Commit Graph

4 Commits (03c132b33124630ab64e7f6370be9419e7a26b04)

Author SHA1 Message Date
fauxpark e8b65d0170 Cleanup rules.mk for 32U4 keyboards, A-F (#6804)
* Cleanup rules.mk for 32U4 keyboards, A-F

* Put back stuff in VIA keymaps
2019-10-05 11:09:35 -07:00
fauxpark ba42a5ae68 Remove commented out MCUs in rules.mk (#5884) 2019-07-16 00:26:38 -07:00
noroadsleft 356fe590e6 Keyboard: AMJ96 Refactor and Configurator update (#3707)
* AMJ96 Refactor

LAYOUT matrix and default keymap refactored to use full-length keycodes (instead of shorthand).

* Configurator update

Minor physical layout update and made the labels more sensible.

* Readme update

White space correction.

* Default keymap update: #include QMK_KEYBOARD_H

* rules.mk update

Disabled the following options as my local test compile's .hex ended up too big to fit in the available flash space:

MOUSEKEY_ENABLE
EXTRAKEY_ENABLE
BACKLIGHT_ENABLE
RGBLIGHT_ENABLE

If this is undesirable, suggestions are welcome.

* Config/rules update

Re-enabled MOUSEKEY_ENABLE, EXTRAKEY_ENABLE, BACKLIGHT_ENABLE, and RGBLIGHT_ENABLE and disabled COMMAND_ENABLE in rules.mk; enabled NO_ACTION_MACRO and NO_ACTION_FUNCTION per @drashna

* Swapped `___` for `XXX` in amj96.h per @mechmerlin
2018-08-22 08:58:12 -07:00
MechMerlin 015aed50a3 AMJ96 Support (#2651)
* Initial commit: Get things compiling

* port the custom matrix code

* Update readme

* make second layer fully transparent

* populate config.h identifiers with more correct information

* Add in switch backlight support

* Enable backlight LEDs, and change pin for RGB

* port TMK version over

* remove all that TMK stuff, it didn't work lol

* Updated readme

* Fix keymap

- Change KEYMAP to LAYOUT
- Adjust formatting of table

* Edit readme to reflect NOTES

* add info.json for QMK configurator support

* Replaced placeholder with MechMerlin
2018-03-31 01:57:49 -04:00