[planck] Adds Sean Hunter keymap(#1706)
* Sean Hunter initial keymap * Update old map to sync it up with new one * Add TODO fix a few minor things * small doc fixes * Minor fixupsmaster
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ifndef QUANTUM_DIR
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include ../../../../Makefile
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endif
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MOUSEKEY_ENABLE = yes
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "../../config.h"
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 2
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#endif
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// This is Sean Hunter's keymap file, customized from the canonical layout file for the Quantum project.
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// If you want to add another keyboard, that is the style you want to emulate.
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#include "planck.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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#include "mymappings.h"
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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enum planck_layers {
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_DVRK,
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_LOWER,
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_RAISE,
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_SDRK,
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_SLWER,
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_SRAIS,
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_NMPD,
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_MVMT,
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_ADJUST
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};
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enum planck_keycodes {
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DVRK = SAFE_RANGE,
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LOWER,
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RAISE,
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SDRK,
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SLWER,
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SRAIS,
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BACKLIT,
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BACKTOG,
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CUT,
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COPY,
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PASTE
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Dvorak
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* ,-----------------------------------------------------------------------------------.
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* | " | , | . | P | Y | / | = | F | G | C | R | L |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | A | O | E | U | I | ESC | BSPC | D | H | T | N | S |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | ; | Q | J | K | X | TAB | ENT | B | M | W | V | Z |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Sft | Ctl | Alt | Gui |Lower | Space |Raise | < | v | ^ | > |
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* `-----------------------------------------------------------------------------------'
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*/
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[_DVRK] = {
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{KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_SLSH, KC_EQL, KC_F, KC_G, KC_C, KC_R, KC_L},
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{KC_A, KC_O, KC_E, KC_U, KC_I, KC_ESC, KC_BSPC, KC_D, KC_H, KC_T, KC_N, KC_S},
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{KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_TAB, KC_ENT, KC_B, KC_M, KC_W, KC_V, KC_Z},
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{KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}
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},
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* | F1 | F2 | F3 | F4 | F5 | { | } | F6 | F7 | F8 | F9 | F10 |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | 1 | 2 | 3 | 4 | 5 | [ | ] | 6 | 7 | 8 | 9 | 0 |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | ~ | | | ` | - | _ | INS | DEL | ( | ) | + | = | \ |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Sft | Ctl | Alt | Gui |Lower | |Raise | Home | PgDn | PgUp | End |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = {
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{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_LCBR, KC_RCBR, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10},
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{KC_1, KC_2, KC_3, KC_4, KC_5, KC_LBRC, KC_RBRC, KC_6, KC_7, KC_8, KC_9, KC_0},
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{KC_TILD, KC_PIPE, KC_GRV, KC_MINS, KC_UNDS, KC_INS, KC_DEL, KC_LPRN, KC_RPRN, KC_PLUS, KC_EQL, KC_BSLS},
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{_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END}
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},
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* | F11 | F12 | F13 | F14 | F15 | | | F16 | F17 | F18 | F19 | F20 |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | ! | @ | # | $ | % |Sleep | Wake | ^ | & | * | ( | ) |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | GUI1 | GUI2 | GUI3 | GUI4 | GUI5 | | GUI6 | GUI7 | GUI8 | GUI9 |GUI10 |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Sft | Ctl | Alt | Gui |Lower | |Raise | Gui | Alt | Ctl | Sft |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = {
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{ KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, _______, _______, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20},
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{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_SLEP, KC_WAKE, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN},
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{ GUI_1, GUI_2, GUI_3, GUI_4, GUI_5, _______, _______, GUI_6, GUI_7, GUI_8, GUI_9, GUI_10},
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{KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_RGUI, KC_RALT, KC_RCTL, KC_RSFT}
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},
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/* 'Software Dvorak': Designed to look like dvorak in the mapping but depend on software
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* dvorak (ie the OS keymapping changed to dvorak).
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* ,-----------------------------------------------------------------------------------.
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* | " | , | . | P | Y | / | = | F | G | C | R | L |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | A | O | E | U | I | ESC | BSPC | D | H | T | N | S |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | ; | Q | J | K | X | TAB | ENT | B | M | W | V | Z |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Sft | Ctl | Alt | Gui |SLower| Space |SRaise| < | v | ^ | > |
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* `-----------------------------------------------------------------------------------'
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*/
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[_SDRK] = {
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{DV_QUOT, DV_COMM, DV_DOT, DV_P, DV_Y, DV_SLSH, DV_EQL, DV_F, DV_G, DV_C, DV_R, DV_L},
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{DV_A, DV_O, DV_E, DV_U, DV_I, KC_ESC, KC_BSPC, DV_D, DV_H, DV_T, DV_N, DV_S},
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{DV_SCLN, DV_Q, DV_J, DV_K, DV_X, KC_TAB, KC_ENT, DV_B, DV_M, DV_W, DV_V, DV_Z},
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{KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, SLWER, KC_SPC, KC_SPC, SRAIS, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}
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},
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/* 'Software dvorak lower mode': Puts all the braces etc in the right places so it works
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* just like the lower mode above except that it depends on the OS keymapping being set
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* to dvorak.
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* ,-----------------------------------------------------------------------------------.
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* | F1 | F2 | F3 | F4 | F5 | { | } | F6 | F7 | F8 | F9 | F10 |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | 1 | 2 | 3 | 4 | 5 | [ | ] | 6 | 7 | 8 | 9 | 0 |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | ~ | | | ` | - | _ | INS | DEL | ( | ) | + | = | \ |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Sft | Ctl | Alt | Gui |SLower| |SRaise| Home | PgDn | PgUp | End |
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* `-----------------------------------------------------------------------------------'
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*/
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[_SLWER] = {
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{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, DV_LCBR, DV_RCBR, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10},
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{DV_1, DV_2, DV_3, DV_4, DV_5, DV_LBRC, DV_RBRC, DV_6, DV_7, DV_8, DV_9, DV_0},
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{DV_TILD, DV_PIPE, DV_GRV, DV_MINS, DV_UNDS, KC_INS, KC_DEL, DV_LPRN, DV_RPRN, DV_PLUS, DV_EQL, DV_BSLS},
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{_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END}
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},
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/* 'Software dvorak raise mode'
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* ,-----------------------------------------------------------------------------------.
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* | F11 | F12 | F13 | F14 | F15 | | | F16 | F17 | F18 | F19 | F20 |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | ! | @ | # | $ | % |Sleep | Wake | ^ | & | * | ( | ) |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | GUI1 | GUI2 | GUI3 | GUI4 | GUI5 | | GUI6 | GUI7 | GUI8 | GUI9 |GUI10 |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Sft | Ctl | Alt | Gui |Lower | |Raise | Gui | Alt | Ctl | Sft |
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* `-----------------------------------------------------------------------------------'
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*/
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[_SRAIS] = {
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{ KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, _______, _______, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20},
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{DV_EXLM, DV_AT, DV_HASH, DV_DLR, DV_PERC, KC_SLEP, KC_WAKE, DV_CIRC, DV_AMPR, DV_ASTR, DV_LPRN, DV_RPRN},
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{ GUI_1, GUI_2, GUI_3, GUI_4, GUI_5, _______, _______, GUI_6, GUI_7, GUI_8, GUI_9, GUI_10},
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{KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, SLWER, KC_SPC, KC_SPC, SRAIS, KC_RGUI, KC_RALT, KC_RCTL, KC_RSFT}
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},
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/* Adjust (Lower + Raise or SLower + SRaise)
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* ,-----------------------------------------------------------------------------------.
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* | | Reset| | | |AGnorm|AGswap| | |HRevl |HReset|HMenu |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | PWR | EJCT | CUT | COPY |PASTE |PrScr |SysReq| CAPS | << | >> | Mute | Stop |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* |DVORAK|NUMPAD| MVMT | SDRK | | | | | Next | Vol- | Vol+ | Play |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Brite |BToggl| | | | | | Gui | Alt | Ctl | Sft |
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* `-----------------------------------------------------------------------------------'
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*/
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[_ADJUST] = {
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{_______, RESET, _______, _______, _______, AG_NORM, AG_SWAP, _______, _______, HRVL, HRESET, HMENU},
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{ KC_PWR, KC_EJCT, CUT, COPY, PASTE, KC_PSCR, KC_SYSREQ, KC_CAPS, KC_MRWD, KC_MFFD, KC_MUTE, KC_MSTP},
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{ DVRK, TO(_NMPD), TO(_MVMT), SDRK, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY},
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{BACKLIT, BACKTOG, _______, _______, _______, _______, _______, _______, KC_RGUI, KC_RALT, KC_RCTL, KC_RSFT}
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},
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/* Numpad
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* ,-----------------------------------------------------------------------------------.
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* | | | | | | | |NumLck| 7 | 8 | 9 | / |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | |Enter | 4 | 5 | 6 | * |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |DVORAK|NUMPAD| MVMT | SDRK | | | | | 3 | 2 | 1 | - |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | | | | | | | 0 | . | + |
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* `-----------------------------------------------------------------------------------'
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*/
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[_NMPD] = {
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{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_NLCK, KC_P7, KC_P8, KC_P9, KC_PSLS},
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{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PENT, KC_P4, KC_P5, KC_P6, KC_PAST},
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{TO(_DVRK),TO(_NMPD),TO(_MVMT),SDRK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_P1, KC_P2, KC_P3, KC_PMNS},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_PPLS}
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},
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/* Movement
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* ,-----------------------------------------------------------------------------------.
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* |MsBut2|MsWhDn|MsWhUp|MsBut1|MsBut3| | | | Home | PgDn | PgUp | End |
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* +------+------+------+------+------+------+------+------+------+------+------+------+
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* |Ms Lft|Ms Dn |Ms Up |Ms Rht| | | | | Left | Down | Up | Right|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |DVORAK|NUMPAD| MVMT | SDRK | | | | | | | | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Sft | Ctl | Alt | Gui | | | | Gui | Alt | Ctl | Sft |
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* `-----------------------------------------------------------------------------------'
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*/
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[_MVMT] = {
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{KC_MB2, KC_MWDN, KC_MWUP, KC_MB1, KC_MB3, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDN, KC_PGUP, KC_END},
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{KC_MLFT, KC_MDN, KC_MUP, KC_MRGT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT},
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{TO(_DVRK),TO(_NMPD),TO(_MVMT),SDRK,XXXXXXX,XXXXXXX,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
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{KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, _______, _______, _______, _______, KC_RGUI, KC_RALT, KC_RCTL, KC_RSFT}
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},
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};
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void persistent_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case DVRK:
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if (record->event.pressed) {
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persistent_default_layer_set(1UL<<_DVRK);
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layer_on(_DVRK);
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}
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return false;
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break;
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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||||||
|
} else {
|
||||||
|
layer_off(_RAISE);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case SDRK:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
persistent_default_layer_set(1UL<<_SDRK);
|
||||||
|
layer_on(_SDRK);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case SLWER:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
layer_on(_SLWER);
|
||||||
|
update_tri_layer(_SLWER, _SRAIS, _ADJUST);
|
||||||
|
} else {
|
||||||
|
layer_off(_SLWER);
|
||||||
|
update_tri_layer(_SLWER, _SRAIS, _ADJUST);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case SRAIS:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
layer_on(_SRAIS);
|
||||||
|
update_tri_layer(_SLWER, _SRAIS, _ADJUST);
|
||||||
|
} else {
|
||||||
|
layer_off(_SRAIS);
|
||||||
|
update_tri_layer(_SLWER, _SRAIS, _ADJUST);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case BACKLIT:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
register_code(KC_RSFT);
|
||||||
|
#ifdef BACKLIGHT_ENABLE
|
||||||
|
backlight_step();
|
||||||
|
#endif
|
||||||
|
} else {
|
||||||
|
unregister_code(KC_RSFT);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case BACKTOG:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
#ifdef BACKLIGHT_ENABLE
|
||||||
|
backlight_toggle();
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case CUT: //cut macro
|
||||||
|
return MACRODOWN( DOWN(KC_LCTL), TYPE(KC_X), UP(KC_LCTL), END );
|
||||||
|
case COPY: // copy macro
|
||||||
|
return MACRODOWN( DOWN(KC_LCTL), TYPE(KC_C), UP(KC_LCTL), END );
|
||||||
|
case PASTE: // paste macro
|
||||||
|
return MACRODOWN( DOWN(KC_LCTL), TYPE(KC_V), UP(KC_LCTL), END );
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void matrix_init_user(void) {
|
||||||
|
}
|
|
@ -0,0 +1,39 @@
|
||||||
|
//Defines etc for Sean Hunter's keymap.
|
||||||
|
|
||||||
|
#include "keymap_extras/keymap_dvorak.h"
|
||||||
|
|
||||||
|
#define PERMISSIVE_HOLD
|
||||||
|
|
||||||
|
//Special hammerspoon keys
|
||||||
|
#define HMENU LCTL(LSFT(KC_BSLS))
|
||||||
|
#define HRESET LCTL(LSFT(KC_EQL))
|
||||||
|
#define HRVL LCTL(LSFT(KC_SLSH))
|
||||||
|
|
||||||
|
//Make virtual desktops a little easier on i3 (otherwise on this keyboard they're awkward
|
||||||
|
#define GUI_1 LGUI(KC_1)
|
||||||
|
#define GUI_2 LGUI(KC_2)
|
||||||
|
#define GUI_3 LGUI(KC_3)
|
||||||
|
#define GUI_4 LGUI(KC_4)
|
||||||
|
#define GUI_5 LGUI(KC_5)
|
||||||
|
#define GUI_6 LGUI(KC_6)
|
||||||
|
#define GUI_7 LGUI(KC_7)
|
||||||
|
#define GUI_8 LGUI(KC_8)
|
||||||
|
#define GUI_9 LGUI(KC_9)
|
||||||
|
#define GUI_10 LGUI(KC_0)
|
||||||
|
|
||||||
|
//Abbreviations for mouse keys
|
||||||
|
#define KC_MUP KC_MS_UP
|
||||||
|
#define KC_MDN KC_MS_DOWN
|
||||||
|
#define KC_MLFT KC_MS_LEFT
|
||||||
|
#define KC_MRGT KC_MS_RIGHT
|
||||||
|
#define KC_MB1 KC_MS_BTN1
|
||||||
|
#define KC_MB2 KC_MS_BTN2
|
||||||
|
#define KC_MB3 KC_MS_BTN3
|
||||||
|
#define KC_MB4 KC_MS_BTN4
|
||||||
|
#define KC_MB5 KC_MS_BTN5
|
||||||
|
#define KC_MWUP KC_MS_WH_UP
|
||||||
|
#define KC_MWDN KC_MS_WH_DOWN
|
||||||
|
|
||||||
|
// Fillers to make layering more clear
|
||||||
|
#define _______ KC_TRNS
|
||||||
|
#define XXXXXXX KC_NO
|
|
@ -0,0 +1,130 @@
|
||||||
|
# Sean Hunter's Planck Layout
|
||||||
|
|
||||||
|
## Main layout
|
||||||
|
|
||||||
|
Inspired by my old typematrix dvorak keyboard, with escape, tab, enter and
|
||||||
|
backspace in the middle.
|
||||||
|
|
||||||
|
```
|
||||||
|
,-----------------------------------------------------------------------------------.
|
||||||
|
| " | , | . | P | Y | / | = | F | G | C | R | L |
|
||||||
|
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
| A | O | E | U | I | ESC | BSPC | D | H | T | N | S |
|
||||||
|
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
| ; | Q | J | K | X | TAB | ENT | B | M | W | V | Z |
|
||||||
|
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
| Sft | Ctl | Alt | Gui |Lower | Space |Raise | < | v | ^ | > |
|
||||||
|
`-----------------------------------------------------------------------------------'
|
||||||
|
```
|
||||||
|
|
||||||
|
## Lower
|
||||||
|
|
||||||
|
With Lower, the numbers are on the home row. Brackets and braces are down the
|
||||||
|
centre of the keyboard when holding lower, and most other special characters,
|
||||||
|
can be found on the row below home. One row up are the main function keys.
|
||||||
|
The arrow keys become `Home`, `End` and `Page Up` and `Page Down`.
|
||||||
|
|
||||||
|
```
|
||||||
|
,-----------------------------------------------------------------------------------.
|
||||||
|
| F1 | F2 | F3 | F4 | F5 | { | } | F6 | F7 | F8 | F9 | F10 |
|
||||||
|
|------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
|
| 1 | 2 | 3 | 4 | 5 | [ | ] | 6 | 7 | 8 | 9 | 0 |
|
||||||
|
|------+------+------+------+------+------|------+------+------+------+------+------|
|
||||||
|
| ~ | | | ` | - | _ | INS | DEL | ( | ) | + | = | \ |
|
||||||
|
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
| Sft | Ctl | Alt | Gui |Lower | |Raise | Home | PgDn | PgUp | End |
|
||||||
|
`-----------------------------------------------------------------------------------'
|
||||||
|
```
|
||||||
|
|
||||||
|
## Raise
|
||||||
|
|
||||||
|
With Raise, the middle row functions as though we are holding shift and typing
|
||||||
|
numbers. This makes it a little easier than trying to hold lower and shift at
|
||||||
|
the same time. The row below home is a set of keys mapped from `Gui-1` to
|
||||||
|
`Gui-0`. I use these to change virtual desktops on [i3](https://i3wm.org/). I
|
||||||
|
also include 'right' versions of the modifier keys on here.
|
||||||
|
|
||||||
|
|
||||||
|
```
|
||||||
|
,-----------------------------------------------------------------------------------.
|
||||||
|
| F11 | F12 | F13 | F14 | F15 | | | F16 | F17 | F18 | F19 | F20 |
|
||||||
|
|------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
|
| ! | @ | # | $ | % |Sleep | Wake | ^ | & | * | ( | ) |
|
||||||
|
|------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
|
| GUI1 | GUI2 | GUI3 | GUI4 | GUI5 | | | GUI6 | GUI7 | GUI8 | GUI9 |GUI10 |
|
||||||
|
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
| Sft | Ctl | Alt | Gui |Lower | |Raise | Gui | Alt | Ctl | Sft |
|
||||||
|
`-----------------------------------------------------------------------------------'
|
||||||
|
|
||||||
|
```
|
||||||
|
|
||||||
|
## Adjust
|
||||||
|
|
||||||
|
Raise and lower at the same time give an adjustment layer, which allows
|
||||||
|
changing to the numpad and movement layer, and adjusting the backlights
|
||||||
|
(assuming you have them - I don't yet). I have also added various media keys
|
||||||
|
and the all-important `Reset` key for programming the keyboard. I've got the
|
||||||
|
ability to swap `Alt` and `Gui` in hardware and three special keys set up for
|
||||||
|
[hammerspoon]( http://www.hammerspoon.org/) on mac. If I ever start using this
|
||||||
|
keyboard seriously on mac again (I'm using it mainly on Windows and Linux atm)
|
||||||
|
I'll write a special Mac mode and redo all my hammerspoon config to be more
|
||||||
|
like i3 on Linux.
|
||||||
|
|
||||||
|
```
|
||||||
|
Adjust (Lower + Raise)
|
||||||
|
,-----------------------------------------------------------------------------------.
|
||||||
|
| | Reset| | | |AGnorm|AGswap| | |HRevl |HReset|HMenu |
|
||||||
|
|------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
|
| PWR | EJCT | CUT | COPY |PASTE |PrScr |SysReq| CAPS | << | >> | Mute | Stop |
|
||||||
|
|------+------+------+------+------+------|------+------+------+------+------+------|
|
||||||
|
|DVORAK|NUMPAD| MVMT | SDRK | | | | | Next | Vol- | Vol+ | Play |
|
||||||
|
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
|Brite |BToggl| | | | | | Gui | Alt | Ctl | Sft |
|
||||||
|
`-----------------------------------------------------------------------------------'
|
||||||
|
```
|
||||||
|
|
||||||
|
## Numpad
|
||||||
|
|
||||||
|
I have added a numpad, although this is a little annoying at the moment as you
|
||||||
|
have to first press `NumLock` to use. I guess I could make a macro so as soon as
|
||||||
|
you go into numpad mode it turns `NumLock` on.
|
||||||
|
|
||||||
|
```
|
||||||
|
,-----------------------------------------------------------------------------------.
|
||||||
|
| | | | | | | |NumLck| 7 | 8 | 9 | / |
|
||||||
|
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
| | | | | | | |Enter | 4 | 5 | 6 | * |
|
||||||
|
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
|DVORAK|NUMPAD| MVMT | SDRK | | | | | 3 | 2 | 1 | - |
|
||||||
|
|------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
|
| | | | | | | | | 0 | . | + |
|
||||||
|
`-----------------------------------------------------------------------------------'
|
||||||
|
```
|
||||||
|
|
||||||
|
## Movement
|
||||||
|
|
||||||
|
I have added a movement layer but at present I seldom use it.
|
||||||
|
|
||||||
|
```
|
||||||
|
,-----------------------------------------------------------------------------------.
|
||||||
|
|MsBut2|MsWhDn|MsWhUp|MsBut1|MsBut3| | | | Home | PgDn | PgUp | End |
|
||||||
|
+------+------+------+------+------+------+------+------+------+------+------+------+
|
||||||
|
|Ms Lft|Ms Dn |Ms Up |Ms Rht| | | | | Left | Down | Up | Right|
|
||||||
|
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
|DVORAK|NUMPAD| MVMT | SDRK | | | | | | | | |
|
||||||
|
|------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
|
| Sft | Ctl | Alt | Gui | | | | Gui | Alt | Ctl | Sft |
|
||||||
|
`-----------------------------------------------------------------------------------'
|
||||||
|
```
|
||||||
|
|
||||||
|
## Software Dvorak mode
|
||||||
|
|
||||||
|
I have implemented a version of the main, lower and raise maps that works if
|
||||||
|
the computer itself is in dvorak mode at the os level. This allows me to work
|
||||||
|
well on my laptop when I have to take it with me (eg to go to a meeting) and
|
||||||
|
don't want the keyboard with me. I simply set it in dvorak mode in the os and
|
||||||
|
then put the keyboard into this mode.
|
||||||
|
|
||||||
|
## TODO
|
||||||
|
|
||||||
|
1. Actually learn to use the media keys
|
|
@ -1,53 +1,104 @@
|
||||||
#include "keymap.h"
|
#define KC_RESET 0x5000
|
||||||
|
#include "keymap_common.h"
|
||||||
|
|
||||||
|
enum planck_layers {
|
||||||
|
_DVRK,
|
||||||
|
_LOWER,
|
||||||
|
_RAISE,
|
||||||
|
_ADJUST
|
||||||
|
};
|
||||||
|
|
||||||
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
[0] = KEYMAP( /* Matrix Dvorak */
|
|
||||||
|
/* Dvorak
|
||||||
|
* ,-----------------------------------------------------------------------------------.
|
||||||
|
* | " | , | . | P | Y | / | = | F | G | C | R | L |
|
||||||
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
* | A | O | E | U | I | ESC | BSPC | D | H | T | N | S |
|
||||||
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
* | ; | Q | J | K | X | TAB | ENT | B | M | W | V | Z |
|
||||||
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
* | Sft | Ctl | Alt | Gui |Lower | Space |Raise | < | v | ^ | > |
|
||||||
|
* `-----------------------------------------------------------------------------------'
|
||||||
|
*/
|
||||||
|
[_DVRK] = KEYMAP(
|
||||||
QUOT, COMM, DOT, P, Y, SLSH, EQL, F, G, C, R, L,
|
QUOT, COMM, DOT, P, Y, SLSH, EQL, F, G, C, R, L,
|
||||||
A, O, E, U, I, ESC, BSPC, D, H, T, N, S,
|
A, O, E, U, I, ESC, BSPC, D, H, T, N, S,
|
||||||
SCLN, Q, J, K, X, TAB, ENT, B, M, W, V, Z,
|
SCLN, Q, J, K, X, TAB, ENT, B, M, W, V, Z,
|
||||||
LSFT, LCTL, LALT, LGUI, FN1, SPC, FN2, LEFT, DOWN, UP, RGHT),
|
LSFT, LCTL, LALT, LGUI, FN1, SPC, FN2, LEFT, DOWN, UP, RGHT),
|
||||||
|
|
||||||
[1] = KEYMAP( /* Matrix Qwerty */
|
/* Lower
|
||||||
Q, W, E, R, T, QUOT, EQL, Y, U, I, O, P,
|
* ,-----------------------------------------------------------------------------------.
|
||||||
A, S, D, F, G, ESC, BSPC, H, J, K, L, SCLN,
|
* | F1 | F2 | F3 | F4 | F5 | { | } | F6 | F7 | F8 | F9 | F10 |
|
||||||
Z, X, C, V, B, TAB, ENT, N, M, COMM, DOT, SLSH,
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
LSFT, LCTL, LALT, LGUI, FN1, SPC, FN2, LEFT, DOWN, UP, RGHT),
|
* | 1 | 2 | 3 | 4 | 5 | [ | ] | 6 | 7 | 8 | 9 | 0 |
|
||||||
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||||
|
* | ~ | | | ` | - | _ | INS | DEL | ( | ) | + | = | \ |
|
||||||
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
* | Sft | Ctl | Alt | Gui |Lower | Space |Raise | | PgDn | PgUp | End |
|
||||||
|
* `-----------------------------------------------------------------------------------'
|
||||||
|
*/
|
||||||
|
[_LOWER] = KEYMAP( /* fn1 lower */
|
||||||
|
F1, F2, F3, F4, F5, FN26, FN27, F6, F7, F8, F9, F10,
|
||||||
|
1, 2, 3, 4, 5, LBRC, RBRC, 6, 7, 8, 9, 0,
|
||||||
|
FN23, FN25, GRV,MINS, FN24, INS, DEL, FN19, FN20, FN22, EQL, BSLS,
|
||||||
|
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN4, HOME, PGDN, PGUP, END),
|
||||||
|
|
||||||
[2] = KEYMAP( /* fn1 lower */
|
/* Raise
|
||||||
F1, F2, F3, F4, F5, NO, NO, F6, F7, F8, F9, F10,
|
* ,-----------------------------------------------------------------------------------.
|
||||||
1, 2, 3, 4, 5, F18, DEL, 6, 7, 8, 9, 0,
|
* | F11 | F12 | F13 | F14 | F15 | - | _ | F16 | F17 | F18 | F19 | F20 |
|
||||||
FN3, FN4, FN28, GRV, MINS, TRNS, INS, BSLS, LBRC, RBRC, TRNS, TRNS,
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, HOME, PGDN, PGUP, END),
|
* | ! | @ | # | $ | % | | | ^ | & | * | ( | ) |
|
||||||
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
[3] = KEYMAP( /* fn2 raise */
|
* | | | | | | | | | | | | |
|
||||||
MRWD, MPLY, MFFD, NO, NO, FN21, FN22, EJCT, PWR, LSFT,PAUSE, RSFT,
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
FN11, FN12, FN13, FN14, FN15, F18, DEL, FN16, FN17, FN18, FN19, FN20,
|
* | CAPS | | | | | | | | | | |
|
||||||
FN3, FN4, FN28, FN23, FN24, TRNS, INS, FN25, FN26, FN27, MPRV, MNXT,
|
* `-----------------------------------------------------------------------------------'
|
||||||
TRNS, TRNS, TRNS, TRNS, FN1, TRNS, FN2, NO, VOLD, VOLU, MUTE),
|
*/
|
||||||
|
[_RAISE] = KEYMAP( /* fn2 raise */
|
||||||
|
F11, F12, F13, F14, F15,MINS, FN24, F16, F17, F18, F19, F20,
|
||||||
|
FN11, FN12, FN13, FN14, FN15, NO, NO, FN16, FN17, FN18, FN19, FN20,
|
||||||
|
PWR, EJCT, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO,
|
||||||
|
CAPS, TRNS, TRNS, TRNS, FN4, TRNS, FN2, NO, NO, NO, NO),
|
||||||
|
/* Adjust (Lower + Raise or SLower + SRaise)
|
||||||
|
* ,-----------------------------------------------------------------------------------.
|
||||||
|
* | | Reset| | | | | | | | | | |
|
||||||
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
|
* | PWR | EJCT | | | | | | CAPS | | | | |
|
||||||
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||||
|
* |DVORAK| | | | | | | | | | | |
|
||||||
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
* | | | | | | | | | | | |
|
||||||
|
* `-----------------------------------------------------------------------------------'
|
||||||
|
*/
|
||||||
|
[_ADJUST] = KEYMAP(
|
||||||
|
NO, RESET, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO,
|
||||||
|
PWR, EJCT, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO,
|
||||||
|
CAPS, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO,
|
||||||
|
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO),
|
||||||
};
|
};
|
||||||
|
|
||||||
const uint16_t PROGMEM fn_actions[] = {
|
const uint16_t PROGMEM fn_actions[] = {
|
||||||
[1] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay LOWER
|
[1] = ACTION_LAYER_MOMENTARY(_LOWER), // to Fn overlay LOWER
|
||||||
[2] = ACTION_LAYER_MOMENTARY(3), // to Fn overlay RAISE
|
[2] = ACTION_LAYER_MOMENTARY(_RAISE), // to Fn overlay RAISE
|
||||||
[3] = ACTION_DEFAULT_LAYER_SET(0),
|
[3] = ACTION_DEFAULT_LAYER_SET(_DVRK),
|
||||||
[4] = ACTION_DEFAULT_LAYER_SET(1),
|
[4] = ACTION_LAYER_MOMENTARY(_ADJUST), // RAISE + LOWER
|
||||||
|
[11] = ACTION_MODS_KEY(MOD_LSFT, KC_1), //!
|
||||||
[11] = ACTION_MODS_KEY(MOD_LSFT, KC_1),
|
[12] = ACTION_MODS_KEY(MOD_LSFT, KC_2), //@
|
||||||
[12] = ACTION_MODS_KEY(MOD_LSFT, KC_2),
|
[13] = ACTION_MODS_KEY(MOD_LSFT, KC_3), //#
|
||||||
[13] = ACTION_MODS_KEY(MOD_LSFT, KC_3),
|
[14] = ACTION_MODS_KEY(MOD_LSFT, KC_4), //$
|
||||||
[14] = ACTION_MODS_KEY(MOD_LSFT, KC_4),
|
[15] = ACTION_MODS_KEY(MOD_LSFT, KC_5), //%
|
||||||
[15] = ACTION_MODS_KEY(MOD_LSFT, KC_5),
|
[16] = ACTION_MODS_KEY(MOD_LSFT, KC_6), //^
|
||||||
[16] = ACTION_MODS_KEY(MOD_LSFT, KC_6),
|
[17] = ACTION_MODS_KEY(MOD_LSFT, KC_7), //&
|
||||||
[17] = ACTION_MODS_KEY(MOD_LSFT, KC_7),
|
[18] = ACTION_MODS_KEY(MOD_LSFT, KC_8), //*
|
||||||
[18] = ACTION_MODS_KEY(MOD_LSFT, KC_8),
|
[19] = ACTION_MODS_KEY(MOD_LSFT, KC_9), //(
|
||||||
[19] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
|
[20] = ACTION_MODS_KEY(MOD_LSFT, KC_0), //)
|
||||||
[20] = ACTION_MODS_KEY(MOD_LSFT, KC_0),
|
[21] = ACTION_MODS_KEY(MOD_LSFT, KC_SLSH), //?
|
||||||
[21] = ACTION_MODS_KEY(MOD_LSFT, KC_SLSH),
|
[22] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), //+
|
||||||
[22] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL),
|
[23] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), //~
|
||||||
[23] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV),
|
[24] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), //_
|
||||||
[24] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS),
|
[25] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), //|
|
||||||
[25] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS),
|
[26] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), //{
|
||||||
[26] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC),
|
[27] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), //}
|
||||||
[27] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC),
|
|
||||||
[28] = ACTION_MODS_KEY(MOD_LSFT | MOD_RSFT, KC_PAUSE),
|
[28] = ACTION_MODS_KEY(MOD_LSFT | MOD_RSFT, KC_PAUSE),
|
||||||
};
|
};
|
||||||
|
|
Loading…
Reference in New Issue