[Keymap] ericgebhart keymap and userspace updates (#15727)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Dasky <32983009+daskygit@users.noreply.github.com>
Co-authored-by: Drashna Jael're <drashna@live.com>
master
Eric Gebhart 1 year ago committed by GitHub
parent 0f110737db
commit e865cab48e
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/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// otherwise the other promicro v3 isn't found
#define SPLIT_USB_DETECT

@ -0,0 +1,60 @@
/*
Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ericgebhart.h"
#define Crkbd_base(...) Base_3x6_3(__VA_ARGS__)
#define Crkbd_bepo(...) Base_bepo_3x6_3(__VA_ARGS__)
#define Crkbd_bepo6(...) Base_bepo6_3x6_3(__VA_ARGS__)
#define Crkbd_transient(...) Transient6_3x6_3(__VA_ARGS__)
/*
* The `Crkbd_base` macro is a template to allow the use of identical
* modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so
* that there is no need to set them up for each layout, and modify all of
* them if I want to change them. This helps to keep consistency and ease
* of use. K## is a placeholder to pass through the individual keycodes
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Qwerty based Base layers
[_DVORAK] = Crkbd_base(___DVORAK___),
[_BEAKL] = Crkbd_base(___BEAKL15___),
[_COLEMAK] = Crkbd_base(___COLEMAK_DH___),
[_QWERTY] = Crkbd_base(___QWERTY___),
// Bepo base layers
[_BEAKL_BP] = Crkbd_bepo(___BEAKL15_FR___),
[_DVORAK_BP] = Crkbd_bepo(___DVORAK_FR___),
[_BEPO] = Crkbd_bepo6(___BEPO6___),
// Transient layers.
[_SYMB] = Crkbd_transient(___SYMB_BEAKLB_3x12___),
[_SYMB_BP] = Crkbd_transient(___SYMB_BEAKLB_BP_3x12___),
[_KEYPAD] = Crkbd_transient(___KP_C_3x12___),
[_KEYPAD_BP] = Crkbd_transient(___KP_C_BP_3x12___),
[_TOPROWS] = Crkbd_transient(___TOPROWS_3x12___),
[_TOPROWS_BP] = Crkbd_transient(___TOPROWS_BP_3x12___),
[_NAV] = Crkbd_transient(___NAV_3x12___),
[_LAYERS] = Crkbd_transient(___LAYERS_3x12___),
//[_RGB] = Crkbd_transient(___RGB_3x12___),
[_ADJUST] = Crkbd_transient(___ADJUST_3x12___),
///HPT_TOG, KC_NUKE, ___, ___, TG_MODS, HPT_FBK
};

@ -16,369 +16,33 @@
*/
#include "keymap_bepo.h"
#include "ericgebhart.h"
#include "layouts.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[DVORAK] = LAYOUT_ergodox_wrapper(
// left hand
KC_GRV, ___NUMBER_L___, OSL(LAYERS),
KC_LOCK, ___DVORAK_L1___, LCTL(KC_C),
TAB_BKTAB, ___DVORAK_L2___,
KC_LSFT, ___DVORAK_L3___, TO(MDIA),
___BOTTOM_LEFT___,
___ERGODOX_THUMB_LEFT___,
// right hand
MDIA_SYMB_KP_LAYERS, ___NUMBER_R___, KC_EQL,
LCTL(KC_V), ___DVORAK_R1___, KC_SLASH,
/* */ ___DVORAK_R2___, KC_MINUS,
TO(KEYPAD), ___DVORAK_R3___, KC_RSFT,
___BOTTOM_RIGHT___,
___ERGODOX_THUMB_RIGHT___
),
[XMONAD] = LAYOUT_ergodox_wrapper(
// left hand
___, ___FUNC_L___, ___,
___, ___DVORAK_L1___, ___,
___, ___DVORAK_L2___,
___, ___DVORAK_L3___, ___,
___BOTTOM_LEFT___,
___ERGODOX_THUMB_LEFT___,
// right hand
___, ___FUNC_R___, ___,
___, ___DVORAK_R1___, ___,
/**/ ___DVORAK_R2___, ___,
___, ___DVORAK_R3___, ___,
___BOTTOM_RIGHT___,
___ERGODOX_THUMB_RIGHT___
),
[QWERTY] = LAYOUT_ergodox_wrapper(
// left hand
KC_GRV, ___NUMBER_L___, OSL(LAYERS),
KC_LOCK, ___QWERTY_L1___, LCTL(KC_C),
TAB_BKTAB, ___QWERTY_L2___,
KC_LSFT, ___QWERTY_L3___, TO(MDIA),
___BOTTOM_LEFT___,
___ERGODOX_THUMB_LEFT___,
// right hand
MDIA_SYMB_KP_LAYERS, ___NUMBER_R___, KC_EQL,
LCTL(KC_V), ___QWERTY_R1___, KC_SLASH,
/* */ ___QWERTY_R2___, KC_MINUS,
TO(KEYPAD), ___QWERTY_R3___, KC_RSFT,
___BOTTOM_RIGHT___,
___ERGODOX_THUMB_RIGHT___
),
[COLEMAK] = LAYOUT_ergodox_wrapper(
// left hand
KC_GRV, ___NUMBER_L___, OSL(LAYERS),
KC_LOCK, ___COLEMAK_L1___, LCTL(KC_C),
TAB_BKTAB, ___COLEMAK_L2___,
KC_LSFT, ___COLEMAK_L3___, TO(MDIA),
___BOTTOM_LEFT___,
___ERGODOX_THUMB_LEFT___,
// right hand
MDIA_SYMB_KP_LAYERS, ___NUMBER_R___, KC_EQL,
LCTL(KC_V), ___COLEMAK_R1___, KC_SLASH,
/* */ ___COLEMAK_R2___, KC_MINUS,
TO(KEYPAD), ___COLEMAK_R3___, KC_RSFT,
___BOTTOM_RIGHT___,
___ERGODOX_THUMB_RIGHT___
),
[WORKMAN] = LAYOUT_ergodox_wrapper(
// left hand
KC_GRV, ___NUMBER_L___, OSL(LAYERS),
KC_LOCK, ___WORKMAN_L1___, LCTL(KC_C),
TAB_BKTAB, ___WORKMAN_L2___,
KC_LSFT, ___WORKMAN_L3___, TO(MDIA),
___BOTTOM_LEFT___,
___ERGODOX_THUMB_LEFT___,
// right hand
MDIA_SYMB_KP_LAYERS, ___NUMBER_R___, KC_EQL,
LCTL(KC_V), ___WORKMAN_R1___, KC_SLASH,
/* */ ___WORKMAN_R2___, KC_MINUS,
TO(KEYPAD), ___WORKMAN_R3___, KC_RSFT,
___BOTTOM_RIGHT___,
___ERGODOX_THUMB_RIGHT___
),
[NORMAN] = LAYOUT_ergodox_wrapper(
// left hand
KC_GRV, ___NUMBER_L___, OSL(LAYERS),
KC_LOCK, ___NORMAN_L1___, LCTL(KC_C),
TAB_BKTAB, ___NORMAN_L2___,
KC_LSFT, ___NORMAN_L3___, TO(MDIA),
___BOTTOM_LEFT___,
___ERGODOX_THUMB_LEFT___,
// right hand
MDIA_SYMB_KP_LAYERS, ___NUMBER_R___, KC_EQL,
LCTL(KC_V), ___NORMAN_R1___, KC_SLASH,
/* */ ___NORMAN_R2___, KC_MINUS,
TO(KEYPAD), ___NORMAN_R3___, KC_RSFT,
___BOTTOM_RIGHT___,
___ERGODOX_THUMB_RIGHT___
),
[DVORAK_ON_BEPO] = LAYOUT_ergodox_wrapper(
// left hand
DB_GRV, ___NUMBER_BEPO_L___, OSL(LAYERS),
KC_LOCK, ___DVORAK_FR_L1___, DB_LBRC,
TAB_BKTAB, ___DVORAK_FR_L2___,
KC_LSFT, ___DVORAK_FR_L3___, DB_LPRN,
___BOTTOM_LEFT_FR___,
___ERGODOX_THUMB_LEFT_BP___,
// right hand
MDIA_SYMB_KP_LAYERS, ___NUMBER_BEPO_R___, DB_EQL,
DB_RBRC, ___DVORAK_FR_R1___, DB_SLASH,
/* */ ___DVORAK_FR_R2___, DB_MINUS,
DB_RPRN, ___DVORAK_FR_R3___, KC_RSFT,
___BOTTOM_RIGHT_FR___,
___ERGODOX_THUMB_RIGHT_BP___
),
[BEPO] = LAYOUT_ergodox_wrapper(
// Left hand
BP_DLR, ___SYMBOL_BEPO_L___, OSL(LAYERS),
KC_LOCK, ___BEPO_FR_L1___, DB_LBRC,
TAB_BKTAB, ___BEPO_FR_L2___,
BP_SFT_T_ECRC, ___BEPO_FR_L3___, DB_RBRC,
___5___,
___6___,
// Qwerty Base layers
[_DVORAK] = Dox_base(___NUMS___, ___DVORAK___),
[_QWERTY] = Dox_base(___NUMS___, ___QWERTY___),
[_COLEMAK] = Dox_base(___NUMS___, ___COLEMAK_DH___),
[_BEAKL] = Dox_base(___NUMS___, ___BEAKL15___),
// Bepo Base layers
[_DVORAK_BP] = Dox_bepo_base(___NUMS_BP___, ___DVORAK_FR___),
[_BEAKL_BP] = Dox_bepo_base(___BKLNUMS_BP___, ___BEAKL15_FR___),
[_BEPO] = Dox_bepo_base6(___BEPO6___),
// Right hand
MDIA_SYMB_KP_LAYERS, ___SYMBOL_BEPO_R___, BP_EQL,
BP_DCIR, ___BEPO_FR_R1___, BP_W,
/* */ ___BEPO_FR_R2___, BP_CCED,
BP_C, ___BEPO_FR_R3___, KC_RSFT,
// transient layers.
// Switch to using a transient layer macro
[_SYMB] = Dox_transient(___12_FUNC___, ___SYMB_BEAKLA_3x12___),
[_SYMB_BP] = Dox_transient(___12_FUNC___, ___SYMB_BEAKLA_BP_3x12___),
___5___,
___6___
),
[_TOPROWS] = Dox_transient(___12___, ___TOPROWS_3x12___),
[_TOPROWS_BP] = Dox_transient(___12___, ___TOPROWS_BP_3x12___),
[XMONAD_FR] = LAYOUT_ergodox_wrapper(
// left hand
___, ___FUNC_L___, ___,
___, ___DVORAK_FR_L1___, ___,
___, ___DVORAK_FR_L2___,
___, ___DVORAK_FR_L3___, ___,
[_KEYPAD] = Dox_transient(___KEYPAD_BKL_FUNC_4x12___),
[_KEYPAD_BP] = Dox_transient(___KEYPAD_BKL_FUNC_BP_4x12___),
___BOTTOM_LEFT_FR___,
___ERGODOX_THUMB_LEFT_BP___,
// right hand
___, ___FUNC_R___, ___,
___, ___DVORAK_FR_R1___, ___,
/**/ ___DVORAK_FR_R2___, ___,
___, ___DVORAK_FR_R3___, ___,
___BOTTOM_RIGHT_FR___,
___ERGODOX_THUMB_RIGHT_BP___
),
// SYMBOLS
[SYMB] = LAYOUT_ergodox_wrapper(
// left hand
___FUNC_1_6___, ___,
___SYMBOLS6_1___, ___,
___SYMBOLS6_2___,
___SYMBOLS6_3___, ___,
___SYMBOLS5_4___,
___6___,
// right hand
___, ___FUNC_7_12___,
___, ___SYMPAD_1___,
/**/ ___SYMPAD_2___,
___, ___SYMPAD_3___,
/**/ ___5_SYMPAD_4___,
___6___
),
[SYMB_ON_BEPO] = LAYOUT_ergodox_wrapper(
// left hand
___FUNC_1_6___, ___,
___SYMBOLS6_1_BP___, ___,
___SYMBOLS6_2_BP___,
___SYMBOLS6_3_BP___, ___,
___SYMBOLS5_4_BP___,
___6___,
// right hand
___, ___FUNC_7_12___,
___, ___SYMPAD_1_BP___,
/**/ ___SYMPAD_2_BP___,
___, ___SYMPAD_3_BP___,
/**/ ___5_SYMPAD_4_BP___,
___6___
),
[KEYPAD] = LAYOUT_ergodox_wrapper(
___FUNC_1_6___, ___,
___2___, ___FUNCPAD_T___, ___, ___,
___2___, ___FUNCPAD_1___, ___,
___2___, ___FUNCPAD_2___, ___, ___,
___2___, ___FUNCPAD_3___,
___6___,
// right hand
___, ___FUNC_7_12___,
___, ___, ___KEYPAD_1___, ___,
/**/ ___, ___KEYPAD_2___, ___,
___, ___, ___KEYPAD_3___, ___,
/* */ ___KEYPAD_4___, ___,
___6___
),
[KEYPAD_ON_BEPO] = LAYOUT_ergodox_wrapper(
___FUNC_1_6___, ___,
___2___, ___FUNCPAD_T___, ___, ___,
___2___, ___FUNCPAD_1___, ___,
___2___, ___FUNCPAD_2___, ___, ___,
___2___, ___FUNCPAD_3___,
___6___,
// right hand
___, ___FUNC_7_12___,
___, ___, ___KEYPAD_1_BP___, ___,
/**/ ___, ___KEYPAD_2_BP___, ___,
___, ___, ___KEYPAD_3_BP___, ___,
/* */ ___KEYPAD_4_BP___, ___,
___6___
),
// MEDIA AND MOUSE
[MDIA] = LAYOUT_ergodox_wrapper(
// left hand
___FUNC_1_6___, ___,
___MOUSE_BTNS_L___, ___, ___,
___, ___MOUSE_LDUR___, ___,
___, ___MWHEEL_LDUR___, XXX, ___,
___, ___, ___MOUSE_ACCL_012___,
___6___,
// right hand
___, ___FUNC_7_12___,
___, KC_VOLU, ___MUTE_PRV_PLAY_NXT_STOP___,
/**/ KC_VOLD, ___VI_ARROWS___, ___,
___, ___, ___MOUSE_BTNS_R___,
/* */ KC_PGDN, KC_PGUP, ___3___,
___6___
),
[LAYERS] = LAYOUT_ergodox_wrapper(
// left hand
___FUNC_1_6___, ___,
XXX, XXX, XXX, ___2_LAYERS_B1___, XXX, ___,
XXX, XXX, XXX, ___2_LAYERS_B2___, XXX,
XXX, XXX, ___3_LAYERS_B3___, XXX, ___,
___5___,
___6___,
// right hand
___, ___FUNC_7_12___,
___, XXX, ___3_LAYERS_T_BP___, ___2___,
/**/ XXX, ___3_LAYERS_T___, ___2___,
___, XXX, ___3_LAYERS_T_CTL___, ___2___,
___5___,
___6___
),
[_NAV] = Dox_transient(___12___, ___NAV_3x12___),
[_LAYERS] = Dox_transient(___12___, ___LAYERS_3x12___),
[_RGB] = Dox_transient(___12___, ___RGB_3x12___),
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
if(!on_qwerty())
ergodox_right_led_1_on();
switch (layer) {
//case DVORAK:
//ergodox_right_led_1_off();
//break;
// first led on for a bepo software keyboard layer
case DVORAK_ON_BEPO:
ergodox_right_led_2_on();
break;
case BEPO:
ergodox_right_led_1_on();
ergodox_right_led_1_off();
ergodox_right_led_1_on();
ergodox_right_led_1_off();
ergodox_right_led_1_on();
break;
case SYMB:
ergodox_right_led_3_on();
break;
case MDIA:
ergodox_right_led_3_on();
break;
case LAYERS:
ergodox_right_led_1_on();
ergodox_right_led_2_on();
ergodox_right_led_3_on();
break;
default:
ergodox_board_led_off();
break;
/* default: */
/* // none */
/* break; */
}
}
/*
clear_oneshot_mods();
set_oneshot_locked_mods(mods);
register_mods(mods);
register_code(action.key.code);
unregister_code(action.key.code);
layer_on(action.layer_tap.val);
layer_off(action.layer_tap.val);
clear_oneshot_locked_mods();
clear_oneshot_mods();
unregister_mods(mods);
*/

@ -0,0 +1,139 @@
/*
Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/********************************************************************/
/* Ergodox EZ */
/********************************************************************/
// This one is is set up to pass in the number row.
// Beakl and bepo both change the number row.
// Left, middle, right, bottom, and thumbs all stay the same.
#define Base_dox( \
K01, K02, K03, K04, K05, \
K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, \
K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, \
K26, K27, K28, K29, K2A, \
K31, K32, K33, K34, K35, \
K36, K37, K38, K39, K3A \
) \
LVARG_edox( \
ROW0_LEFT(K01, K02, K03, K04, K05), \
___2_MIDDLE_1___, \
ROW0_RIGHT(K06, K07, K08, K09, K0A), \
\
ROW1_LEFT(K11, K12, K13, K14, K15), \
___2_MIDDLE_2___, \
ROW1_RIGHT(K16, K17, K18, K19, K1A), \
\
ROW2_LEFT(K21, K22, K23, K24, K25), \
ROW2_RIGHT(K26, K27, K28, K29, K2A), \
\
ROW3_LEFT(K31, K32, K33, K34, K35), \
___2_MIDDLE_3___, \
ROW3_RIGHT(K36, K37, K38, K39, K3A), \
___5_BOTTOM_LEFT___, ___5_BOTTOM_RIGHT___, \
___12_DOX_ALL_THUMBS___ \
)
#define Base_dox_bepo( \
K01, K02, K03, K04, K05, \
K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, \
K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, \
K26, K27, K28, K29, K2A, \
K31, K32, K33, K34, K35, \
K36, K37, K38, K39, K3A \
) \
LVARG_edox( \
ROW0_LEFT(K01, K02, K03, K04, K05), \
___2_MIDDLE_1___, \
ROW0_RIGHT(K06, K07, K08, K09, K0A), \
\
ROW1_LEFT(K11, K12, K13, K14, K15), \
___2_MIDDLE_2___, \
ROW1_RIGHT(K16, K17, K18, K19, K1A), \
\
ROW2_LEFT(K21, K22, K23, K24, K25), \
ROW2_RIGHT(K26, K27, K28, K29, K2A), \
\
ROW3_LEFT(K31, K32, K33, K34, K35), \
___2_MIDDLE_3___, \
ROW3_RIGHT(K36, K37, K38, K39, K3A), \
___5_BOTTOM_LEFT___, ___5_BOTTOM_RIGHT___, \
___12_DOX_ALL_THUMBS_BP___ \
)
#define Base_dox_bepo6( \
K01, K02, K03, K04, K05, K06, \
K07, K08, K09, K0A, K0B, K0C, \
K11, K12, K13, K14, K15, K16, \
K17, K18, K19, K1A, K1B, K1C, \
K21, K22, K23, K24, K25, K26, \
K27, K28, K29, K2A, K2B, K2C \
) \
LVARG_edox( \
___6SYMBOL_BEPO_L___, \
___2_MIDDLE_T_BP___, \
___6SYMBOL_BEPO_R___, \
ROW1_LEFT_BP6(K01, K02, K03, K04, K05, K06), \
___2_MIDDLE_2_BP___, \
ROW1_RIGHT_BP6(K07, K08, K09, K0A, K0B, K0C), \
\
ROW2_LEFT_BP6(K11, K12, K13, K14, K15, K16), \
ROW2_RIGHT_BP6(K17, K18, K19, K1A, K1B, K1C), \
\
ROW3_LEFT_BP6(K21, K22, K23, K24, K25, K26), \
___2_MIDDLE_3_BP___, \
ROW3_RIGHT_BP6(K27, K28, K29, K2A, K2B, K2C), \
\
___5_BOTTOM_LEFT_BP___, ___5_BOTTOM_RIGHT_BP___, \
___12_DOX_ALL_THUMBS_BP___ \
)
#define Transient_dox6( \
K01, K02, K03, K04, K05, K06, \
K07, K08, K09, K0A, K0B, K0C, \
K11, K12, K13, K14, K15, K16, \
K17, K18, K19, K1A, K1B, K1C, \
K21, K22, K23, K24, K25, K26, \
K27, K28, K29, K2A, K2B, K2C, \
K31, K32, K33, K34, K35, K36, \
K37, K38, K39, K3A, K3B, K3C \
) \
LVARG_edox( \
K01, K02, K03, K04, K05, K06, \
___2___, \
K07, K08, K09, K0A, K0B, K0C, \
K11, K12, K13, K14, K15, K16, \
___2___, \
K17, K18, K19, K1A, K1B, K1C, \
K21, K22, K23, K24, K25, K26, \
K27, K28, K29, K2A, K2B, K2C, \
K31, K32, K33, K34, K35, K36, \
___2___, \
K37, K38, K39, K3A, K3B, K3C, \
___5___, ___5___, \
___12___ \
)
#define Dox_base(...) Base_dox(__VA_ARGS__)
#define Dox_bepo_base(...) Base_dox_bepo(__VA_ARGS__)
#define Dox_bepo_base6(...) Base_dox_bepo6(__VA_ARGS__)
#define Dox_transient(...) Transient_dox6(__VA_ARGS__)

@ -19,175 +19,30 @@
#include "ericgebhart.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// 4x10
[_DVORAK] = BASE_5x14(___NUMS___, ___DVORAK___),
[_QWERTY] = BASE_5x14(___NUMS___, ___QWERTY___),
[_COLEMAK] = BASE_5x14(___NUMS___, ___COLEMAK_DH___),
[_BEAKL] = BASE_5x14(___BKLNUMS___, ___BEAKL15___),
[DVORAK] = LAYOUT_ortho_5x14_wrapper(
KC_GRV, ___12_DVORAK_1___, KC_SLASH,
TAB_BKTAB, ___12_DVORAK_2___, KC_MINUS,
KC_LSFT, ___12_DVORAK_3___, KC_RSFT,
___ORTHO_14_BOTTOM___,
___ORTHO_14_THUMBS_BOTTOM___
),
//[_DVORAK_BP] = BASE_5x14_bepo(___DVORAK_FR___),
//[_BEAKL_BP] = BASE_5x14_bepo(___BEAKL15_FR___),
[QWERTY] = LAYOUT_ortho_5x14_wrapper(
KC_GRV, ___12_QWERTY_1___, KC_SLASH,
TAB_BKTAB, ___12_QWERTY_2___, KC_MINUS,
KC_LSFT, ___12_QWERTY_3___, KC_RSFT,
___ORTHO_14_BOTTOM___,
___ORTHO_14_THUMBS_BOTTOM___
),
// 4x12
//[_BEPO] = BASE_5x14_bepo6(___BEPO6_FR___),
[COLEMAK] = LAYOUT_ortho_5x14_wrapper(
KC_GRV, ___12_COLEMAK_1___, KC_SLASH,
TAB_BKTAB, ___12_COLEMAK_2___, KC_MINUS,
KC_LSFT, ___12_COLEMAK_3___, KC_RSFT,
___ORTHO_14_BOTTOM___,
___ORTHO_14_THUMBS_BOTTOM___
),
// transient macro takes a 3x12 for args
[_SYMB] = TRANSIENT_5x14(___12___, ___SYMB_BEAKLA_3x12___),
//[_SYMB_BP] = TRANSIENT_5x14(___SYMB_BEAKLA_BP_3x12___),
[WORKMAN] = LAYOUT_ortho_5x14_wrapper(
KC_GRV, ___12_WORKMAN_1___, KC_SLASH,
TAB_BKTAB, ___12_WORKMAN_2___, KC_MINUS,
KC_LSFT, ___12_WORKMAN_3___, KC_RSFT,
___ORTHO_14_BOTTOM___,
___ORTHO_14_THUMBS_BOTTOM___
),
[_TOPROWS] = TRANSIENT_5x14(___12___, ___TOPROWS_3x12___),
//[_TOPROWS_BP] = TRANSIENT_5x14(___TOPROWS_BP_3x12___),
[NORMAN] = LAYOUT_ortho_5x14_wrapper(
KC_GRV, ___12_NORMAN_1___, KC_SLASH,
TAB_BKTAB, ___12_NORMAN_2___, KC_MINUS,
KC_LSFT, ___12_NORMAN_3___, KC_RSFT,
___ORTHO_14_BOTTOM___,
___ORTHO_14_THUMBS_BOTTOM___
),
[_KEYPAD] = TRANSIENT_5x14(___12___, ___KP_C_3x12___),
//[_KEYPAD_BP] = TRANSIENT_5x14(___KP_C_BP_3x12___),
[DVORAK_ON_BEPO] = LAYOUT_ortho_5x14_wrapper(
KC_GRV, ___12_DVORAK_B_1___, KC_SLASH,
TAB_BKTAB, ___12_DVORAK_B_2___, KC_MINUS,
KC_LSFT, ___12_DVORAK_B_3___, KC_RSFT,
___ORTHO_14_BOTTOM_FR___,
___ORTHO_14_THUMBS_BOTTOM___
),
[BEPO] = LAYOUT_ortho_5x14_wrapper(
KC_GRV, ___12_DVORAK_B_1___, KC_SLASH,
TAB_BKTAB, ___12_DVORAK_B_2___, KC_MINUS,
KC_LSFT, ___12_DVORAK_B_3___, KC_RSFT,
___ORTHO_14_BOTTOM_BP___,
___ORTHO_14_THUMBS_BOTTOM___
),
[XMONAD] = LAYOUT_ortho_5x14_wrapper(
___, ___12_DVORAK_1___, ___,
___, ___12_DVORAK_2___, ___,
___, ___12_DVORAK_3___, ___,
___14___,
___14___
),
[XMONAD_FR] = LAYOUT_ortho_5x14_wrapper(
___, ___12_DVORAK_B_1___, ___,
___, ___12_DVORAK_B_2___, ___,
___, ___12_DVORAK_B_3___, ___,
___14___,
___14___
),
// SYMBOLS
[SYMB] = LAYOUT_ortho_5x14_wrapper(
___14_SYMB_1___,
___14_SYMB_2___,
___14_SYMB_3___,
___14_SYMB_4___,
___14___
),
[KEYPAD] = LAYOUT_ortho_5x14_wrapper(
___14_KP_1___,
___14_KP_2___,
___14_KP_3___,
___14_KP_4___,
___14___
),
[KEYPAD_ON_BEPO] = LAYOUT_ortho_5x14_wrapper(
___14_KP_B_1___,
___14_KP_B_2___,
___14_KP_B_3___,
___14_KP_B_4___,
___14___
),
[SYMB_ON_BEPO] = LAYOUT_ortho_5x14_wrapper(
___14_SYMB_B_1___,
___14_SYMB_B_2___,
___14_SYMB_B_3___,
___14_SYMB_B_4___,
___14___
),
// MEDIA AND MOUSE
[MDIA] = LAYOUT_ortho_5x14_wrapper(
___14_MDIA_1___,
___14_MDIA_2___,
___14_MDIA_3___,
___14_MDIA_4___,
___14___
),
[LAYERS] = LAYOUT_ortho_5x14_wrapper(
___14_LAYERS_1___,
___14_LAYERS_2___,
___14_LAYERS_3___,
___14___,
___14___
),
[_RGB] = LAYOUT_ortho_5x14_wrapper(
___14_RGB_1___,
___14_RGB_2___,
___14_RGB_3___,
___14___,
___14___
),
// Navigation and control
[_NAV] = TRANSIENT_5x14(___12___, ___NAV_3x12___),
[_LAYERS] = TRANSIENT_5x14(___12___, ___LAYERS_3x12___),
//[_RGB] = TRANSIENT_5x14(___12___, ___RGB_3x12___),
};
/* bool process_record_user(uint16_t keycode, keyrecord_t *record) { */
/* switch (keycode) { */
/* case QWERTY: */
/* if (record->event.pressed) { */
/* set_single_persistent_default_layer(_QWERTY); */
/* } */
/* return false; */
/* break; */
/* case LOWER: */
/* if (record->event.pressed) { */
/* layer_on(_LOWER); */
/* update_tri_layer(_LOWER, _RAISE, _ADJUST); */
/* } else { */
/* layer_off(_LOWER); */
/* update_tri_layer(_LOWER, _RAISE, _ADJUST); */
/* } */
/* return false; */
/* break; */
/* case RAISE: */
/* if (record->event.pressed) { */
/* layer_on(_RAISE); */
/* update_tri_layer(_LOWER, _RAISE, _ADJUST); */
/* } else { */
/* layer_off(_RAISE); */
/* update_tri_layer(_LOWER, _RAISE, _ADJUST); */
/* } */
/* return false; */
/* break; */
/* case ADJUST: */
/* if (record->event.pressed) { */
/* layer_on(_ADJUST); */
/* } else { */
/* layer_off(_ADJUST); */
/* } */
/* return false; */
/* break; */
/* } */
/* return true; */
/* } */

@ -0,0 +1,53 @@
/*
Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_bepo.h"
#include "ericgebhart.h"
#define LAYOUT_PVARG(...) LAYOUT_pretty(__VA_ARGS__)
#define Kinesis_base(...) Base_4x6_4_6(__VA_ARGS__)
#define Kinesis_bepo_base(...) Base_bepo_4x6_4_6(__VA_ARGS__)
#define Kinesis_bepo_base6(...) Base_bepo6_4x6_4_6(__VA_ARGS__)
#define Kinesis_transient(...) Transient6_4x6_4_6(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Qwerty Base layers
[_DVORAK] = Kinesis_base(___NUMS___, ___DVORAK___),
[_QWERTY] = Kinesis_base(___NUMS___, ___QWERTY___),
[_COLEMAK] = Kinesis_base(___NUMS___, ___COLEMAK_DH___),
[_BEAKL] = Kinesis_base(___BKLNUMS___, ___BEAKL15___),
// Bepo Base layers
[_DVORAK_BP] = Kinesis_bepo_base(___NUMS_BP___, ___DVORAK_FR___),
[_BEAKL_BP] = Kinesis_bepo_base(___BKLNUMS_BP___, ___BEAKL15_FR___),
[_BEPO] = Kinesis_bepo_base6(___BEPO6___),
// transient layers.
// Switch to using a transient layer macro
[_SYMB] = Kinesis_transient(___12_FUNC___, ___SYMB_BEAKLA_3x12___),
[_SYMB_BP] = Kinesis_transient(___12_FUNC___, ___SYMB_BEAKLA_BP_3x12___),
[_TOPROWS] = Kinesis_transient(___12___, ___TOPROWS_3x12___),
[_TOPROWS_BP] = Kinesis_transient(___12___, ___TOPROWS_BP_3x12___),
[_NAV] = Kinesis_transient(___12___, ___NAV_3x12___),
[_LAYERS] = Kinesis_transient(___12___, ___LAYERS_3x12___),
[_ADJUST] = Kinesis_transient(___12___, ___ADJUST_3x12___),
//[_RGB] = Kinesis_transient(___12___, ___RGB_3x12___),
};

@ -0,0 +1,5 @@
Overview
========
These are my keymaps. There isn't much here. Go take a look at my Userspace readme.
That's where all the code is.

@ -0,0 +1,16 @@
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output
UNICODE_ENABLE = no # Unicode
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

@ -0,0 +1,101 @@
/*
Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ericgebhart.h"
#include "layouts.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Qwerty based Base layers
[_DVORAK] = Rebound_base(___DVORAK___),
[_BEAKL] = Rebound_base(___BEAKL15___),
[_COLEMAK] = Rebound_base(___COLEMAK_DH___),
[_QWERTY] = Rebound_base(___QWERTY___),
// Bepo base layers
[_BEAKL_BP] = Rebound_base_bepo(___BEAKL15_FR___),
[_DVORAK_BP] = Rebound_base_bepo(___DVORAK_FR___),
[_BEPO] = Rebound_base_bepo6(___BEPO6___),
// Transient layers.
[_SYMB] = Rebound_transient(___SYMB_BEAKLA_3x12___),
[_SYMB_BP] = Rebound_transient(___SYMB_BEAKLA_BP_3x12___),
[_KEYPAD] = Rebound_transient(___KP_C_3x12___),
[_KEYPAD_BP] = Rebound_transient(___KP_C_BP_3x12___),
[_TOPROWS] = Rebound_transient(___TOPROWS_3x12___),
[_TOPROWS_BP] = Rebound_transient(___TOPROWS_BP_3x12___),
[_NAV] = Rebound_transient(___NAV_3x12___),
[_LAYERS] = Rebound_transient(___LAYERS_3x12___),
};
bool encoder_update_user(uint8_t index, bool clockwise) {
switch(get_highest_layer(layer_state)){
case _DVORAK:
if (clockwise) {
tap_code16(KC_VOLD);
} else {
tap_code16(KC_VOLU);
}
break;
case _NAV:
if (clockwise) {
tap_code16(S(KC_TAB));
} else {
tap_code16(KC_TAB);
}
break;
}
return true;
}
#ifdef OLED_ENABLE
void oled_task_user(void) {
// Host Keyboard Layer Status
oled_write_P(PSTR(""), false);
switch (get_highest_layer(layer_state)) {
case _BASE:
oled_write_P(PSTR("Rebound\n"), false);
oled_write_P(PSTR("Rev4\n"), false);
break;
case _NAV:
oled_write_P(PSTR("Nav\n"), false);
break;
case _SYMB_BEAKL:
case _SYMB:
oled_write_P(PSTR("Symbols\n"), false);
break;
case _KEYPAD:
oled_write_P(PSTR("Top Rows\n"), false);
break;
default:
// Or use the write_ln shortcut over adding '\n' to the end of your string
oled_write_ln_P(PSTR("Undefined"), false);
}
// Host Keyboard LED Status
led_t led_state = host_keyboard_led_state();
oled_write_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false);
oled_write_P(led_state.caps_lock ? PSTR("CAPS") : PSTR(" "), false);
oled_write_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false);
}
#endif

@ -0,0 +1,113 @@
/*
Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/********************************************************************/
/* Rebound 4 rows, 1x12, 3x13 */
/********************************************************************/
#define LVARG_rebound(...) LAYOUT_all(__VA_ARGS__)
#define LAYOUT_rebound_base( \
K01, K02, K03, K04, K05, \
K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, \
K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, \
K26, K27, K28, K29, K2A \
) \
LVARG_rebound( \
ROW1_LEFT(K01, K02, K03, K04, K05), \
ROW1_RIGHT(K06, K07, K08, K09, K0A), \
\
ROW2_LEFT(K11, K12, K13, K14, K15), \
KC_CCCV, \
ROW2_RIGHT(K16, K17, K18, K19, K1A), \
\
ROW3_LEFT(K21, K22, K23, K24, K25), \
MO(_ADJUST), \
ROW3_RIGHT(K26, K27, K28, K29, K2A), \
___13_BOTTOM___ \
)
#define LAYOUT_rebound_base_bepo( \
K01, K02, K03, K04, K05, \
K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, \
K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, \
K26, K27, K28, K29, K2A \
) \
LVARG_rebound( \
ROW1_LEFT_BP(K01, K02, K03, K04, K05), \
ROW1_RIGHT_BP(K06, K07, K08, K09, K0A), \
\
ROW2_LEFT_BP(K11, K12, K13, K14, K15), \
KC_CCCV, \
ROW2_RIGHT_BP(K16, K17, K18, K19, K1A), \
\
ROW3_LEFT_BP(K21, K22, K23, K24, K25), \
MO(_ADJUST), \
ROW3_RIGHT_BP(K26, K27, K28, K29, K2A), \
___13_BOTTOM_BP___ \
)
// Just for bepo because it's a 3x6 matrix on each side.
// So 3 pairs of 6 keys, left and right.
#define LAYOUT_rebound_base_bepo6( \
K01, K02, K03, K04, K05, K06, \
K07, K08, K09, K0A, K0B, K0C, \
K11, K12, K13, K14, K15, K16, \
K17, K18, K19, K1A, K1B, K1C, \
K21, K22, K23, K24, K25, K26, \
K27, K28, K29, K2A, K2B, K2C \
) \
LVARG_rebound( \
ROW1_LEFT_BP6(K01, K02, K03, K04, K05, K06), \
ROW1_RIGHT_BP6(K07, K08, K09, K0A, K0B, K0C), \
\
ROW2_LEFT_BP6(K11, K12, K13, K14, K15, K16), \
KC_CCCV, \
ROW2_RIGHT_BP6(K17, K18, K19, K1A, K1B, K1C), \
\
ROW3_LEFT_BP6(K21, K22, K23, K24, K25, K26), \
MO(_ADJUST), \
ROW3_RIGHT_BP6(K27, K28, K29, K2A, K2B, K2C), \
___13_BOTTOM_BP___ \
)
#define LAYOUT_rebound_transient( \
K01, K02, K03, K04, K05, K06, \
K07, K08, K09, K0A, K0B, K0C, \
K11, K12, K13, K14, K15, K16, \
K17, K18, K19, K1A, K1B, K1C, \
K21, K22, K23, K24, K25, K26, \
K27, K28, K29, K2A, K2B, K2C \
) \
LVARG_rebound( \
K01, K02, K03, K04, K05, K06, \
K07, K08, K09, K0A, K0B, K0C, \
K11, K12, K13, K14, K15, K16, \
___, \
K17, K18, K19, K1A, K1B, K1C, \
K21, K22, K23, K24, K25, K26, \
___, \
K27, K28, K29, K2A, K2B, K2C, \
___, ___12___)
#define Rebound_base(...) LAYOUT_rebound_base(__VA_ARGS__)
#define Rebound_base_bepo(...) LAYOUT_rebound_base_bepo(__VA_ARGS__)
#define Rebound_base_bepo6(...) LAYOUT_rebound_base_bepo6(__VA_ARGS__)
#define Rebound_transient(...) LAYOUT_rebound_transient(__VA_ARGS__)

@ -0,0 +1,5 @@
Overview
========
These are my keymaps. There isn't much here. Go take a look at my Userspace readme.
That's where all the code is.

@ -0,0 +1,16 @@
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output
UNICODE_ENABLE = no # Unicode
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
TAP_DANCE_ENABLE = yes # Enable the tap dance feature.

@ -20,136 +20,33 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// 4x10
[_DVORAK] = BASE_5x15(___NUMS___, ___DVORAK___),
[_QWERTY] = BASE_5x15(___NUMS___, ___QWERTY___),
[_COLEMAK] = BASE_5x15(___NUMS___, ___COLEMAK_DH___),
[_BEAKL] = BASE_5x15(___BKLNUMS___, ___BEAKL15___),
[DVORAK] = LAYOUT_ortho_5x15_wrapper(
KC_GRV, ___ORTHO_15_N___, KC_EQL,
KC_LOCK, ___13_DVORAK_1___, KC_SLASH,
TAB_BKTAB, ___13_DVORAK_2___, KC_MINUS,
KC_LSFT, ___13_DVORAK_3___, KC_RSFT,
___ORTHO_15_BOTTOM___
),
[QWERTY] = LAYOUT_ortho_5x15_wrapper(
KC_GRV, ___ORTHO_15_N___, KC_EQL,
KC_LOCK, ___13_QWERTY_1___, KC_SLASH,
TAB_BKTAB, ___13_QWERTY_2___, KC_MINUS,
KC_LSFT, ___13_QWERTY_3___, KC_RSFT,
___ORTHO_15_BOTTOM___
),
[COLEMAK] = LAYOUT_ortho_5x15_wrapper(
KC_GRV, ___ORTHO_15_N___, KC_EQL,
KC_LOCK, ___13_COLEMAK_1___, KC_SLASH,
TAB_BKTAB, ___13_COLEMAK_2___, KC_MINUS,
KC_LSFT, ___13_COLEMAK_3___, KC_RSFT,
___ORTHO_15_BOTTOM___
),
[WORKMAN] = LAYOUT_ortho_5x15_wrapper(
KC_GRV, ___ORTHO_15_N___, KC_EQL,
KC_LOCK, ___13_WORKMAN_1___, KC_SLASH,
TAB_BKTAB, ___13_WORKMAN_2___, KC_MINUS,
KC_LSFT, ___13_WORKMAN_3___, KC_RSFT,
___ORTHO_15_BOTTOM___
),
[NORMAN] = LAYOUT_ortho_5x15_wrapper(
KC_GRV, ___ORTHO_15_N___, KC_EQL,
KC_LOCK, ___13_NORMAN_1___, KC_SLASH,
TAB_BKTAB, ___13_NORMAN_2___, KC_MINUS,
KC_LSFT, ___13_NORMAN_3___, KC_RSFT,
___ORTHO_15_BOTTOM___
),
[DVORAK_ON_BEPO] = LAYOUT_ortho_5x15_wrapper(
DB_GRV, ___ORTHO_15_B_N___, DB_EQL,
KC_LOCK, ___13_DVORAK_B_1___, DB_SLASH,
TAB_BKTAB, ___13_DVORAK_B_2___, DB_MINUS,
KC_LSFT, ___13_DVORAK_B_3___, KC_RSFT,
___ORTHO_15_BOTTOM_FR___
),
[XMONAD] = LAYOUT_ortho_5x15_wrapper(
___ORTHO_15_FUNC_1_12___,
___, ___13_DVORAK_1___, ___,
___, ___13_DVORAK_2___, ___,
___, ___13_DVORAK_3___, ___,
___15___
),
[XMONAD_FR] = LAYOUT_ortho_5x15_wrapper(
___ORTHO_15_FUNC_1_12___,
___, ___13_DVORAK_B_1___, ___,
___, ___13_DVORAK_B_2___, ___,
___, ___13_DVORAK_B_3___, ___,
___15___
),
[BEPO] = LAYOUT_ortho_5x15_wrapper(
___ORTHO_15_B_SYMB___,
KC_LOCK, ___13_BEPO_1___, BP_W,
TAB_BKTAB, ___13_BEPO_2___, BP_CCED,
BP_SFT_T_ECRC, ___13_BEPO_3___, BP_SFT_T_W,
___ORTHO_15_BOTTOM_BP___
),
// SYMBOLS
[SYMB] = LAYOUT_ortho_5x15_wrapper(
___ORTHO_15_FUNC_1_12___,
___15_SYMB_1___,
___15_SYMB_2___,
___15_SYMB_3___,
___15_SYMB_4___
),
[KEYPAD] = LAYOUT_ortho_5x15_wrapper(
___ORTHO_15_FUNC_1_12___,
___15_KP_1___,
___15_KP_2___,
___15_KP_3___,
___15_KP_4___
),
[KEYPAD_ON_BEPO] = LAYOUT_ortho_5x15_wrapper(
___ORTHO_15_FUNC_1_12___,
___15_KP_B_1___,
___15_KP_B_2___,
___15_KP_B_3___,
___15_KP_B_4___
),
[SYMB_ON_BEPO] = LAYOUT_ortho_5x15_wrapper(
___ORTHO_15_FUNC_1_12___,
___15_SYMB_B_1___,
___15_SYMB_B_2___,
___15_SYMB_B_3___,
___15_SYMB_B_4___
),
// MEDIA AND MOUSE
[MDIA] = LAYOUT_ortho_5x15_wrapper(
___ORTHO_15_FUNC_1_12___,
___15_MDIA_1___,
___15_MDIA_2___,
___15_MDIA_3___,
___15_MDIA_4___
),
[LAYERS] = LAYOUT_ortho_5x15_wrapper(
___ORTHO_15_FUNC_1_12___,
___15_LAYERS_1___,
___15_LAYERS_2___,
___15_LAYERS_3___,
___15___
),
[_RGB] = LAYOUT_ortho_5x15_wrapper(
___ORTHO_15_FUNC_1_12___,
___15_RGB_1___,
___15_RGB_2___,
___15_RGB_3___,
___15___
),
//[_DVORAK_BP] = BASE_5x15_bepo(___DVORAK_FR___),
//[_BEAKL_BP] = BASE_5x15_bepo(___BEAKL15_FR___),
// 4x12
//[_BEPO] = BASE_5x15_bepo6(___BEPO6_FR___),
// transient macro takes a 4x12 for args
[_SYMB] = TRANSIENT_5x15(___12___, ___SYMB_BEAKLA_3x12___),
//[_SYMB_BP] = TRANSIENT_5x15(___12___, ___SYMB_BEAKLA_BP_3x12___),
[_TOPROWS] = TRANSIENT_5x15(___12___, ___TOPROWS_3x12___),
//[_TOPROWS_BP] = TRANSIENT_5x15(___12___, ___TOPROWS_BP_3x12___),
[_KEYPAD] = TRANSIENT_5x15(___12___, ___KP_C_3x12___),
//[_KEYPAD_BP] = TRANSIENT_5x15(___12___, ___KP_C_BP_3x12___),
// Navigation and control
[_NAV] = TRANSIENT_5x15(___12___, ___NAV_3x12___),
[_LAYERS] = TRANSIENT_5x15(___12___, ___LAYERS_3x12___),
//[_RGB] = TRANSIENT_5x15(___12___, ___RGB_3x12___),
[_ADJUST] = TRANSIENT_5x15(___12___, ___ADJUST_3x12___),
};
@ -199,18 +96,18 @@ void keyboard_post_init_user(void) {
layer_state_t layer_state_set_user(layer_state_t state) {
// rgblight_set_layer_state(0, !on_qwerty());
rgblight_set_layer_state(0, layer_state_cmp(state, DVORAK));
rgblight_set_layer_state(0, layer_state_cmp(state, _DVORAK));
rgblight_set_layer_state(1, layer_state_cmp(state, BEPO));
rgblight_set_layer_state(2, layer_state_cmp(state, DVORAK));
rgblight_set_layer_state(1, layer_state_cmp(state, _BEPO));
rgblight_set_layer_state(2, layer_state_cmp(state, _DVORAK));
//|| layer_state_cmp(state, DVORAK_ON_BEPO)));
rgblight_set_layer_state(3, layer_state_cmp(state, MDIA));
rgblight_set_layer_state(4, layer_state_cmp(state, SYMB) );
rgblight_set_layer_state(3, layer_state_cmp(state, _NAV));
rgblight_set_layer_state(4, layer_state_cmp(state, _SYMB) );
//(layer_state_cmp(state, SYMB) || (layer_state_cmp(state, SYMB_ON_BEPO))));
rgblight_set_layer_state(5, layer_state_cmp(state, KEYPAD) );
rgblight_set_layer_state(5, layer_state_cmp(state, _KEYPAD) );
///(layer_state_cmp(state, KEYPAD) || (layer_state_cmp(state, KEYPAD_ON_BEPO))));
rgblight_set_layer_state(6, layer_state_cmp(state, LAYERS));
rgblight_set_layer_state(6, layer_state_cmp(state, _LAYERS));
rgblight_set_layer_state(7, layer_state_cmp(state, _RGB));
return state;
}

@ -0,0 +1,94 @@
/*
Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ericgebhart.h"
#include "altlocal_keys.h"
#include "keymap_bepo.h"
// These are the keys for dvorak on bepo. column one is the keycode and mods for
// the unshifted key, the second column is the keycode and mods for the shifted key.
// GR is Good Range. It subtracts SAFE_RANGE from the keycode so we can make a
// reasnably sized array without difficulties. The macro is for the constant declarations
// the function is for when we use it.
const uint16_t key_translations[][2][2] = {
[GR(DB_1)] = {{BP_DQUO, MOD_LSFT}, {BP_DCIR, MOD_LSFT}},
[GR(DB_2)] = {{BP_LDAQ, MOD_LSFT}, {BP_AT, MOD_NONE}},
[GR(DB_3)] = {{BP_RDAQ, MOD_LSFT}, {BP_DLR, MOD_LSFT}},
[GR(DB_4)] = {{BP_LPRN, MOD_LSFT}, {BP_DLR, MOD_NONE}},
[GR(DB_5)] = {{BP_RPRN, MOD_LSFT}, {BP_PERC, MOD_NONE}},
[GR(DB_6)] = {{BP_AT, MOD_LSFT}, {BP_AT, MOD_BIT(KC_RALT)}},
[GR(DB_7)] = {{BP_PLUS, MOD_LSFT}, {BP_P, MOD_BIT(KC_RALT)}},
[GR(DB_8)] = {{BP_MINS, MOD_LSFT}, {BP_ASTR, MOD_NONE}},
[GR(DB_9)] = {{BP_SLSH, MOD_LSFT}, {BP_LPRN, MOD_NONE}},
[GR(DB_0)] = {{BP_ASTR, MOD_LSFT}, {BP_RPRN, MOD_NONE}},
[GR(DB_GRV)] = {{BP_PERC, MOD_LSFT}, {BP_K, MOD_BIT(KC_RALT)}},
[GR(DB_SCOLON)] = {{BP_COMM, MOD_LSFT}, {BP_DOT, MOD_LSFT}},
[GR(DB_SLASH)] = {{BP_SLSH, MOD_NONE}, {BP_QUOT, MOD_LSFT}},
[GR(DB_BACKSLASH)] = {{BP_AGRV, MOD_BIT(KC_RALT)}, {BP_B, MOD_BIT(KC_RALT)}},
[GR(DB_EQL)] = {{BP_EQL, MOD_NONE}, {BP_PLUS, MOD_NONE}},
[GR(DB_COMM)] = {{BP_COMM, MOD_NONE}, {BP_LDAQ, MOD_BIT(KC_RALT)}},
[GR(DB_DOT)] = {{BP_DOT, MOD_NONE}, {BP_RDAQ, MOD_BIT(KC_RALT)}},
[GR(DB_QUOT)] = {{BP_QUOT, MOD_NONE}, {BP_DQUO, MOD_NONE}},
[GR(DB_MINUS)] = {{BP_MINS, MOD_NONE}, {KC_SPC, MOD_BIT(KC_RALT)}},
[GR(DB_LPRN)] = {{BP_LPRN, MOD_NONE}, {BP_LPRN, MOD_BIT(KC_RALT)}},
[GR(DB_RPRN)] = {{BP_RPRN, MOD_NONE}, {BP_RPRN, MOD_BIT(KC_RALT)}},
[GR(DB_LBRC)] = {{BP_Y, MOD_BIT(KC_RALT)}, {BP_LPRN, MOD_BIT(KC_RALT)}},
[GR(DB_RBRC)] = {{BP_X, MOD_BIT(KC_RALT)}, {BP_RPRN, MOD_BIT(KC_RALT)}},
// For the symbol layer
[GR(DB_HASH)] = {{BP_DLR, MOD_LSFT}, {BP_DLR, MOD_LSFT}},
[GR(DB_LCBR)] = {{BP_LPRN, MOD_BIT(KC_RALT)}, {BP_LPRN, MOD_BIT(KC_RALT)}},
[GR(DB_RCBR)] = {{BP_LPRN, MOD_BIT(KC_RALT)}, {BP_RPRN, MOD_BIT(KC_RALT)}},
[GR(DB_PIPE)] = {{BP_B, MOD_BIT(KC_RALT)}, {BP_B, MOD_BIT(KC_RALT)}},
[GR(DB_TILD)] = {{BP_K, MOD_BIT(KC_RALT)}, {BP_K, MOD_BIT(KC_RALT)}},
[GR(DB_CIRC)] = {{BP_AT, MOD_BIT(KC_RALT)}, {BP_AT, MOD_BIT(KC_RALT)}},
[GR(DB_LESS)] = {{BP_LDAQ, MOD_BIT(KC_RALT)}, {BP_LDAQ, MOD_BIT(KC_RALT)}},
[GR(DB_GRTR)] = {{BP_RDAQ, MOD_BIT(KC_RALT)}, {BP_RDAQ, MOD_BIT(KC_RALT)}},
// Keys for BEAKL on Qwerty
[GR(BQ_COMM)] = {{KC_COMMA, MOD_NONE}, {KC_1, MOD_LSFT}},
[GR(BQ_DOT)] = {{KC_DOT, MOD_NONE}, {KC_2, MOD_LSFT}},
[GR(BQ_QUOT)] = {{KC_QUOT, MOD_NONE}, {KC_GRV, MOD_NONE}},
};
uint8_t gr(uint16_t kc){
return (kc - SAFE_RANGE);
}
// send the right keycode for the right mod.
// remove the mods we are taking care of,
// send our keycodes then restore them.
// all so we can make dvorak keys from bepo keycodes.
void send_keycode(uint16_t kc){
uint8_t tmp_mods = get_mods();
bool is_shifted = ( tmp_mods & (MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT)) );
//uint8_t key[2][2] = key_translations[GR(kc)];
// need to turn of the shift if it is on.
unregister_mods((MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT)));
if(is_shifted){
register_mods(SHIFTED_MODS(kc));
register_code(SHIFTED_KEY(kc));
unregister_code(SHIFTED_KEY(kc));
unregister_mods(SHIFTED_MODS(kc));
} else{
register_mods(UNSHIFTED_MODS(kc));
register_code(UNSHIFTED_KEY(kc));
unregister_code(UNSHIFTED_KEY(kc));
unregister_mods(UNSHIFTED_MODS(kc));
}
clear_mods();
register_mods(tmp_mods);
}

@ -0,0 +1,36 @@
#pragma once
/*
Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// for the creation of dvorak keys on an Bepo keyboard at the OS layer.
// so we can create an array of reasonable size
// for our translation keys. We have to create a
// good range of numbers
#define GR(x) (x-SAFE_RANGE)
// void tap(uint16_t keycode){ register_code(keycode); unregister_code(keycode); };
uint8_t gr(uint16_t);
void send_keycode(uint16_t);
#define MOD_NONE 0x00
// indexs for the keycode translation table.
#define UNSHIFTED_KEY(key) key_translations[gr(key)][0][0]
#define UNSHIFTED_MODS(key) key_translations[gr(key)][0][1]
#define SHIFTED_KEY(key) key_translations[gr(key)][1][0]
#define SHIFTED_MODS(key) key_translations[gr(key)][1][1]

@ -1,283 +0,0 @@
#pragma once
/*
Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See