Commit Graph

4 Commits (e2f7c3d5a59933519e8cf7b4d9176587334d7b70)

Author SHA1 Message Date
noroadsleft 5ec327ad99 Cospad Configurator and readme update (#4663)
* Cospad: Configurator update

- added LAYOUT_gamepad_6x4 data
  - renders as 4 rows by 6 columns visually
- fixed LAYOUT_numpad_6x4 data
  - JSON objects were in the wrong order

* Cospad: readme update

- markdown formatting fixes
- made Hardware Availability address a hyperlink
- updated Docs links
2018-12-15 13:39:34 -08:00
Njiall 26dacd51fc Keyboard: Added gamepad layout to cospad (#3714) 2018-08-25 10:35:24 -07:00
MechMerlin 5953af3215 Cospad QMK Configurator support and refactor (#3319)
* Refactor KEYMAP to LAYOUT standards

- Change KEYMAP to LAYOUT_ortho
- Added a new LAYOUT called LAYOUT_numpad

* Use the new LAYOUT_numpad macro

* Add QMK Configurator support

* Change LAYOUT names as per code review

* Change positioning of keys in the matrix

* fix compile issue
2018-07-05 10:43:15 -07:00
kamisamamizu 12e66330c5 Add COSPAD to QMK and add functions to read HSV (#2156)
* Added functions to read HSV values

I have added three functions to rgb_light.c to be able to read the hue, saturation and value from other places.
They are rgblight_get_hue(), rgblight_get_sat(), adn rgblight_get_val().

* Create keymap.c

* Add COSPAD support to QMK

I have ported the COSPAD numpad to qmk.

* Update readme.md

* Update cospad.c
2017-12-17 11:44:13 -05:00