Updated folder name; overdue updates to keymap and readme files (#2770)
* Updated info and fixed minor errors * Updated folder name; overdue updates to keymap and readme files Updated folder name; overdue updates to keymap and readme filesmaster
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@ -5,6 +5,8 @@
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#include "../../config.h"
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// place overrides here
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#define TAPPING_TERM 200
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#define PREVENT_STUCK_MODIFIERS
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#define TAPPING_TERM 175
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#endif
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@ -0,0 +1,681 @@
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#include "kinesis.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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enum kinesis_layers {
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_CMODDH, // Colemak Mod-DH Matrix (default layer)
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_QWERTY, // Qwerty
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_COLEMAK, // Colemak
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_NUMBERS, // Numbers & Symbols
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_NUMBERS2, // Numbers & Symbols 2 (identical as _NUMBERS; basically used for tri-layer access to _ADJUST)
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_FUNCTION, // Function
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_FUNCTION2, // Function 2 (identical as _FUNCTION; used to allow for easier use of space and backspace while using function layer arrows)
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_NUMPAD, // Numpad
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_CMODDHGM, // Colemak Mod-DH Matrix gaming/vanilla (no dual-role keys with layer access)
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_QWERTYGM, // QWERTY gaming/vanilla (no dual-role keys with layer access)
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_ADJUST // Adjust layer
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};
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enum kinesis_keycodes {
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CMODDH = SAFE_RANGE,
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QWERTY,
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COLEMAK,
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CMODDHGM,
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QWERTYGM,
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SPCFN = LT(_FUNCTION, KC_SPC),
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BSPCFN = LT(_FUNCTION2, KC_BSPC),
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ENTNS = LT(_NUMBERS, KC_ENT),
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DELNS = LT(_NUMBERS2, KC_DEL),
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CTLESC = CTL_T(KC_ESC),
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NKROTG = MAGIC_TOGGLE_NKRO
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};
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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//Tap Dance Declarations
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enum {
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ADJ = 0,
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LBCB,
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RBCB,
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EQPL,
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PLEQ,
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MNUN,
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SLAS,
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GVTL,
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PPLEQ,
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PMNUN,
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PSLPAS
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};
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void dance_LAYER_finished(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 2) {
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layer_on(_ADJUST);
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set_oneshot_layer(_ADJUST, ONESHOT_START);
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}
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}
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void dance_LAYER_reset(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 2) {
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layer_off(_ADJUST);
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clear_oneshot_layer_state(ONESHOT_PRESSED);
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}
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}
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qk_tap_dance_action_t tap_dance_actions[] = {
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[ADJ] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_LAYER_finished, dance_LAYER_reset), // Double-tap to activate Adjust layer via oneshot layer
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[LBCB] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, KC_LCBR), // Left bracket on a single-tap, left brace on a double-tap
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[RBCB] = ACTION_TAP_DANCE_DOUBLE(KC_RBRC, KC_RCBR), // Right bracket on a single-tap, right brace on a double-tap
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[EQPL] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_PLUS), // Plus sign on a single-tap, equal sign on a double-tap
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[PLEQ] = ACTION_TAP_DANCE_DOUBLE(KC_PLUS, KC_EQL), // Equal sign on a single-tap, plus sign on a double-tap
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[MNUN] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, KC_UNDS), // Minus sign on a single-tap, underscore on a double-tap
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[SLAS] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_ASTR), // Slash in a single-tap, asterisk in a double-tap
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[GVTL] = ACTION_TAP_DANCE_DOUBLE(KC_GRV, KC_TILD), // Grave on a single-tap, tilde on a double-tap
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[PPLEQ] = ACTION_TAP_DANCE_DOUBLE(KC_PPLS, KC_EQL), // Numpad plus sign on a single-tap, equal sign on a double-tap
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[PMNUN] = ACTION_TAP_DANCE_DOUBLE(KC_PMNS, KC_UNDS), // Numpad minus sign on a single-tap, underscore on a double-tap
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[PSLPAS] = ACTION_TAP_DANCE_DOUBLE(KC_PSLS, KC_PAST) // Numpad slash on a single-tap, numpad asterisk on a double-tap
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Colemak Mod-DH Matrix
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* (Defauit layer; keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
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* ,-----------------------------------------------------------------------------------------------------------.
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* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
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* `-----------------------------------------------------------------------------------------------------------'
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* ,-------------------------------------------. ,-------------------------------------------.
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* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* | Tab | Q | W | F | P | B | | J | L | U | Y | ; | \ |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* |Esc/Ctrl| A | R | S | T | G | | M | N | E | I | O | ' |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* |SC Shift| Z | X | C | D | V | | K | H | , | . | / |SC Shift|
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* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
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* | Ins | ` | [ | ] | | Left | Down | Up | Right|
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* `---------------------------' `---------------------------'
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* ,---------------. ,---------------.
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* |Esc/Ctl| Hyper | | RAlt | RCtl |
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* ,-------|-------|-------| |-------+-------+-------.
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* | Space | Enter |App/Alt| | RGUI | Delete| Bspc |
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* | / | / |-------| |-------| / | / |
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* | Fn | Number| Bspc | | Tab |Number2| Fn2 |
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* `-----------------------' `-----------------------'
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*/
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[_CMODDH] = KEYMAP(
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// Left Hand
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
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KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B,
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CTLESC, KC_A, KC_R, KC_S, KC_T, KC_G,
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KC_LSPO, KC_Z, KC_X, KC_C, KC_D, KC_V,
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KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
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//Left Thumb
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CTLESC, ALL_T(KC_NO),
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ALT_T(KC_APP),
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SPCFN, ENTNS, KC_BSPC,
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//Right Hand
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KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST),
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KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
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KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
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KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
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KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
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KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
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//Right Thumb
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KC_RALT, KC_RCTL,
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KC_RGUI,
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KC_TAB, DELNS, BSPCFN
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),
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/* QWERTY
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* (Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
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* ,-----------------------------------------------------------------------------------------------------------.
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* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
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* `-----------------------------------------------------------------------------------------------------------'
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* ,-------------------------------------------. ,-------------------------------------------.
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* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* |Esc/Ctrl| A | S | D | F | G | | H | J | K | L | ; | ' |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* |SC Shift| Z | X | C | V | B | | N | M | , | . | / |SC Shift|
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* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
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* | Ins | ` | [ | ] | | Left | Down | Up | Right|
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* `---------------------------' `---------------------------'
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* ,---------------. ,---------------.
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* |Esc/Ctl| Hyper | | RAlt | RCtl |
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* ,-------|-------|-------| |-------+-------+-------.
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* | Space | Enter |App/Alt| | RGUI | Delete| Bspc |
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* | / | / |-------| |-------| / | / |
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* | Fn | Number| Bspc | | Tab |Number2| Fn2 |
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* `-----------------------' `-----------------------'
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*/
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[_QWERTY] = KEYMAP(
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// Left Hand
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
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KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
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CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G,
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KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B,
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KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
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//Left Thumb
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CTLESC, ALL_T(KC_NO),
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ALT_T(KC_APP),
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SPCFN, ENTNS, KC_BSPC,
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//Right Hand
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KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST),
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KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
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KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
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KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
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KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
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//Right Thumb
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KC_RALT, KC_RCTL,
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KC_RGUI,
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KC_TAB, DELNS, BSPCFN
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),
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/* Colemak
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* (Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
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* ,-----------------------------------------------------------------------------------------------------------.
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* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
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* `-----------------------------------------------------------------------------------------------------------'
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* ,-------------------------------------------. ,-------------------------------------------.
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* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* |Esc/Ctrl| A | R | S | T | D | | H | N | E | I | O | ' |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* |SC Shift| Z | X | C | V | B | | K | M | , | . | / |SC Shift|
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* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
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* | Ins | ` | [ | ] | | Left | Down | Up | Right|
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* `---------------------------' `---------------------------'
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* ,---------------. ,---------------.
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* |Esc/Ctl| Hyper | | RAlt | RCtl |
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* ,-------|-------|-------| |-------+-------+-------.
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* | Space | Enter |App/Alt| | RGUI | Delete| Bspc |
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* | / | / |-------| |-------| / | / |
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* | Fn | Number| Bspc | | Tab |Number2| Fn2 |
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* `-----------------------' `-----------------------'
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*/
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[_COLEMAK] = KEYMAP(
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// Left Hand
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
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KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G,
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CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D,
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KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B,
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KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
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//Left Thumb
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CTLESC, ALL_T(KC_NO),
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ALT_T(KC_APP),
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SPCFN, ENTNS, KC_BSPC,
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//Right Hand
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KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST),
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KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
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KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
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KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
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KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
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KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
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//Right Thumb
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KC_RALT, KC_RCTL,
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KC_RGUI,
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KC_TAB, DELNS, BSPCFN
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),
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/* Number/symbol layer
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* (Multiple characters: single-tap for first, double-tap for second)
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* ,-----------------------------------------------------------------------------------------------------------.
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* | | | | | | | | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------------------------------'
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* ,-------------------------------------------. ,-------------------------------------------.
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* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* | | 6 | 7 | 8 | 9 | 0 | | ^ | & | * | ( | ) | |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* | | 1 | 2 | 3 | 4 | 5 | | ! | @ | # | $ | % | |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* | | | . | / * | - _ | + = | | ` ~ | [ { | ] } | | | |
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* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
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* | ( | ) | [ { | ] } | | | | | |
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* `---------------------------' `---------------------------'
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* ,---------------. ,---------------.
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* | | | | | |
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* ,-------|-------|-------| |-------+-------+-------.
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* | | | | | | | |
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* | | |-------| |-------| | |
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* | | | | | | | |
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* `-----------------------' `-----------------------'
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*/
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[_NUMBERS] = KEYMAP(
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// Left Hand
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_______, _______, _______, _______, _______, _______, _______, _______, _______,
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KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
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_______, KC_6, KC_7, KC_8, KC_9, KC_0,
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_______, KC_1, KC_2, KC_3, KC_4, KC_5,
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_______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ),
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KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB),
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// Left Thumb
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_______, _______,
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_______,
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_______, _______, _______,
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// Right Hand
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_______, _______, _______, _______, _______, _______, _______, _______, _______,
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KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
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KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
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KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
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TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______,
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_______, _______, _______, _______,
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// Right Thumb
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_______, _______,
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_______,
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_______, _______, _______
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),
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[_NUMBERS2] = KEYMAP(
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// Left Hand
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_______, _______, _______, _______, _______, _______, _______, _______, _______,
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KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
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_______, KC_6, KC_7, KC_8, KC_9, KC_0,
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_______, KC_1, KC_2, KC_3, KC_4, KC_5,
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_______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ),
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KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB),
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// Left Thumb
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_______, _______,
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_______,
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_______, _______, _______,
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// Right Hand
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_______, _______, _______, _______, _______, _______, _______, _______, _______,
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KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
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KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
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KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
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TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______,
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_______, _______, _______, _______,
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// Right Thumb
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_______, _______,
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_______,
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_______, _______, _______
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),
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/* Function layer
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* ,-----------------------------------------------------------------------------------------------------------.
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* | | | | | | | | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------------------------------'
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* ,-------------------------------------------. ,-------------------------------------------.
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* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* | | | | Up | | | | | | Up |Ctrl+Y| | |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* | |Ctrl+A| Left | Down | Right|C+A+Tb| | PgUp | Right| Down | Left | Home | |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* | |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| Bspc | | PgDn | Mute | Vol- | Vol+ | End | |
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* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
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* | | | | | | Prev | Play | Next | Stop |
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* `---------------------------' `---------------------------'
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* ,---------------. ,---------------.
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* | | | | | |
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* ,-------|-------|-------| |-------+-------+-------.
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* | | | | | | | |
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* | | |-------| |-------| | |
|
||||
* | | | | |C+A+Tab| | |
|
||||
* `-----------------------' `-----------------------'
|
||||
*/
|
||||
[_FUNCTION] = KEYMAP(
|
||||
// Left Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
|
||||
_______, _______, _______, KC_UP, _______, _______,
|
||||
_______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB),
|
||||
_______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC,
|
||||
_______, _______, _______, _______,
|
||||
// Left Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______,
|
||||
// Right Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
||||
_______, _______, KC_UP, LCTL(KC_Y), _______, _______,
|
||||
KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
|
||||
KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
|
||||
KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
|
||||
// Right Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
LCA(KC_TAB), _______, _______
|
||||
),
|
||||
|
||||
[_FUNCTION2] = KEYMAP(
|
||||
// Left Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
|
||||
_______, _______, _______, KC_UP, _______, _______,
|
||||
_______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB),
|
||||
_______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC,
|
||||
_______, _______, _______, _______,
|
||||
// Left Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______,
|
||||
// Right Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
||||
_______, _______, KC_UP, LCTL(KC_Y), _______, _______,
|
||||
KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
|
||||
KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
|
||||
KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
|
||||
// Right Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
LCA(KC_TAB), _______, _______
|
||||
),
|
||||
|
||||
/* Numpad layer
|
||||
* (Left side duplicates layout from the Numbers layer, just with numpad output; right side layout close to PC numpad layout)
|
||||
* ,-----------------------------------------------------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------------------------------'
|
||||
* ,-------------------------------------------. ,-------------------------------------------.
|
||||
* | | NumLk| | | | | | Tab | NumLk| KP / | kP *| KP - | |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | KP 6 | KP 7 | KP 8 | KP 9 | KP 0 | | | KP 7 | KP 8 | KP 9 | KP + | |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | KP 1 | KP 2 | KP 3 | KP 4 | KP 5 | | | KP 4 | KP 5 | KP 6 | = | |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | | KP . |KP/KP*| KP- _| KP+ =| | | KP 1 | KP 2 | KP 3 |KP Ent| |
|
||||
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
* | ( | ) | [ { | ] } | | KP 0 | , | KP . |KP Ent|
|
||||
* `---------------------------' `---------------------------'
|
||||
* ,---------------. ,---------------.
|
||||
* | | | | | |
|
||||
* ,-------|-------|-------| |-------+-------+-------.
|
||||
* | | | | | | | |
|
||||
* | | |-------| |-------| | |
|
||||
* | | | | | | | |
|
||||
* `-----------------------' `-----------------------'
|
||||
*/
|
||||
[_NUMPAD] = KEYMAP(
|
||||
// Left Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, KC_NLCK, _______, _______, _______, _______,
|
||||
_______, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0,
|
||||
_______, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5,
|
||||
_______, _______, KC_PDOT, TD(PSLPAS), TD(PMNUN), TD(PPLEQ),
|
||||
KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB),
|
||||
// Left Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______,
|
||||
// Right Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_TAB, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, _______,
|
||||
_______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______,
|
||||
_______, KC_P4, KC_P5, KC_P6, KC_EQL, _______,
|
||||
_______, KC_P1, KC_P2, KC_P3, KC_PENT, _______,
|
||||
KC_P0, KC_COMM, KC_PDOT, KC_PENT,
|
||||
// Right Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______
|
||||
),
|
||||
|
||||
/* Colemak Mod-DH Matrix gaming/vanilla
|
||||
* (No access to Function or Numbers layers; mainly used for gaming; double-tap the TD(ADJ) above LAlt to access Adjust layer)
|
||||
* ,-----------------------------------------------------------------------------------------------------------.
|
||||
* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
|
||||
* `-----------------------------------------------------------------------------------------------------------'
|
||||
* ,-------------------------------------------. ,-------------------------------------------.
|
||||
* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | Tab | Q | W | F | P | B | | J | L | U | Y | ; | \ |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | Ctrl | A | R | S | T | G | | M | N | E | I | O | ' |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | Shift | Z | X | C | D | V | | K | H | , | . | / | Shift |
|
||||
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
* | Ins | ` | [ | ] | | Left | Down | Up | Right|
|
||||
* `---------------------------' `---------------------------'
|
||||
* ,---------------. ,---------------.
|
||||
* |Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
|
||||
* ,-------|-------|-------| |-------+-------+-------.
|
||||
* | | | LAlt | | RGUI | | |
|
||||
* | Space | Enter |-------| |-------| Delete| Bspc |
|
||||
* | | | Bspc | | Tab | | |
|
||||
* `-----------------------' `-----------------------'
|
||||
*/
|
||||
[_CMODDHGM] = KEYMAP(
|
||||
// Left Hand
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
|
||||
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
|
||||
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B,
|
||||
KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_G,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V,
|
||||
KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
|
||||
//Left Thumb
|
||||
CTLESC, TD(ADJ),
|
||||
KC_LALT,
|
||||
KC_SPC, KC_ENT, KC_BSPC,
|
||||
//Right Hand
|
||||
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST),
|
||||
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
|
||||
KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
|
||||
KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||||
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
|
||||
//Right Thumb
|
||||
KC_RALT, KC_RCTL,
|
||||
KC_RGUI,
|
||||
KC_TAB, KC_DEL, KC_BSPC
|
||||
),
|
||||
|
||||
/* QWERTY gaming/vanilla
|
||||
* (No access to Function or Numbers layers; mainly used for gaming; double-tap the TD(ADJ) above LAlt to access Adjust layer)
|
||||
* ,-----------------------------------------------------------------------------------------------------------.
|
||||
* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
|
||||
* `-----------------------------------------------------------------------------------------------------------'
|
||||
* ,-------------------------------------------. ,-------------------------------------------.
|
||||
* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | Shift | Z | X | C | V | B | | N | M | , | . | / | Shift |
|
||||
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
* | Ins | ` | [ | ] | | Left | Down | Up | Right|
|
||||
* `---------------------------' `---------------------------'
|
||||
* ,---------------. ,---------------.
|
||||
* |Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
|
||||
* ,-------|-------|-------| |-------+-------+-------.
|
||||
* | | | LAlt | | RGUI | | |
|
||||
* | Space | Enter |-------| |-------| Delete| Bspc |
|
||||
* | | | Bspc | | Tab | | |
|
||||
* `-----------------------' `-----------------------'
|
||||
*/
|
||||
[_QWERTYGM] = KEYMAP(
|
||||
// Left Hand
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
|
||||
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
|
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
|
||||
KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
|
||||
//Left Thumb
|
||||
CTLESC, TD(ADJ),
|
||||
KC_LALT,
|
||||
KC_SPC, KC_ENT, KC_BSPC,
|
||||
//Right Hand
|
||||
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST),
|
||||
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
|
||||
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||||
KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||||
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
|
||||
//Right Thumb
|
||||
KC_RALT, KC_RCTL,
|
||||
KC_RGUI,
|
||||
KC_TAB, KC_DEL, KC_BSPC
|
||||
),
|
||||
|
||||
/* Adjust layer
|
||||
* (Enter/Number + Delete/Number2 under non-gaming/vanilla layers)
|
||||
* ,-----------------------------------------------------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------------------------------'
|
||||
* ,-------------------------------------------. ,-------------------------------------------.
|
||||
* | |CModDH|Qwerty|Colmak|CMoDGM| QWGM | |Numpad| | | | | RESET |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | | | | | | | | | | | | |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | | | | | | | |NKROTG| | | | |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | | | | | | | | | | | | |
|
||||
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
* | | | | | | | | | |
|
||||
* `---------------------------' `---------------------------'
|
||||
* ,---------------. ,---------------.
|
||||
* | | | | | |
|
||||
* ,-------|-------|-------| |-------+-------+-------.
|
||||
* | | | | | | | |
|
||||
* | | |-------| |-------| | |
|
||||
* | | | | | | | |
|
||||
* `-----------------------' `-----------------------'
|
||||
*/
|
||||
[_ADJUST] = KEYMAP(
|
||||
// Left Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, CMODDH, QWERTY, COLEMAK, CMODDHGM, QWERTYGM,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
// Left Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______,
|
||||
// Right Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
TG(_NUMPAD), _______, _______, _______, _______, RESET,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, NKROTG, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
// Right Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______
|
||||
)
|
||||
|
||||
};
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case CMODDH:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL << _CMODDH);
|
||||
layer_off ( _QWERTY);
|
||||
layer_off ( _COLEMAK);
|
||||
layer_off ( _NUMBERS);
|
||||
layer_off ( _NUMBERS2);
|
||||
layer_off ( _FUNCTION);
|
||||
layer_off ( _FUNCTION2);
|
||||
layer_off ( _NUMPAD);
|
||||
layer_off ( _CMODDHGM);
|
||||
layer_off ( _QWERTYGM);
|
||||
layer_off ( _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL << _QWERTY);
|
||||
layer_off ( _CMODDH);
|
||||
layer_off ( _COLEMAK);
|
||||
layer_off ( _NUMBERS);
|
||||
layer_off ( _NUMBERS2);
|
||||
layer_off ( _FUNCTION);
|
||||
layer_off ( _FUNCTION2);
|
||||
layer_off ( _NUMPAD);
|
||||
layer_off ( _CMODDHGM);
|
||||
layer_off ( _QWERTYGM);
|
||||
layer_off ( _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL << _COLEMAK);
|
||||
layer_off ( _CMODDH);
|
||||
layer_off ( _QWERTY);
|
||||
layer_off ( _NUMBERS);
|
||||
layer_off ( _NUMBERS2);
|
||||
layer_off ( _FUNCTION);
|
||||
layer_off ( _FUNCTION2);
|
||||
layer_off ( _NUMPAD);
|
||||
layer_off ( _CMODDHGM);
|
||||
layer_off ( _QWERTYGM);
|
||||
layer_off ( _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case CMODDHGM:
|
||||
if (record->event.pressed) {
|
||||
default_layer_set(1UL << _CMODDHGM);
|
||||
layer_off ( _CMODDH);
|
||||
layer_off ( _QWERTY);
|
||||
layer_off ( _COLEMAK);
|
||||
layer_off ( _NUMBERS);
|
||||
layer_off ( _NUMBERS2);
|
||||
layer_off ( _FUNCTION);
|
||||
layer_off ( _FUNCTION2);
|
||||
layer_off ( _NUMPAD);
|
||||
layer_off ( _QWERTYGM);
|
||||
layer_off ( _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case QWERTYGM:
|
||||
if (record->event.pressed) {
|
||||
default_layer_set(1UL << _QWERTYGM);
|
||||
layer_off ( _CMODDH);
|
||||
layer_off ( _QWERTY);
|
||||
layer_off ( _COLEMAK);
|
||||
layer_off ( _NUMBERS);
|
||||
layer_off ( _NUMBERS2);
|
||||
layer_off ( _FUNCTION);
|
||||
layer_off ( _FUNCTION2);
|
||||
layer_off ( _NUMPAD);
|
||||
layer_off ( _CMODDHGM);
|
||||
layer_off ( _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case ENTNS:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_NUMBERS);
|
||||
update_tri_layer(_NUMBERS, _NUMBERS2, _ADJUST);
|
||||
} else {
|
||||
layer_off(_NUMBERS);
|
||||
update_tri_layer(_NUMBERS, _NUMBERS2, _ADJUST);
|
||||
}
|
||||
break;
|
||||
case DELNS:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_NUMBERS2);
|
||||
update_tri_layer(_NUMBERS, _NUMBERS2, _ADJUST);
|
||||
} else {
|
||||
layer_off(_NUMBERS2);
|
||||
update_tri_layer(_NUMBERS, _NUMBERS2, _ADJUST);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
|
@ -0,0 +1,249 @@
|
|||
# insertsnideremarks' Kinesis Keymap
|
||||
|
||||
These layouts are derived from what I was using on my Kinesis Contoured keyboards with Hasu's TMK converters. With the move to QMK via Stapelberg replacement controller, I've cleaned up the layouts a bit while adding more functions and layers.
|
||||
|
||||
There are minor changes in the base keywell layout of non-alpha keys (e.g., CapsLock is ESC/Ctl, arrow clusters on one side), while the thumb clusters deviate more from the default layout.
|
||||
|
||||
Changes to the thumb clusters include:
|
||||
* The navigations keys moved to function layers.
|
||||
* The function of 2u keys have been reversed - I've always used space with my left thumb, and I find it more helpful to have access to Space and Enter while using my mouse/trackball.
|
||||
* Backspace have been duplicated on both clusters.
|
||||
* The 2u keys serve dual function as momentary layer switchers.
|
||||
|
||||
I've largely left the function keys untouched, with the intension of not using them. They are neither easy to use nor reach due to their locations and size, and, prior to Advantage2, particularly terrible rubber domes were used for them. They have since updated the keys with Cherry ML switches on Advantage2, but did not resolve the issues of size or location. Additionally, leaving the function keys unused here makes it easier for me to adapt the keymaps to my other keyboards, most of which do not have physical function keys.
|
||||
|
||||
I use Colemak Mod-DH Matrix as my default layout. There QWERTY and Colemak layouts as well.
|
||||
|
||||
Additionally, I've added gaming/vanilla version of Colemak Mod-DH Matrix and QWERTY layouts. These layouts have no access to the Function or Numbers layers, thus no dual-role keys with layer access, and are mainly used for gaming.
|
||||
|
||||
Persistent default layer has been enabled for Colemak Mod-DH Matrix, QWERTY, and Colemak. The gaming/vanilla Colemak Mod-DH Matrix and QWERTY can be set as default layer, but will not be persistent.
|
||||
|
||||
## Future plans
|
||||
|
||||
* Add status LEDs to the Stapelberg PCB (usually used for Caps Lock, Num Lock, and Scroll Lock). May configure it as layer indicator.
|
||||
* Add a speaker now that QMK supports additional pins for audio use.
|
||||
* Utilize the leftover spots on the key matrix, as well as unused pins on Teensy to run macropad and/or foot pedals.
|
||||
|
||||
|
||||
### Colemak Mod-DH Matrix
|
||||
(Default layer, keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
|
||||
,-----------------------------------------------------------------------------------------------------------.
|
||||
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
|
||||
`-----------------------------------------------------------------------------------------------------------'
|
||||
,-------------------------------------------. ,-------------------------------------------.
|
||||
| = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| Tab | Q | W | F | P | B | | J | L | U | Y | ; | \ |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
|Esc/Ctrl| A | R | S | T | G | | M | N | E | I | O | ' |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
|SC Shift| Z | X | C | D | V | | K | H | , | . | / |SC Shift|
|
||||
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
| Ins | ` | [ | ] | | Left | Down | Up | Right|
|
||||
`---------------------------' `---------------------------'
|
||||
,---------------. ,---------------.
|
||||
|Esc/Ctl| Hyper | | RAlt | RCtl |
|
||||
,-------|-------|-------| |-------+-------+-------.
|
||||
| Space | Enter |App/Alt| | RGUI | Delete| Bspc |
|
||||
| / | / |-------| |-------| / | / |
|
||||
| Fn | Number| Bspc | | Tab |Number2| Fn2 |
|
||||
`-----------------------' `-----------------------'
|
||||
|
||||
|
||||
### QWERTY
|
||||
(Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
|
||||
,-----------------------------------------------------------------------------------------------------------.
|
||||
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
|
||||
`-----------------------------------------------------------------------------------------------------------'
|
||||
,-------------------------------------------. ,-------------------------------------------.
|
||||
| = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
|Esc/Ctrl| A | S | D | F | G | | H | J | K | L | ; | ' |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
|SC Shift| Z | X | C | V | B | | N | M | , | . | / |SC Shift|
|
||||
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
| Ins | ` | [ | ] | | Left | Down | Up | Right|
|
||||
`---------------------------' `---------------------------'
|
||||
,---------------. ,---------------.
|
||||
|Esc/Ctl| Hyper | | RAlt | RCtl |
|
||||
,-------|-------|-------| |-------+-------+-------.
|
||||
| Space | Enter |App/Alt| | RGUI | Delete| Bspc |
|
||||
| / | / |-------| |-------| / | / |
|
||||
| Fn | Number| Bspc | | Tab |Number2| Fn2 |
|
||||
`-----------------------' `-----------------------'
|
||||
|
||||
|
||||
### Colemak
|
||||
(Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
|
||||
,-----------------------------------------------------------------------------------------------------------.
|
||||
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
|
||||
`-----------------------------------------------------------------------------------------------------------'
|
||||
,-------------------------------------------. ,-------------------------------------------.
|
||||
| = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
|Esc/Ctrl| A | R | S | T | D | | H | N | E | I | O | ' |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
|SC Shift| Z | X | C | V | B | | K | M | , | . | / |SC Shift|
|
||||
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
| Ins | ` | [ | ] | | Left | Down | Up | Right|
|
||||
`---------------------------' `---------------------------'
|
||||
,---------------. ,---------------.
|
||||
|Esc/Ctl| Hyper | | RAlt | RCtl |
|
||||
,-------|-------|-------| |-------+-------+-------.
|
||||
| Space | Enter |App/Alt| | RGUI | Delete| Bspc |
|
||||
| / | / |-------| |-------| / | / |
|
||||
| Fn | Number| Bspc | | Tab |Number2| Fn2 |
|
||||
`-----------------------' `-----------------------'
|
||||
|
||||
|
||||
### Numbers & Symbols layer
|
||||
(Multiple characters: single-tap for first, double-tap for second)
|
||||
,-----------------------------------------------------------------------------------------------------------.
|
||||
| | | | | | | | | | | | | | | | | | |
|
||||
`-----------------------------------------------------------------------------------------------------------'
|
||||
,-------------------------------------------. ,-------------------------------------------.
|
||||
| F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| | 6 | 7 | 8 | 9 | 0 | | ^ | & | * | ( | ) | |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| | 1 | 2 | 3 | 4 | 5 | | ! | @ | # | $ | % | |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| | | . | / * | - _ | + = | | ` ~ | [ { | ] } | | | |
|
||||
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
| ( | ) | [ { | ] } | | | | | |
|
||||
`---------------------------' `---------------------------'
|
||||
,---------------. ,---------------.
|
||||
| | | | | |
|
||||
,-------|-------|-------| |-------+-------+-------.
|
||||
| | | | | | | |
|
||||
| | |-------| |-------| | |
|
||||
| | | | | | | |
|
||||
`-----------------------' `-----------------------'
|
||||
|
||||
|
||||
### Function layer
|
||||
,-----------------------------------------------------------------------------------------------------------.
|
||||
| | | | | | | | | | | | | | | | | | |
|
||||
`-----------------------------------------------------------------------------------------------------------'
|
||||
,-------------------------------------------. ,-------------------------------------------.
|
||||
| F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| | | | Up | | | | | | Up |Ctrl+Y| | |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| |Ctrl+A| Left | Down | Right| | | PgUp | Right| Down | Left | Home | |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| | | PgDn | Mute | Vol- | Vol+ | End | |
|
||||
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
| | | | | | Prev | Play | Next | Stop |
|
||||
`---------------------------' `---------------------------'
|
||||
,---------------. ,---------------.
|
||||
| | | | | |
|
||||
,-------|-------|-------| |-------+-------+-------.
|
||||
| | | | | | | |
|
||||
| | |-------| |-------| | |
|
||||
| | | | |C+A+Tab| | |
|
||||
`-----------------------' `-----------------------'
|
||||
|
||||
|
||||
### Numpad layer
|
||||
(Left side duplicates layout from the Numbers layer, just with numpad output; right side layout close to PC numpad layout)
|
||||
,-----------------------------------------------------------------------------------------------------------.
|
||||
| | | | | | | | | | | | | | | | | | |
|
||||
`-----------------------------------------------------------------------------------------------------------'
|
||||
,-------------------------------------------. ,-------------------------------------------.
|
||||
| | NumLk| | | | | | Tab | NumLk| KP / | kP *| KP - | |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| | KP 6 | KP 7 | KP 8 | KP 9 | KP 0 | | | KP 7 | KP 8 | KP 9 | KP + | |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| | KP 1 | KP 2 | KP 3 | KP 4 | KP 5 | | | KP 4 | KP 5 | KP 6 | = | |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| | | KP . |KP/KP*| KP- _| KP+ =| | | KP 1 | KP 2 | KP 3 |KP Ent| |
|
||||
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
| ( | ) | [ { | ] } | | KP 0 | , | KP . |KP Ent|
|
||||
`---------------------------' `---------------------------'
|
||||
,---------------. ,---------------.
|
||||
| | | | | |
|
||||
,-------|-------|-------| |-------+-------+-------.
|
||||
| | | | | | | |
|
||||
| | |-------| |-------| | |
|
||||
| | | | | | | |
|
||||
`-----------------------' `-----------------------'
|
||||
|
||||
|
||||
### Colemak Mod-DH Matrix gaming/vanilla
|
||||
(No access to Function or Numbers layers; mainly used for gaming; double-tap TD(ADJ) for one shot access to Adjust layer)
|
||||
,-----------------------------------------------------------------------------------------------------------.
|
||||
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
|
||||
`-----------------------------------------------------------------------------------------------------------'
|
||||
,-------------------------------------------. ,-------------------------------------------.
|
||||
| = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| Tab | Q | W | F | P | B | | J | L | U | Y | ; | \ |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| Ctrl | A | R | S | T | G | | M | N | E | I | O | ' |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| Shift | Z | X | C | D | V | | K | H | , | . | / | Shift |
|
||||
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
| Ins | ` | [ | ] | | Left | Down | Up | Right|
|
||||
`---------------------------' `---------------------------'
|
||||
,---------------. ,---------------.
|
||||
|Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
|
||||
,-------|-------|-------| |-------+-------+-------.
|
||||
| | | LAlt | | RGUI | | |
|
||||
| Space | Enter |-------| |-------| Delete| Bspc |
|
||||
| | | Bspc | | Tab | | |
|
||||
`-----------------------' `-----------------------'
|
||||
|
||||
|
||||
### QWERTY gaming/vanilla
|
||||
(No access to Function or Numbers layers; mainly used for gaming; double-tap TD(ADJ) for one shot access to Adjust layer)
|
||||
,-----------------------------------------------------------------------------------------------------------.
|
||||
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
|
||||
`-----------------------------------------------------------------------------------------------------------'
|
||||
,-------------------------------------------. ,-------------------------------------------.
|
||||
| = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| Shift | Z | X | C | V | B | | N | M | , | . | / | Shift |
|
||||
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
| Ins | ` | [ | ] | | Left | Down | Up | Right|
|
||||
`---------------------------' `---------------------------'
|
||||
,---------------. ,---------------.
|
||||
|Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
|
||||
,-------|-------|-------| |-------+-------+-------.
|
||||
| | | LAlt | | RGUI | | |
|
||||
| Space | Enter |-------| |-------| Delete| Bspc |
|
||||
| | | Bspc | | Tab | | |
|
||||
`-----------------------' `-----------------------'
|
||||
|
||||
### Adjust layer
|
||||
(Press Enter/Number + Delete/Number2 together under non-gaming/vanilla layers; Numpad is a toggle)
|
||||
,-----------------------------------------------------------------------------------------------------------.
|
||||
| | | | | | | | | | | | | | | | | | |
|
||||
`-----------------------------------------------------------------------------------------------------------'
|
||||
,-------------------------------------------. ,------------------------------------------
|
||||
| |CModDH|Qwerty|Colmak|CMoDGM| QWGM | |Numpad| | | | | RESET |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| | | | | | | | | | | | | |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| | | | | | | | | NKRO | | | | |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| | | | | | | | | | | | | |
|
||||
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
| | | | | | | | | |
|
||||
`---------------------------' `---------------------------'
|
||||
,---------------. ,---------------.
|
||||
| | | | | |
|
||||
,-------|-------|-------| |-------+-------+-------.
|
||||
| | | | | | | |
|
||||
| | |-------| |-------| | |
|
||||
| | | | | | | |
|
||||
`-----------------------' `-----------------------'
|
||||
|
|
@ -2,11 +2,13 @@
|
|||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
DEFAULT_FOLDER = kinesis/stapelberg
|
||||
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
CONSOLE_ENABLE = yes # Console for debug(+400)
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
|
@ -16,7 +18,6 @@ BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
|||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
TAP_DANCE_ENABLE = yes # Enable Tap Dancing function
|
||||
KEY_LOCK_ENABLE = yes # Enable key lock
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
|
@ -1,433 +0,0 @@
|
|||
#include "kinesis.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
#define _QW 0 // Base QWERTY
|
||||
#define _CM 1 // Colemak
|
||||
#define _QG 2 // QWERTY gaming
|
||||
#define _NS 3 // Number/Symbol
|
||||
#define _NP 4 // Numpad
|
||||
#define _LY 5 // Layer switcher
|
||||
#define _FN 6 // Function
|
||||
#define _FN2 7 // Function 2 (identical as _FN; used to deal with minor key interaction issue)
|
||||
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
//Tap Dance Declarations
|
||||
enum {
|
||||
LPN_LBC,
|
||||
RPN_RBC
|
||||
};
|
||||
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
[LPN_LBC] = ACTION_TAP_DANCE_DOUBLE(KC_LPRN, KC_LBRC),
|
||||
[RPN_RBC] = ACTION_TAP_DANCE_DOUBLE(KC_RPRN, KC_RBRC)
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* QWERTY
|
||||
* (Keys separated by /: tap for first, hold for second)
|
||||
* ,-----------------------------------------------------------------------------------------------------------.
|
||||
* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Layer|
|
||||
* `-----------------------------------------------------------------------------------------------------------'
|
||||
* ,-------------------------------------------. ,-------------------------------------------.
|
||||
* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | Esc | A | S | D | F | G | | H | J | K | L | ; | ' |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | Shift | Z | X | C | V | B | | N | M | , | . | / | Shift |
|
||||
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
* | ` | | [ | ] | | Left | Down | Up | Right|
|
||||
* `---------------------------' `---------------------------'
|
||||
* ,--------------. ,--------------.
|
||||
* | LCtl | LAlt | | RAlt | RCtl |
|
||||
* ,------|-------|------| |------+-------+------.
|
||||
* | Space| Enter | App | | RGUI | Delete| Bspc |
|
||||
* | / | / |------| |------| / | / |
|
||||
* | Fn | Number| Bspc | | Enter| Number| Fn2 |
|
||||
* `---------------------' `---------------------'
|
||||
*/
|
||||
[_QW] = KEYMAP(
|
||||
// Left Hand
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
|
||||
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
|
||||
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
|
||||
KC_GRV, XXXXXXX, KC_LBRC, KC_RBRC,
|
||||
//Left Thumb
|
||||
KC_LCTL, KC_LALT,
|
||||
KC_APP,
|
||||
LT(_FN, KC_SPC), LT(_NS, KC_ENT), KC_BSPC,
|
||||
//Right Hand
|
||||
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NP), MO(_LY),
|
||||
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
|
||||
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||||
KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||||
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
|
||||
//Right Thumb
|
||||
KC_RALT, KC_RCTL,
|
||||
KC_RGUI,
|
||||
KC_ENT, LT(_NS, KC_DEL), LT(_FN2, KC_BSPC)
|
||||
),
|
||||
|
||||
/* Colemak
|
||||
* (Keys separated by /: tap for first, hold for second)
|
||||
* ,-----------------------------------------------------------------------------------------------------------.
|
||||
* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Layer|
|
||||
* `-----------------------------------------------------------------------------------------------------------'
|
||||
* ,-------------------------------------------. ,-------------------------------------------.
|
||||
* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | Esc | A | R | S | T | D | | H | N | E | I | O | ' |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | Shift | Z | X | C | V | B | | K | M | , | . | / | Shift |
|
||||
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
* | ` | | [ | ] | | Left | Down | Up | Right|
|
||||
* `---------------------------' `---------------------------'
|
||||
* ,--------------. ,--------------.
|
||||
* | LCtl | LAlt | | RAlt | RCtl |
|
||||
* ,------|-------|------| |------+-------+------.
|
||||
* | Space| Enter | App | | RGUI | Delete| Bspc |
|
||||
* | / | / |------| |------| / | / |
|
||||
* | Fn | Number| Bspc | | Enter| Number| Fn2 |
|
||||
* `---------------------' `---------------------'
|
||||
*/
|
||||
[_CM] = KEYMAP(
|
||||
// Left Hand
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
|
||||
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
|
||||
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G,
|
||||
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
|
||||
KC_GRV, XXXXXXX, KC_LBRC, KC_RBRC,
|
||||
//Left Thumb
|
||||
KC_LCTL, KC_LALT,
|
||||
KC_APP,
|
||||
LT(_FN, KC_SPC), LT(_NS, KC_ENT), KC_BSPC,
|
||||
//Right Hand
|
||||
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NP), MO(_LY),
|
||||
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
|
||||
KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
|
||||
KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||||
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
|
||||
//Right Thumb
|
||||
KC_RALT, KC_RCTL,
|
||||
KC_RGUI,
|
||||
KC_ENT, LT(_NS, KC_DEL), LT(_FN2, KC_BSPC)
|
||||
),
|
||||
|
||||
/* QWERTY Gaming
|
||||
* (Keys separated by /: tap for first, hold for second; no access to Fn layer)
|
||||
* ,-----------------------------------------------------------------------------------------------------------.
|
||||
* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Layer|
|
||||
* `-----------------------------------------------------------------------------------------------------------'
|
||||
* ,-------------------------------------------. ,-------------------------------------------.
|
||||
* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | Esc | A | S | D | F | G | | H | J | K | L | ; | ' |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | Shift | Z | X | C | V | B | | N | M | , | . | / | Shift |
|
||||
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
* | ` | | [ | ] | | Left | Down | Up | Right|
|
||||
* `---------------------------' `---------------------------'
|
||||
* ,--------------. ,--------------.
|
||||
* | LCtl | LAlt | | RAlt | RCtl |
|
||||
* ,------|-------|------| |------+-------+------.
|
||||
* | | Enter | | | RGUI | Delete| |
|
||||
* | Space| / |------| |------| / | Bspc |
|
||||
* | | Number| Bspc | | Enter| Number| |
|
||||
* `---------------------' `---------------------'
|
||||
*/
|
||||
[_QG] = KEYMAP(
|
||||
// Left Hand
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
|
||||
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
|
||||
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
|
||||
KC_GRV, XXXXXXX, KC_LBRC, KC_RBRC,
|
||||
//Left Thumb
|
||||
KC_LCTL, KC_LALT,
|
||||
XXXXXXX,
|
||||
KC_SPC, LT(_NS, KC_ENT), KC_BSPC,
|
||||
//Right Hand
|
||||
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NP), MO(_LY),
|
||||
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
|
||||
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||||
KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||||
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
|
||||
//Right Thumb
|
||||
KC_RALT, KC_RCTL,
|
||||
KC_RGUI,
|
||||
KC_ENT, LT(_NS, KC_DEL), KC_BSPC
|
||||
),
|
||||
|
||||
/* Number/symbol layer
|
||||
* ,-----------------------------------------------------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------------------------------'
|
||||
* ,-------------------------------------------. ,-------------------------------------------.
|
||||
* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | ! | @ | # | $ | % | | ^ | & | * | ` | ~ | |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | = | { | [ | ( | + | | _ | ) | ] | } | - | |
|
||||
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
* | | | | | | | | | |
|
||||
* `---------------------------' `---------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | | | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | | | | | |
|
||||
* | | |------| |------| | |
|
||||
* | | | | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[_NS] = KEYMAP(
|
||||
// Left Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
|
||||
_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC,
|
||||
_______, KC_1, KC_2, KC_3, KC_4, KC_5,
|
||||
_______, KC_EQL, KC_LCBR, KC_LBRC, KC_LPRN, KC_PLUS,
|
||||
_______, _______, _______, _______,
|
||||
// Left Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______,
|
||||
// Right Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
||||
KC_CIRC, KC_AMPR, KC_ASTR, KC_GRV, KC_TILD, _______,
|
||||
KC_6, KC_7, KC_8, KC_9, KC_0, _______,
|
||||
KC_UNDS, KC_RPRN, KC_RBRC, KC_RCBR, KC_MINS, _______,
|
||||
_______, _______, _______, _______,
|
||||
// Right Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______
|
||||
),
|
||||
|
||||
/* Numpad layer
|
||||
* ,-----------------------------------------------------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------------------------------'
|
||||
* ,-------------------------------------------. ,-------------------------------------------.
|
||||
* | | | | | | | | NumLk| Tab | KP / | kP *| KP - | |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | | | Up | | | | | KP 7 | KP 8 | KP 9 | KP + | |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | | Left | Down | Right| | | | KP 4 | KP 5 | KP 6 | KP = | |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | | | | | | | | KP 1 | KP 2 | KP 3 |KP Ent| |
|
||||
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
* | | INS | | | | | KP , | KP . |KP Ent|
|
||||
* `---------------------------' `---------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | | | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | | | | | |
|
||||
* | | |------| |------| | KP 0 |
|
||||
* | | | | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[_NP] = KEYMAP(
|
||||
// Left Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, KC_UP, _______, _______,
|
||||
_______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, KC_INS, _______, _______,
|
||||
// Left Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______,
|
||||
// Right Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_NLCK, KC_TAB, KC_PSLS, KC_PAST, KC_PMNS, _______,
|
||||
_______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______,
|
||||
_______, KC_P4, KC_P5, KC_P6, KC_PEQL, _______,
|
||||
_______, KC_P1, KC_P2, KC_P3, KC_PENT, _______,
|
||||
_______, KC_PCMM, KC_PDOT, KC_PENT,
|
||||
// Right Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, KC_P0
|
||||
),
|
||||
|
||||
/* Layer switch layer
|
||||
* ,-----------------------------------------------------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------------------------------'
|
||||
* ,-------------------------------------------. ,-------------------------------------------.
|
||||
* | |QWERTY|Colemk|QW GM | | | | | | | | | |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | | | | | | | | | | | | |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | | | | | | | | | | | | |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | | | | | | | | | | | | |
|
||||
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
* | | | | | | | | | |
|
||||
* `---------------------------' `---------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | | | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | | | | | |
|
||||
* | | |------| |------| | |
|
||||
* | | | | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[_LY] = KEYMAP(
|
||||
// Left Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, DF(_QW), DF(_CM), DF(_QG), _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
// Left Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______,
|
||||
// Right Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
// Right Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______
|
||||
),
|
||||
|
||||
/* Function layer
|
||||
* ,-----------------------------------------------------------------------------------------------------------.
|
||||
* | | | | | | | | | |RESET| | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------------------------------'
|
||||
* ,-------------------------------------------. ,-------------------------------------------.
|
||||
* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | | | Up | |Alt+Tb| | | Home | Up | End | | |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | | Left | Down | Right| | | PgUp | Right| Down | Left | | |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | | Prev | Play | Next | Stop | | PgDn | Mute | Vol- | Vol+ | | |
|
||||
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
* | | INS | | | | | | | |
|
||||
* `---------------------------' `---------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | | | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | | | | | |
|
||||
* | | |------| |------| | |
|
||||
* | | | | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[_FN] = KEYMAP(
|
||||
// Left Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
|
||||
_______, _______, _______, KC_UP, _______, LALT(KC_TAB),
|
||||
_______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______,
|
||||
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
|
||||
_______, KC_INS, _______, _______,
|
||||
// Left Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______,
|
||||
// Right Hand
|
||||
RESET, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
||||
_______, KC_HOME, KC_UP, KC_END, _______, _______,
|
||||
KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
|
||||
KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
// Right Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______
|
||||
),
|
||||
|
||||
[_FN2] = KEYMAP(
|
||||
// Left Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
|
||||
_______, _______, _______, KC_UP, _______, LALT(KC_TAB),
|
||||
_______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______,
|
||||
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
|
||||
_______, KC_INS, _______, _______,
|
||||
// Left Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______,
|
||||
// Right Hand
|
||||
RESET, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
||||
_______, KC_HOME, KC_UP, KC_END, _______, _______,
|
||||
KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
|
||||
KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
// Right Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______
|
||||
)
|
||||
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
// MACRODOWN only works in this function
|
||||
switch(id) {
|
||||
case 0:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
|
||||
void matrix_init_user(void) {
|
||||
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -1,14 +0,0 @@
|
|||
# Salty's Kinesis Keymap
|
||||
|
||||
These layouts are derived from what I was using on my Kinesis Contoured keyboards through TMK converters. With the move to QMK through Stapelberg replacement controller, I've cleaned up the layouts a bit while adding number/symbol layer.
|
||||
|
||||
There are only minor changes in the base keywell layout (e.g., CapsLock is ESC, arrow clusters on one side), while the thumb clusters deviate more from the default layout.
|
||||
|
||||
Changes to the thumb clusters include:
|
||||
* The navigations keys moved to Fn layers.
|
||||
* The function of 2u keys have been reversed - I've always used space with my left thumb, and I find it more helpful to have access to Space and Enter while using my mouse/trackball.
|
||||
* Enter and Backspace have been duplicated on both clusters.
|
||||
* The 2u keys serve dual function as momentary layer switchers.
|
||||
|
||||
I'm frequently fiddle around with the layouts as I find certain things I want to try out.
|
||||
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Reference in New Issue