format code according to conventions [skip ci]

master
QMK Bot 2020-05-09 09:31:49 +00:00
parent 2fe7e221ec
commit e7860d673b
2 changed files with 14 additions and 15 deletions

View File

@ -1209,14 +1209,13 @@ typedef struct PACKED {
static TwinkleState led_twinkle_state[RGBLED_NUM];
void rgblight_effect_twinkle(animation_status_t *anim) {
bool random_color = anim->delta / 3;
bool restart = anim->pos == 0;
anim->pos = 1;
for (uint8_t i = 0; i < rgblight_ranges.effect_num_leds; i++) {
TwinkleState *t = &(led_twinkle_state[i]);
HSV *c = &(t->hsv);
HSV * c = &(t->hsv);
if (restart) {
// Restart
t->life = 0;
@ -1225,7 +1224,7 @@ void rgblight_effect_twinkle(animation_status_t *anim) {
// This LED is already on, either brightening or dimming
t->life--;
uint8_t on = t->up ? RGBLIGHT_EFFECT_TWINKLE_LIFE - t->life : t->life;
c->v = (uint16_t) rgblight_config.val * on / RGBLIGHT_EFFECT_TWINKLE_LIFE;
c->v = (uint16_t)rgblight_config.val * on / RGBLIGHT_EFFECT_TWINKLE_LIFE;
if (t->life == 0 && t->up) {
t->up = false;
t->life = RGBLIGHT_EFFECT_TWINKLE_LIFE;

View File

@ -154,7 +154,7 @@ enum RGBLIGHT_EFFECT_MODE {
# endif
# ifndef RGBLIGHT_EFFECT_TWINKLE_PROBABILITY
# define RGBLIGHT_EFFECT_TWINKLE_PROBABILITY 1/127
# define RGBLIGHT_EFFECT_TWINKLE_PROBABILITY 1 / 127
# endif
# ifndef RGBLIGHT_HUE_STEP