Tidy up quantum.c now some of tmk_core has been merged (#14083)
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c4a2dc9a2d
commit
c4dbf4bf01
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@ -960,6 +960,34 @@ void unregister_weak_mods(uint8_t mods) {
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}
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}
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}
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}
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static void do_code16(uint16_t code, void (*f)(uint8_t)) { f(extract_mod_bits(code)); }
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void register_code16(uint16_t code) {
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if (IS_MOD(code) || code == KC_NO) {
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do_code16(code, register_mods);
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} else {
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do_code16(code, register_weak_mods);
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}
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register_code(code);
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}
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void unregister_code16(uint16_t code) {
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unregister_code(code);
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if (IS_MOD(code) || code == KC_NO) {
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do_code16(code, unregister_mods);
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} else {
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do_code16(code, unregister_weak_mods);
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}
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}
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void tap_code16(uint16_t code) {
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register_code16(code);
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#if TAP_CODE_DELAY > 0
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wait_ms(TAP_CODE_DELAY);
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#endif
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unregister_code16(code);
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}
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/** \brief Utilities for actions. (FIXME: Needs better description)
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/** \brief Utilities for actions. (FIXME: Needs better description)
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*
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*
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* FIXME: Needs documentation.
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* FIXME: Needs documentation.
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@ -109,6 +109,9 @@ void register_mods(uint8_t mods);
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void unregister_mods(uint8_t mods);
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void unregister_mods(uint8_t mods);
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void register_weak_mods(uint8_t mods);
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void register_weak_mods(uint8_t mods);
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void unregister_weak_mods(uint8_t mods);
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void unregister_weak_mods(uint8_t mods);
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void register_code16(uint16_t code);
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void unregister_code16(uint16_t code);
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void tap_code16(uint16_t code);
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// void set_mods(uint8_t mods);
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// void set_mods(uint8_t mods);
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void clear_keyboard(void);
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void clear_keyboard(void);
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void clear_keyboard_but_mods(void);
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void clear_keyboard_but_mods(void);
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@ -118,6 +121,8 @@ bool is_tap_key(keypos_t key);
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bool is_tap_record(keyrecord_t *record);
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bool is_tap_record(keyrecord_t *record);
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bool is_tap_action(action_t action);
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bool is_tap_action(action_t action);
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uint8_t extract_mod_bits(uint16_t code);
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#ifndef NO_ACTION_TAPPING
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#ifndef NO_ACTION_TAPPING
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void process_record_tap_hint(keyrecord_t *record);
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void process_record_tap_hint(keyrecord_t *record);
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#endif
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#endif
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@ -5,6 +5,7 @@
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#include "action_tapping.h"
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#include "action_tapping.h"
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#include "keycode.h"
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#include "keycode.h"
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#include "timer.h"
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#include "timer.h"
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#include "keymap.h"
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#ifdef DEBUG_ACTION
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#ifdef DEBUG_ACTION
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# include "debug.h"
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# include "debug.h"
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@ -58,6 +59,40 @@ static void waiting_buffer_scan_tap(void);
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static void debug_tapping_key(void);
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static void debug_tapping_key(void);
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static void debug_waiting_buffer(void);
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static void debug_waiting_buffer(void);
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/* Convert record into usable keycode via the contained event. */
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uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache) {
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#ifdef COMBO_ENABLE
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if (record->keycode) { return record->keycode; }
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#endif
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return get_event_keycode(record->event, update_layer_cache);
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}
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/* Convert event into usable keycode. Checks the layer cache to ensure that it
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* retains the correct keycode after a layer change, if the key is still pressed.
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* "update_layer_cache" is to ensure that it only updates the layer cache when
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* appropriate, otherwise, it will update it and cause layer tap (and other keys)
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* from triggering properly.
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*/
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uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache) {
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const keypos_t key = event.key;
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#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
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/* TODO: Use store_or_get_action() or a similar function. */
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if (!disable_action_cache) {
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uint8_t layer;
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if (event.pressed && update_layer_cache) {
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layer = layer_switch_get_layer(key);
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update_source_layers_cache(key, layer);
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} else {
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layer = read_source_layers_cache(key);
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}
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return keymap_key_to_keycode(layer, key);
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}
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#endif
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return keymap_key_to_keycode(layer_switch_get_layer(key), key);
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}
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/** \brief Action Tapping Process
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/** \brief Action Tapping Process
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*
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*
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* FIXME: Needs doc
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* FIXME: Needs doc
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@ -36,6 +36,31 @@ extern keymap_config_t keymap_config;
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#include <inttypes.h>
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#include <inttypes.h>
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uint8_t extract_mod_bits(uint16_t code) {
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switch (code) {
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case QK_MODS ... QK_MODS_MAX:
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break;
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default:
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return 0;
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}
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uint8_t mods_to_send = 0;
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if (code & QK_RMODS_MIN) { // Right mod flag is set
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if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RCTL);
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if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RSFT);
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if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RALT);
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if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RGUI);
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} else {
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if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LCTL);
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if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LSFT);
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if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LALT);
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if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LGUI);
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}
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return mods_to_send;
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}
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/* converts key to action */
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/* converts key to action */
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action_t action_for_key(uint8_t layer, keypos_t key) {
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action_t action_for_key(uint8_t layer, keypos_t key) {
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// 16bit keycodes - important
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// 16bit keycodes - important
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@ -51,63 +51,6 @@ float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
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# endif
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# endif
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#endif
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#endif
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#ifdef AUTO_SHIFT_ENABLE
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# include "process_auto_shift.h"
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#endif
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uint8_t extract_mod_bits(uint16_t code) {
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switch (code) {
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case QK_MODS ... QK_MODS_MAX:
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break;
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default:
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return 0;
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}
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uint8_t mods_to_send = 0;
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if (code & QK_RMODS_MIN) { // Right mod flag is set
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if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RCTL);
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if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RSFT);
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if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RALT);
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if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RGUI);
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} else {
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if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LCTL);
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if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LSFT);
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if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LALT);
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if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LGUI);
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}
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return mods_to_send;
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}
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static void do_code16(uint16_t code, void (*f)(uint8_t)) { f(extract_mod_bits(code)); }
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void register_code16(uint16_t code) {
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if (IS_MOD(code) || code == KC_NO) {
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do_code16(code, register_mods);
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} else {
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do_code16(code, register_weak_mods);
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}
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register_code(code);
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}
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void unregister_code16(uint16_t code) {
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unregister_code(code);
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if (IS_MOD(code) || code == KC_NO) {
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do_code16(code, unregister_mods);
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} else {
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do_code16(code, unregister_weak_mods);
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}
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}
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void tap_code16(uint16_t code) {
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register_code16(code);
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#if TAP_CODE_DELAY > 0
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wait_ms(TAP_CODE_DELAY);
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#endif
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unregister_code16(code);
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}
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__attribute__((weak)) bool process_action_kb(keyrecord_t *record) { return true; }
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__attribute__((weak)) bool process_action_kb(keyrecord_t *record) { return true; }
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__attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) { return process_record_user(keycode, record); }
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__attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) { return process_record_user(keycode, record); }
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@ -142,39 +85,6 @@ void reset_keyboard(void) {
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bootloader_jump();
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bootloader_jump();
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}
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}
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/* Convert record into usable keycode via the contained event. */
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uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache) {
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#ifdef COMBO_ENABLE
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if (record->keycode) { return record->keycode; }
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#endif
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return get_event_keycode(record->event, update_layer_cache);
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}
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/* Convert event into usable keycode. Checks the layer cache to ensure that it
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* retains the correct keycode after a layer change, if the key is still pressed.
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* "update_layer_cache" is to ensure that it only updates the layer cache when
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* appropriate, otherwise, it will update it and cause layer tap (and other keys)
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* from triggering properly.
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*/
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uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache) {
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#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
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/* TODO: Use store_or_get_action() or a similar function. */
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if (!disable_action_cache) {
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uint8_t layer;
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if (event.pressed && update_layer_cache) {
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layer = layer_switch_get_layer(event.key);
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update_source_layers_cache(event.key, layer);
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} else {
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layer = read_source_layers_cache(event.key);
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}
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return keymap_key_to_keycode(layer, event.key);
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} else
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#endif
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return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
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}
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/* Get keycode, and then process pre tapping functionality */
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/* Get keycode, and then process pre tapping functionality */
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bool pre_process_record_quantum(keyrecord_t *record) {
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bool pre_process_record_quantum(keyrecord_t *record) {
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if (!(
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if (!(
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@ -212,23 +212,17 @@ void set_single_persistent_default_layer(uint8_t default_layer);
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#define IS_LAYER_ON_STATE(state, layer) layer_state_cmp(state, layer)
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#define IS_LAYER_ON_STATE(state, layer) layer_state_cmp(state, layer)
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#define IS_LAYER_OFF_STATE(state, layer) !layer_state_cmp(state, layer)
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#define IS_LAYER_OFF_STATE(state, layer) !layer_state_cmp(state, layer)
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uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache);
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bool process_action_kb(keyrecord_t *record);
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uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache);
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bool process_record_kb(uint16_t keycode, keyrecord_t *record);
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bool process_action_kb(keyrecord_t *record);
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bool process_record_user(uint16_t keycode, keyrecord_t *record);
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bool process_record_kb(uint16_t keycode, keyrecord_t *record);
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void post_process_record_kb(uint16_t keycode, keyrecord_t *record);
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bool process_record_user(uint16_t keycode, keyrecord_t *record);
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void post_process_record_user(uint16_t keycode, keyrecord_t *record);
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void post_process_record_kb(uint16_t keycode, keyrecord_t *record);
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void post_process_record_user(uint16_t keycode, keyrecord_t *record);
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void reset_keyboard(void);
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void reset_keyboard(void);
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void startup_user(void);
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void startup_user(void);
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void shutdown_user(void);
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void shutdown_user(void);
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void register_code16(uint16_t code);
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void unregister_code16(uint16_t code);
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void tap_code16(uint16_t code);
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void led_set_user(uint8_t usb_led);
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void led_set_user(uint8_t usb_led);
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void led_set_kb(uint8_t usb_led);
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void led_set_kb(uint8_t usb_led);
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bool led_update_user(led_t led_state);
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bool led_update_user(led_t led_state);
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