63, k64, k65, k66, k67, k68 }, \
{ k70, k71, k72, k73, k74, k75, k76, k77, k78 }, \
{ k80, k81, k82, k83, k84, k85, k86, k87, k88 } \
}