Updates for keymap: ut472/stefanopace (#13370)
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2b8ad391ae
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c1813717a7
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@ -18,3 +18,4 @@
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#define TAPPING_TOGGLE 3
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#define TAPPING_TOGGLE 3
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#define TAPPING_TERM 175
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#define TAPPING_TERM 175
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#define PERMISSIVE_HOLD
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@ -58,7 +58,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* Holding F or J activates Symbols layer
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* Holding F or J activates Symbols layer
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* Holding / acts as Shift
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* Holding / acts as Shift
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* Double tap on ' acts as "
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* Double tap on ' acts as "
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* Doulbe tap on Menu activates CapsLock
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* Double tap on Menu activates CapsLock
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*
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*
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* Nav and Num layers are togglable with triple tapping on relative keys while holding them will activate layers momentarily.
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* Nav and Num layers are togglable with triple tapping on relative keys while holding them will activate layers momentarily.
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*
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*
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@ -177,9 +177,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* `----------------------------------------------------------------------------'
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* `----------------------------------------------------------------------------'
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*/
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*/
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[_FN] = LAYOUT(
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[_FN] = LAYOUT(
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F10, XXXXXXX,
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_______, RGB_TOG, RGB_RMOD, RGB_MOD, RGB_HUD, RGB_HUI, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F10, XXXXXXX,
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KC_PSCR, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F4, KC_F5, KC_F6, KC_F11, XXXXXXX,
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KC_PSCR, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, RGB_SPD, RGB_SPI, KC_F4, KC_F5, KC_F6, KC_F11, XXXXXXX,
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KC_SLCK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX,
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KC_SLCK, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX,
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KC_INS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
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KC_INS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
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),
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),
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};
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};
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@ -4,4 +4,4 @@ MOUSEKEY_ENABLE = no
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EXTRAKEY_ENABLE = no
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EXTRAKEY_ENABLE = no
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BACKLIGHT_ENABLE = no
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BACKLIGHT_ENABLE = no
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RGBLIGHT_ENABLE = no
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RGBLIGHT_ENABLE = yes
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