Refactor and Configurator updates for Woodkeys/NovelKeys Big Series (#3073)
* Refactor for Woodkeys Big Series * Configurator update for Woodkeys Big Seriesmaster
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@ -19,7 +19,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "quantum.h"
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#include "quantum.h"
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#define KEYMAP( \
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#define LAYOUT( \
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K00 \
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K00 \
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) { \
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) { \
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{ K00 } \
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{ K00 } \
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@ -0,0 +1,12 @@
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{
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"keyboard_name": "Big Series 1-Key",
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"url": "",
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"maintainer": "qmk",
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"width": 4,
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"height": 4,
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"layouts": {
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"LAYOUT": {
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"layout": [{"x":0, "y":0, "w":4, "h":4}]
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}
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}
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}
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@ -15,7 +15,7 @@ You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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#include "../../bigseries.h"
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#include QMK_KEYBOARD_H
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static const char * const ANSWERS[] = {
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static const char * const ANSWERS[] = {
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// "Yes" answers
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// "Yes" answers
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@ -51,7 +51,7 @@ static const char * const ANSWERS[] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KEYMAP(
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LAYOUT(
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KC_A),
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KC_A),
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};
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};
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@ -15,11 +15,11 @@ You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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#include "../../bigseries.h"
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KEYMAP(
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LAYOUT(
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KC_A),
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KC_A),
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@ -15,8 +15,8 @@ You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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#include "../../bigseries.h"
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#include QMK_KEYBOARD_H
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#include "print.h"
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extern rgblight_config_t rgblight_config;
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extern rgblight_config_t rgblight_config;
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@ -66,9 +66,9 @@ qk_tap_dance_action_t tap_dance_actions[] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[BASE] = KEYMAP(
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[BASE] = LAYOUT(
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TD(TD_TOGGLE)),
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TD(TD_TOGGLE)),
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[LED] = KEYMAP(
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[LED] = LAYOUT(
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TD(TD_TOGGLE)
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TD(TD_TOGGLE)
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)
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)
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