This commits add the SH_OS keycode, which works similarly to one shot
layers:
* while pressed, the keyboard is swapped
* if no keys were pressed while it was pressed, the next key press is
swapped
SH_OS also supports chaining with one shot layers:
OSL(x) + SH_OS + key interprets the key press on the oneshot layer.
The ONESHOT_TIMEOUT setting used by one shot keys and layers is also
used by oneshot swap hands. In the above chaining scenario the timeout
of the oneshot layer is reset when swap hands is activated.
Resolves#2682
* Allow 16 lighting layers
* Require #define RGBLIGHT_LAYERS_16 to enable 16 layers
* Override RGBLIGHT_MAX_LAYERS to set maximum number of lighting layers
* Enforce lower bound on RGBLIGHT_MAX_LAYERS
Co-Authored-By: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
* Fix an error in the check for valid RGBLIGHT_MAX_LAYERS
* Don't use bitfield / PACKED, as it causes bloat
* Update documentation re: up to 32 lighting layers
* Run cformat
* Add note about increasing FW size in docs/config_options.md
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Remove no-longer-valid comment
* Add doc note that split sync will be slower
Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Implement momentarily blink of lighting layers
* Refactor spidey3 userspace to use rgb layer blink
* Remove un-necessary line from example in documentation
* Revert "Refactor spidey3 userspace to use rgb layer blink"
This reverts commit 831649bb680c41c6d663ae6fa86d13f4f8bebdd8.
* Adds a missing bit of documentation about lighting layer blink
* Update docs/feature_rgblight.md per suggestions
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update docs/feature_rgblight.md per suggestions
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update docs/feature_rgblight.md per suggestions
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* cformat, as suggested
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Invert UC_MOD/UC_RMOD direction when Shift is held
Also use MOD_MASK_SHIFT in process_rgb.c
* Allow audio to be played for UC_MOD, UC_RMOD keycodes as well
* Fix signedness bug in reverse input mode cycling
* Misc formatting in process_unicode_common.c
* Address clang-format issues
* Make decode_utf8 helper function file-local (static)
* Branch point for 2020 May 30 Breaking Change
* audio-configuration: template: audio_avr.c does NOT default to C6
not on its own, it needs a pin configured per define in config.h for audio to actually work
otherwise only parts of the code are included in the firmware, wasting space and possibly breaking builds because auf hitting the firmware-size limits
* audio-configuration: strip comment to bare essentials
Co-Authored-By: Ryan <fauxpark@gmail.com>
* revert future change
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Johannes <you@example.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: zvecr <git@zvecr.com>
* add 'togglePin' conveniance function
for AVR and chibios
* drop outmost parantheses
Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>
* toggle pin on avrs
toggle a pin configured as output by writing the corresponding bit to the PIN register
Co-Authored-By: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
* togglepin: add documentation for newly added function
* Update docs/internals_gpio_control.md
Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>
* on AVR: use PORTD to toggle the output
... since not all MCUs support toggling through writing to PIN
Co-Authored-By: Ryan <fauxpark@gmail.com>
Co-authored-by: Johannes <you@example.com>
Co-authored-by: Konstantin Đorđević <vomindoraan@gmail.com>
Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* dipsw test on helix/rev2/sc/back:five_rows
* bug fix quantum/dip_switch.c
* test end. remove test code. Revert "dipsw test on helix/rev2/sc/back:five_rows"
This reverts commit 4b13ebb996e1c4997e6deb1fa3b3227db5fa9661.
* dipsw test on helix/rev2/sc/back:five_rows
* update quantum/dip_switch.c
* test end. remove test code. Revert "dipsw test on helix/rev2/sc/back:five_rows"
This reverts commit bf99ace095528ad65c531229bcf5ece037dda595.
* quantum/debounce: Added sym_pk debounce algorithm
* Apply suggestions from code review
Co-Authored-By: Ryan <fauxpark@gmail.com>
* quantum/debounce/sym_pk: delete comments and rename functions following code review
* quantum/debounce/sym_pk: Modifications for code readability according to code review
* quantum/debounce/sym_pk: Modifications for code readability according to code review (2)
* quantum/debounce/sym_pk: code review: cleaner code
Co-Authored-By: Nick Brassel <nick@tzarc.org>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
* tmk_core/common: Fixing TIMER_DIFF macro to calculate difference correctly after the timer wraps.
Let's go through an example, using the following macro:
If the first timer read is 0xe4 and the second one is 0x32, the timer wrapped.
If the timer would have had more bits, it's new value would have been 0x132,
and the correct difference in time is 0x132 - 0xe4 = 0x4e
old code TIMER_DIFF_8(0x32, 0xe4) = 0xff - 0xe4 + 0x32 = 0x4d, which is wrong.
new code TIMER_DIFF_8(0x32, 0xe4) = 0xff + 1 - 0xe4 + 0x32 = 0x4e, which is correct.
This also gives a chance for a smart compiler to optimize the code using normal
integer overflow.
For example on AVR, the following C code:
uint8_t __attribute__ ((noinline)) test(uint8_t current_timer, uint8_t start_timer)
{
return TIMER_DIFF_8(current_timer, start_timer);
}
With the original code, it gets translated to the following list of instructions:
00004c6e <test>:
4c6e: 98 2f mov r25, r24
4c70: 86 1b sub r24, r22
4c72: 96 17 cp r25, r22
4c74: 08 f4 brcc .+2 ; 0x4c78 <test+0xa>
4c76: 81 50 subi r24, 0x01 ; 1
4c78: 08 95 ret
But with this commit, it gets translated to a single instruction:
00004c40 <test>:
4c40: 86 1b sub r24, r22
4c42: 08 95 ret
This unfortunately doesn't always work so nicely, for example the following C code:
int __attribute__ ((noinline)) test(uint8_t current_timer, uint8_t start_timer)
{
return TIMER_DIFF_8(current_timer, start_timer);
}
(Note: return type changed to int)
With the original code it gets translated to:
00004c6e <test>:
4c6e: 28 2f mov r18, r24
4c70: 30 e0 ldi r19, 0x00 ; 0
4c72: 46 2f mov r20, r22
4c74: 50 e0 ldi r21, 0x00 ; 0
4c76: 86 17 cp r24, r22
4c78: 20 f0 brcs .+8 ; 0x4c82 <test+0x14>
4c7a: c9 01 movw r24, r18
4c7c: 84 1b sub r24, r20
4c7e: 95 0b sbc r25, r21
4c80: 08 95 ret
4c82: c9 01 movw r24, r18
4c84: 84 1b sub r24, r20
4c86: 95 0b sbc r25, r21
4c88: 81 50 subi r24, 0x01 ; 1
4c8a: 9f 4f sbci r25, 0xFF ; 255
4c8c: 08 95 ret
Wth this commit it gets translated to:
00004c40 <test>:
4c40: 28 2f mov r18, r24
4c42: 30 e0 ldi r19, 0x00 ; 0
4c44: 46 2f mov r20, r22
4c46: 50 e0 ldi r21, 0x00 ; 0
4c48: 86 17 cp r24, r22
4c4a: 20 f0 brcs .+8 ; 0x4c54 <test+0x14>
4c4c: c9 01 movw r24, r18
4c4e: 84 1b sub r24, r20
4c50: 95 0b sbc r25, r21
4c52: 08 95 ret
4c54: c9 01 movw r24, r18
4c56: 84 1b sub r24, r20
4c58: 95 0b sbc r25, r21
4c5a: 93 95 inc r25
4c5c: 08 95 ret
There is not much performance improvement in this case, however at least with this
commit it functions correctly.
Note: The following commit will improve compiler output for the latter example.
* tmk_core/common: Improve code generation for TIMER_DIFF* macros
Because of integer promotion the compiler is having a hard time generating
efficient code to calculate TIMER_DIFF* macros in some situations.
In the below example, the return value is "int", and this is causing the
trouble.
Example C code:
int __attribute__ ((noinline)) test(uint8_t current_timer, uint8_t start_timer)
{
return TIMER_DIFF_8(current_timer, start_timer);
}
BEFORE: (with -Os)
00004c40 <test>:
4c40: 28 2f mov r18, r24
4c42: 30 e0 ldi r19, 0x00 ; 0
4c44: 46 2f mov r20, r22
4c46: 50 e0 ldi r21, 0x00 ; 0
4c48: 86 17 cp r24, r22
4c4a: 20 f0 brcs .+8 ; 0x4c54 <test+0x14>
4c4c: c9 01 movw r24, r18
4c4e: 84 1b sub r24, r20
4c50: 95 0b sbc r25, r21
4c52: 08 95 ret
4c54: c9 01 movw r24, r18
4c56: 84 1b sub r24, r20
4c58: 95 0b sbc r25, r21
4c5a: 93 95 inc r25
4c5c: 08 95 ret
AFTER: (with -Os)
00004c40 <test>:
4c40: 86 1b sub r24, r22
4c42: 90 e0 ldi r25, 0x00 ; 0
4c44: 08 95 ret
Note: the example is showing -Os but improvements can be seen at all optimization levels,
including -O0. We never use -O0, but I tested it to make sure that no extra code is
generated in that case.OA
* quantum/debounce: Fix custom wrapping timers in eager_pr and eager_pk debounce algorithms
Please see the below simulated sequence of events:
Column A is the 16-bit value returned by read_timer();
Column B is the value returned by custom_wrap_timer_read();
Column C is the original code: (timer_read() % MAX_DEBOUNCE)
A, B, C
65530, 19, 30
65531, 20, 31
65532, 21, 32
65533, 22, 33
65534, 23, 34
65535, 24, 35
0 25, 0
1, 26, 1
2, 27, 2
3, 28, 3
4, 29, 4
5, 30, 5
read_timer() wraps about every 1.09 seconds, and so debouncing might
fail at these times without this commit.
* quantum/debounce/eager_pr and eager_pk: modifications for code readability according to code review.
* quantum/debounce/eager_pr and eager_pk: modifications for code readability according to code review. (2)
* Define NO_ACTION_MACRO/FUNCTION in header instead of makefile when LTO is enabled
Currently, boards and keymaps that define NO_ACTION_MACRO/FUNCTION unconditionally
will not compile with LTO_ENABLE (#8604). This fixes the issue by moving the
definitions from common.mk to action.h, which enables us to check for previous
definitions of those macros (this cannot be done in a makefile).
* Remove LTO checks in templates
Since now NO_ACTION_MACRO/FUNCTION are defined as needed in action.h (which is
included by quantum.h), checking for LTO in keyboard and user code is no
longer required.
* Update LTO_ENABLE docs
* Add Polish keymap
* Fix wrong AltGr mapping
* These are ogoneks, not cedillas
* Too many !s
* ANSI
* Just use BSLS
* Move BSLS
* Move PIPE
* Fix some incorrect names in keymap_slovak.h
Thanks to vomindoraan
* Add Korean keymap
* Switch to ANSI layout
* Update quantum/keymap_extras/keymap_korean.h
Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>
Co-authored-by: Konstantin Đorđević <vomindoraan@gmail.com>
* Add Serbian keymaps and sendstring LUT
* Apply suggestions from code review
Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>
* Fix formatting
Co-authored-by: Konstantin Đorđević <vomindoraan@gmail.com>
* Rename UC_OSX (and related constants) to UC_MAC
* Update UNICODE_SONG_OSX references to UNICODE_SONG_MAC
* Update UC_M_OS references to UC_M_MA
* Add UC_OSX alias for backwards compatibility
* Add deprecation warning for UC_OSX to Unicode docs
* Add UC_M_OS alias for backwards compatibility
* Update newly found UC_M_OS and UNICODE_SONG_OSX references
* Add legacy UNICODE_MODE_OSX alias, revert changes to user keymaps
* Add legacy UNICODE_SONG_OSX alias, revert changes to user keymaps
* Replace removed sounds in Unicode song doc examples
* Improve process_record system
Code based on @colinta's
* Rename and better handle functions
* Fix incorrect function call to process_record_user
* Add documentation for post_process_record
* Add both get_event_keycode and get_record_keycode functions
And add some comments about these functions
* Update code format
* Cleanup merge artifacts
* Add Word Per Minute calculation feature
* Fix copyright info
* Remove header from quantum.c, setup overloadable keycode inclusion for WPM, update docs
* Simplify logic for keycode filtering
* Adding link from summary to wpm_feature info
* Update docs/feature_wpm.md
Typo in function prototype example in docs
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Add WPM transport via i2c
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Add support for Bootmagic lite when using SPLIT_HAND_PIN
* Deduplicate bootmagic_lite logic from within via
* Revert location of defaults so that user overrides still work for now
* Tidy up code slightly
* New feature: RGBLIGHT_LAYERS
This feature allows users to define multiple independent layers of lighting
that can be toggled on and off individually, making it easy to use your
RGB lighting to indicate things like active keyboard layer & modifier state.
* Demonstrate built in functions for layer state checking
Also link the video in the docs.
* Follow existing pattern for setting rgblight_status flags
* Eliminate rgblight_is_static_mode since it's not needed
Just check to see if the timer is enabled directly.