Commit Graph

9 Commits (118d5cc03f587dcf97740606f8b4552749f849bc)

Author SHA1 Message Date
Drashna Jaelre 00b6f14821 Replace outdated RGB/Audio information 2018-10-22 14:55:05 -04:00
Drashna Jaelre deb5a4b6a9 Convert all Preonic keymaps to layout format (#2644)
* Convert all Preonic keymaps to layout format

* Make sure preonic layouts are using QMK_KEYBOARD_H
2018-03-31 22:39:00 -04:00
Jack Humbert 791b9cc652 remove all makefiles from keyboard directories 2017-09-27 08:21:09 -10:00
skullydazed 4cdcbdb861 Remove all Makefiles from the keyboards directory. (#1660)
* Remove all Makefiles from the keyboards directory.

* update keymaps added in the last 8 days

* Ignore keyboard/keymap makefiles

* update hand_wire to reflect our new Makefile-less reality

* Update the make guide to reflect the new reality

* move planck keymap options to rules.mk

* update planck keymaps 4real

* trigger travis

* add back build_keyboard.mk

* restore changes to build_keyboard
2017-09-08 13:47:50 -04:00
Joe Wasson fe60cbd928 Remove PLAY_NOTE_ARRAY usages to get rid of warning. 2017-08-20 12:32:20 -04:00
Nikolaus Wittenstein 8ddbf7f59f Fix spelling of "persistent"
Fixes #1201.
2017-05-11 15:32:35 -04:00
Jack Humbert 3774a7fcda rgb light through midi 2016-11-17 17:42:14 -05:00
Gergely Nagy 29f64d7a93 tap-dance: Major rework, to make it more reliable
This reworks how the tap-dance feature works: instead of one global
state, we have a state for each tap-dance key, so we can cancel them
when another tap-dance key is in flight. This fixes #527.

Since we have a state for each key, we can avoid situation where a keyup
would mess with our global state. This fixes #563.

And while here, we also make sure to fire events only once, and this
fixes #574.

There is one breaking change, though: tap-dance debugging support was
removed, because dumping the whole state would increase the firmware
size too much. Any keymap that made use of this, will have to be
updated (but there's no such keymap in the repo).

Also, there's a nice trick used in this rework: we need to iterate
through tap_dance_actions in a few places, to check for timeouts, and so
on. For this, we'd need to know the size of the array. We can't discover
that at compile-time, because tap-dance gets compiled separately. We'd
like to avoid having to terminate the list with a sentinel value,
because that would require updates to all keymaps that use the feature.
So, we keep track of the highest tap-dance code seen so far, and iterate
until that index.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-08-17 15:05:58 +02:00
Corey Finley 76cd7c5444 Adds keymap based on Kinesis advantage 2016-08-08 15:17:10 -04:00