Change RGB/LED Matrix to use a simple define for USB suspend (#12697)
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7409f03cbf
commit
d8167779cd
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@ -437,7 +437,7 @@ These are defined in [`rgblight_list.h`](https://github.com/qmk/qmk_firmware/blo
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#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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#define RGB_DISABLE_TIMEOUT 0 // number of milliseconds to wait until rgb automatically turns off
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#define RGB_DISABLE_AFTER_TIMEOUT 0 // OBSOLETE: number of ticks to wait until disabling effects
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#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
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#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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#define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
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@ -37,7 +37,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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};
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void rgb_matrix_indicators_user(void) {
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if (!g_suspend_state && layer_state_is(1)) {
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if (layer_state_is(1)) {
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rgb_matrix_set_color(77,0xFF, 0x80, 0x00);
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}
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if (host_keyboard_led_state().caps_lock) {
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@ -44,12 +44,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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void rgb_matrix_indicators_user(void) {
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led_t led_state = host_keyboard_led_state();
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if (!g_suspend_state) {
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switch (get_highest_layer(layer_state)) {
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case _FN:
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rgb_matrix_set_color(77,0xFF, 0x80, 0x00);
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break;
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}
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}
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if (led_state.caps_lock) {
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rgb_matrix_set_color(46, 0xFF, 0xFF, 0xFF);
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@ -35,8 +35,8 @@
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# define LED_DISABLE_TIMEOUT 0
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#endif
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#ifndef LED_DISABLE_WHEN_USB_SUSPENDED
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# define LED_DISABLE_WHEN_USB_SUSPENDED false
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#if LED_DISABLE_WHEN_USB_SUSPENDED == false
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# undef LED_DISABLE_WHEN_USB_SUSPENDED
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#endif
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#if !defined(LED_MATRIX_MAXIMUM_BRIGHTNESS) || LED_MATRIX_MAXIMUM_BRIGHTNESS > UINT8_MAX
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@ -65,7 +65,6 @@
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#endif
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// globals
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bool g_suspend_state = false;
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led_eeconfig_t led_matrix_eeconfig; // TODO: would like to prefix this with g_ for global consistancy, do this in another pr
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uint32_t g_led_timer;
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#ifdef LED_MATRIX_FRAMEBUFFER_EFFECTS
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@ -76,6 +75,7 @@ last_hit_t g_last_hit_tracker;
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#endif // LED_MATRIX_KEYREACTIVE_ENABLED
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// internals
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static bool suspend_state = false;
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static uint8_t led_last_enable = UINT8_MAX;
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static uint8_t led_last_effect = UINT8_MAX;
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static effect_params_t led_effect_params = {0, LED_FLAG_ALL, false};
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@ -325,9 +325,7 @@ void led_matrix_task(void) {
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// Ideally we would also stop sending zeros to the LED driver PWM buffers
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// while suspended and just do a software shutdown. This is a cheap hack for now.
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bool suspend_backlight =
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#if LED_DISABLE_WHEN_USB_SUSPENDED == true
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g_suspend_state ||
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#endif // LED_DISABLE_WHEN_USB_SUSPENDED == true
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suspend_state ||
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#if LED_DISABLE_TIMEOUT > 0
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(led_anykey_timer > (uint32_t)LED_DISABLE_TIMEOUT) ||
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#endif // LED_DISABLE_TIMEOUT > 0
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@ -416,13 +414,15 @@ void led_matrix_init(void) {
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}
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void led_matrix_set_suspend_state(bool state) {
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if (LED_DISABLE_WHEN_USB_SUSPENDED && state) {
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#ifdef LED_DISABLE_WHEN_USB_SUSPENDED
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if (state) {
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led_matrix_set_value_all(0); // turn off all LEDs when suspending
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}
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g_suspend_state = state;
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suspend_state = state;
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#endif
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}
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bool led_matrix_get_suspend_state(void) { return g_suspend_state; }
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bool led_matrix_get_suspend_state(void) { return suspend_state; }
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void led_matrix_toggle_eeprom_helper(bool write_to_eeprom) {
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led_matrix_eeconfig.enable ^= 1;
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@ -134,7 +134,6 @@ extern const led_matrix_driver_t led_matrix_driver;
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extern led_eeconfig_t led_matrix_eeconfig;
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extern bool g_suspend_state;
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extern uint32_t g_led_timer;
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extern led_config_t g_led_config;
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#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
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@ -67,8 +67,8 @@ __attribute__((weak)) RGB rgb_matrix_hsv_to_rgb(HSV hsv) { return hsv_to_rgb(hsv
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# define RGB_DISABLE_TIMEOUT 0
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#endif
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#ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
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# define RGB_DISABLE_WHEN_USB_SUSPENDED false
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#if RGB_DISABLE_WHEN_USB_SUSPENDED == false
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# undef RGB_DISABLE_WHEN_USB_SUSPENDED
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#endif
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#if !defined(RGB_MATRIX_MAXIMUM_BRIGHTNESS) || RGB_MATRIX_MAXIMUM_BRIGHTNESS > UINT8_MAX
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@ -118,7 +118,6 @@ __attribute__((weak)) RGB rgb_matrix_hsv_to_rgb(HSV hsv) { return hsv_to_rgb(hsv
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#endif
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// globals
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bool g_suspend_state = false;
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rgb_config_t rgb_matrix_config; // TODO: would like to prefix this with g_ for global consistancy, do this in another pr
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uint32_t g_rgb_timer;
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#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
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@ -129,6 +128,7 @@ last_hit_t g_last_hit_tracker;
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#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
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// internals
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static bool suspend_state = false;
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static uint8_t rgb_last_enable = UINT8_MAX;
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static uint8_t rgb_last_effect = UINT8_MAX;
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static effect_params_t rgb_effect_params = {0, LED_FLAG_ALL, false};
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@ -410,9 +410,7 @@ void rgb_matrix_task(void) {
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// Ideally we would also stop sending zeros to the LED driver PWM buffers
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// while suspended and just do a software shutdown. This is a cheap hack for now.
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bool suspend_backlight =
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#if RGB_DISABLE_WHEN_USB_SUSPENDED == true
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g_suspend_state ||
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#endif // RGB_DISABLE_WHEN_USB_SUSPENDED == true
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suspend_state ||
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#if RGB_DISABLE_TIMEOUT > 0
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(rgb_anykey_timer > (uint32_t)RGB_DISABLE_TIMEOUT) ||
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#endif // RGB_DISABLE_TIMEOUT > 0
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@ -501,13 +499,15 @@ void rgb_matrix_init(void) {
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}
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void rgb_matrix_set_suspend_state(bool state) {
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if (RGB_DISABLE_WHEN_USB_SUSPENDED && state) {
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#ifdef RGB_DISABLE_WHEN_USB_SUSPENDED
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if (state) {
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rgb_matrix_set_color_all(0, 0, 0); // turn off all LEDs when suspending
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}
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g_suspend_state = state;
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suspend_state = state;
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#endif
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}
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bool rgb_matrix_get_suspend_state(void) { return g_suspend_state; }
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bool rgb_matrix_get_suspend_state(void) { return suspend_state; }
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void rgb_matrix_toggle_eeprom_helper(bool write_to_eeprom) {
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rgb_matrix_config.enable ^= 1;
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@ -216,7 +216,6 @@ extern const rgb_matrix_driver_t rgb_matrix_driver;
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extern rgb_config_t rgb_matrix_config;
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extern bool g_suspend_state;
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extern uint32_t g_rgb_timer;
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extern led_config_t g_led_config;
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#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
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@ -163,6 +163,10 @@ void suspend_power_down(void) {
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rgblight_suspend();
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# endif
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# if defined(RGB_MATRIX_ENABLE)
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rgb_matrix_set_suspend_state(true);
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# endif
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// Enter sleep state if possible (ie, the MCU has a watchdog timeout interrupt)
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# if defined(WDT_vect)
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power_down(WDTO_15MS);
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@ -214,6 +218,9 @@ void suspend_wakeup_init(void) {
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#if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
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rgblight_wakeup();
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#endif
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# if defined(RGB_MATRIX_ENABLE)
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rgb_matrix_set_suspend_state(false);
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# endif
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suspend_wakeup_init_kb();
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}
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@ -83,6 +83,9 @@ void suspend_power_down(void) {
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#if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
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rgblight_suspend();
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#endif
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# if defined(RGB_MATRIX_ENABLE)
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rgb_matrix_set_suspend_state(true);
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# endif
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#ifdef AUDIO_ENABLE
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stop_all_notes();
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#endif /* AUDIO_ENABLE */
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@ -151,5 +154,8 @@ void suspend_wakeup_init(void) {
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#if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
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rgblight_wakeup();
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#endif
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# if defined(RGB_MATRIX_ENABLE)
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rgb_matrix_set_suspend_state(false);
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# endif
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suspend_wakeup_init_kb();
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}
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