* Remove unused UNICODE(n) macro, update docs
* Add note about max length of unicode_map to docs
* QK_UNICODE_MAP → QK_UNICODEMAP
* Refactor process_unicode_map
* process_unicode_map → process_unicodemap
This is done for consistency: UNICODEMAP is the method (hence UNICODEMAP_ENABLE, process_unicodemap), whereas unicode_map is the mapping table itself.
* Update references and ordering in docs/understanding_qmk
* Add additional note to docs/understanding_qmk
* &unicode_map[index] → unicode_map + index
This avoids the issue of the compiler sometimes complaining about the array index being out of range
* Update docs/getting_started_make_guide
* Update method sections in docs/feature_unicode
* Line ending stuff again
* Added Let's Split Eh? Files and updated #USE_IC2 checks to also include th EH revision (can only be used in I2C)
* Added personal keymap, updated some of the EH files
* Created new keyboard file for testing "lets_split_eh" will merge into lets_split once fully functional
* Added split code from lets_split, removed pro micro imports and LED code
THIS IS WORKING CODE, WITHOUT RGB AND BACKLIGHT
* Took back original Lets Slit files for the lets_split keyboard, working in the lets_split_eh folder for now
* Updated eh.c
* More rework of the I2C code, added global flags for split boards.
* Introduced RGB over I2C, having weird edge case issues at the moment though
* Fixed weird I2C edgecase with RGB, although still would like to track down route cause..
* Changed RGB keycodes (static ones) to activate on key-up instead of key-down to elimate weird ghosting issue over I2C
* Lots of changes, mainly externalized the Split keyboard code and added logic for only including when needed.
- Added makefile option "SPLIT_KEYBOARD" that when = yes will include the split keyboard files and custom matrix
- Split keyboard files placed into quantum/split_common/
- Added define option for config files "SPLIT_HAND_PIN" FOr using high/low pin to determine handedness, low = right hand, high = left hand
- Cleaned up split logic for RGB and Backlight so it is only exectuted / included when needed
* Updated documentation for the new makefile options and #defines specific to split keyboards
* Added a bit more info to docs, so people aren't confused
* Modifed Let's Split to use externalized code, also added left and right hand eeprom files to the split_common folder
* Removed some debugging from eh.c
* Small changes to keyboard configs. Also added a default keymap (just a copy of my that_canadian keymap).
* Added a README file to the Let's Split Eh?
* Changed it so RGB static updates are done on key-up ONLY for split boards rather than all boards. Also fixed leftover un-used variable in rgblight.c
* Updated default keymap and my keymap for Let's Split Eh? Updated the comments so it reflects RGB control, and removed audio functions.
* Fixed lets_split_eh not having a default version
* Removed "eh" references from lets_split folder for now
* Took lets_split folder from master to fix travis build errors, weird my local was overriding.
* Changed LAYOUT_ortho_4x12_kc -> LAYOUT_kc_ortho_4x12 to match bakingpy and others
* Removed rules.mk from my lets_split keymap, not needed
* Updated the config_options doc to better explain the usage of "#define SPLIT_HAND_PIN"
* Added support for the upcomming Lets_split vitamins included
* Updated readme
* Corrected header of readme
* Enabled RGB
* Broke everything
* broke some more shit
* Revert "broke some more shit"
This reverts commit 6ad68e6269cc0d04c16564ce9598dfd3db1e23c1.
* Revert "Broke everything"
This reverts commit feeee4e40db15a726f2292b6a9406ef45c1e54a7.
* Fixed USB detection, and RGB on slave
* started modifying readme, to use msys2
* Added support for the upcomming Lets_split vitamins included
* Updated readme
* Corrected header of readme
* Enabled RGB
* Broke everything
* broke some more shit
* Revert "broke some more shit"
This reverts commit 6ad68e6269cc0d04c16564ce9598dfd3db1e23c1.
* Revert "Broke everything"
This reverts commit feeee4e40db15a726f2292b6a9406ef45c1e54a7.
* Fixed USB detection, and RGB on slave
* started modifying readme, to use msys2
* Updated readme to reflect use of msys2 Added avrdude to msys path
* added avrdude option to msys installer
* Removed extra installation of avrdude
* Renamed to vitamins_included and implemented drashnas changes
* Fixed include guard
* Fixed some includes, and added avrdude target to docs.
* Fixed default keyboard
* redo make args to use colons, better folder structuring system [skip ci]
* don't put spaces after statements - hard lessons in makefile development
* fix-up some other rules.mk
* give travis a chance
* reset KEYMAPS variable
* start converting keyboards to new system
* try making all with travis
* redo make args to use colons, better folder structuring system [skip ci]
* don't put spaces after statements - hard lessons in makefile development
* fix-up some other rules.mk
* give travis a chance
* reset KEYMAPS variable
* start converting keyboards to new system
* try making all with travis
* start to update readmes and keyboards
* look in keyboard directories for board.mk
* update visualizer rules
* fix up some other keyboards/keymaps
* fix arm board ld includes
* fix board rules
* fix up remaining keyboards
* reset layout variable
* reset keyboard_layouts
* fix remainging keymaps/boards
* update readmes, docs
* add note to makefile error
* update readmes
* remove planck keymap warnings
* update references and docs
* test out tarvis build stages
* don't use stages for now
* don't use stages for now
At one time, "ez" and "infinity" may have been subprojects of a
unified "ergodox" project, but this is not currently the case. Running
`make ergodox-ez-default-teensy` (or similar), as the documentation
currently implies, does not work.
* Remove all Makefiles from the keyboards directory.
* update keymaps added in the last 8 days
* Ignore keyboard/keymap makefiles
* update hand_wire to reflect our new Makefile-less reality
* Update the make guide to reflect the new reality
* move planck keymap options to rules.mk
* update planck keymaps 4real
* trigger travis
* add back build_keyboard.mk
* restore changes to build_keyboard