Commit Graph

6 Commits (c5e255a4172cdd8e813fbd9a86e560dac90dee64)

Author SHA1 Message Date
Nick Blyumberg 907c1c64cf
[Keymap] AutoHotKey Companion keymap for Super16 (#9216)
* Started AHK Companion Development

* Updated the readme

* Added AutoHotKey companion file

* Updated documentation

* Cleaned up the files and revised documentation

* Finished the readme.md updates

* Fixed the LED issue where the last LED did not reflect the right color
2020-06-30 23:49:16 -07:00
Nick Blyumberg 179c868059
[Keymap] Add nblyumberg 1upkeyboards super16 keymap (#8902)
* Updated with my super16 version for my keypad

* Added my folder to super16

* Set max LED brightness to 50%

* Added custom keycodes for enter/shift+enter and copy/paste on one key

* Fixed the boot up layer color

* Renamed folder

* Revert changes to root super16 files

* Update keymap config.h and rules.mk files

* Restore deleted 15game keymap files

* Corrected the hold keycode for CCCV

* Removed unnecessary comments

* Update keyboards/1upkeyboards/super16/keymaps/nblyumberg/keymap.c

Co-Authored-By: ridingqwerty <george.g.koenig@gmail.com>

* Update keyboards/1upkeyboards/super16/keymaps/nblyumberg/config.h

Co-Authored-By: ridingqwerty <george.g.koenig@gmail.com>

* Update keyboards/1upkeyboards/super16/keymaps/nblyumberg/keymap.c

Co-Authored-By: ridingqwerty <george.g.koenig@gmail.com>

* Rewriting the layer color functionality

* Revisions

* Fixed the layer switching

* Fixed the default layer color problem

* Added a function suggested by Drashna but it won't compile

* Cleaned up the code for PR

* Removed unnecessary define for layer colors

Co-authored-by: ridingqwerty <george.g.koenig@gmail.com>
2020-05-09 22:52:58 +01:00
swreinehr 57de9e65ef
Super 16 Puzzle Game (#8306)
* 15/16 game with lights for the super 16

* Updated readme with style

* adding comments and initial style to keymap

trying to make the code look prettier, need to test by redownloading

* Final style revisions before pull request

* formatting changes, removed config.h

* modified rules.mk, works with changes in PR8314

* formatting

no number of spaces is enough for a newline, whoops

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update keyboards/1upkeyboards/super16/keymaps/15game/keymap.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update keyboards/1upkeyboards/super16/keymaps/15game/keymap.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update keyboards/1upkeyboards/super16/keymaps/15game/keymap.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

Co-authored-by: Sam Reinehr <swreinehr@mines.edu>
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-03-07 00:15:44 +00:00
Jeff Hastings 5539d7affb [Keyboard] Update 1upkeyboards/super16 with code from vendor (#5645)
* readme formatting

* cleanup rules.mk

* update config.h

* add numpad layout

* Update default keymap

* cleanup rules

* disable console and commands to fit the bootloader

* cleanup whitespace

* revert readme changes

* revert changes to config.h

* remove unused keycodes

* add LAYOUTS to rules.mk

* remove redundant config setting

Co-Authored-By: jeffmhastings <jeffmhastings@gmail.com>
2019-04-19 10:43:15 -07:00
MechMerlin d7e3d718d0 Some minor refactoring of boards in 1upkeyboards directory (#5236)
* use #pragma once

* get rid of code for unused indicators

* pragma once and other small fixes for consistency

* use #pragma once

* pragma once and other small fixes for consistency

* add a short blurb to the readme

* turn on compiler optimization flags

* remove the compiler optimization

* remove compiler optimization for super16
2019-02-25 17:03:36 -08:00
MechMerlin 80d427a203 [Keyboard] New Macropad: 1upkeyboards super16 (#5039)
* initial commit

* Do a nice write up for readme

* establish switch matrix and physical layout

* Put in the pins that are used

* QMK configurator support and keymap

* set bootloader to caterina because pro micro boohoo

* add ortho_4x4 support for user spaces

* got the columns reversed lol
2019-02-04 15:08:37 -08:00