files
parent
0e189b6bdd
commit
b90ee43f57
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@ -0,0 +1,6 @@
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define reset
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SIGNAL SIGHUP
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end
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file planck_lufa.elf
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target remote localhost:4242
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break main
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@ -0,0 +1,54 @@
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#include "extended_keymap_common.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = { /* Native */
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{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, FUNC(2)},
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{KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
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{KC_TAB, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT},
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{KC_DEL, KC_LCTL, KC_NO, KC_LSFT, KC_LALT, KC_SPC, KC_NO, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
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},
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[1] = { /* QWERTY->PHOTOSHOP */
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{KC_DELETE, KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, FUNC(1)},
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{KC_O, KC_G, KC_S, KC_U, KC_T, FUNC(27), KC_F21, KC_F10, KC_F11, KC_F7, KC_F8, KC_F9},
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{KC_TAB, FUNC(4), FUNC(5), FUNC(6), KC_F1, FUNC(7), KC_F18, KC_F19, KC_F23, KC_F20, KC_F22, FUNC(9)},
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{KC_COMM, KC_DOT, KC_R, FUNC(11), FUNC(3), KC_SPC, FUNC(12), KC_F2, FUNC(8), KC_F3, KC_F14}
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},
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[2] = { /* 2: FUNC(3 PHOTOSHOP */
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{KC_ESC, FUNC(25), FUNC(26), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO},
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{KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, FUNC(19), FUNC(20), FUNC(21)},
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{KC_C, KC_NO, FUNC(22), FUNC(5), KC_NO, FUNC(23), KC_NO, KC_NO, KC_NO, KC_NO, FUNC(13), KC_NO},
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{FUNC(14), FUNC(15), FUNC(16), FUNC(17), FUNC(3), KC_SPC, FUNC(18), KC_NO, KC_NO, KC_F24, KC_NO}
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}
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};
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const uint16_t PROGMEM fn_actions[] = {
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[1] = ACTION_DEFAULT_LAYER_SET(0), // set Qwerty layout
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[2] = ACTION_DEFAULT_LAYER_SET(1), // set Photoshop presets
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[3] = ACTION_LAYER_MOMENTARY(2), // Photoshop function layer
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[4] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_F9), // photo folder AHK
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[5] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_I), // select inverse
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[6] = ACTION_MODS_KEY(MOD_LSFT, KC_M), // marquee select
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[7] = ACTION_MODS_KEY(MOD_LALT, KC_BSPC), // fill
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[8] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_X), // warp
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[9] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT | MOD_LSFT, KC_F12), // merge all new layer
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[10] = ACTION_MODS_KEY(MOD_LCTL, KC_MINS), // zoom out
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[11] = ACTION_MODS_KEY(MOD_LCTL, KC_H), // RBG sliders
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[12] = ACTION_MODS_KEY(MOD_LCTL, KC_S), // save
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[13] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_F5), // layer mask from transparancy
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[14] = ACTION_MODS_KEY(MOD_LCTL, KC_F2), // stroke
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[15] = ACTION_MODS_KEY(MOD_LCTL | MOD_LSFT, KC_F2), // stroke layer
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[16] = ACTION_MODS_KEY(MOD_LCTL, KC_0), // zoom 0
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[17] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_H), // HSV sliders
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[18] = ACTION_MODS_KEY(MOD_LCTL | MOD_LSFT, KC_S), // save as
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[19] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_F7), // gaussian blur
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[20] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_F8), // motion blur
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[21] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_X), // liquify filter
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[22] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // prev layer blending
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[23] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_BSPC), // KC_NOrmal layer blending
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[24] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), // next layer blending
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[25] = ACTION_MODS_KEY(MOD_LCTL, KC_Z), // step back
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[26] = ACTION_MODS_KEY(MOD_LCTL, KC_Y), // step forward
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[27] = ACTION_MODS_KEY(MOD_LCTL, KC_R), // rasterize
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};
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@ -0,0 +1,222 @@
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/*
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Copyright 2012 Jun Wako
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Generated by planckkeyboard.com (2014 Jack Humbert)
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* scan matrix
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*/
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#include <stdint.h>
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#include <stdbool.h>
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#include <avr/io.h>
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#include <util/delay.h>
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#include "print.h"
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#include "debug.h"
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#include "util.h"
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#include "matrix.h"
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#include "backlight.h" // TODO fix this dependency
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#ifndef DEBOUNCE
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# define DEBOUNCE 10
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#endif
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static uint8_t debouncing = DEBOUNCE;
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/* matrix state(1:on, 0:off) */
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static matrix_row_t matrix[MATRIX_ROWS];
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static matrix_row_t matrix_debouncing[MATRIX_ROWS];
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static matrix_row_t read_cols(void);
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static void init_cols(void);
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static void unselect_rows(void);
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static void select_row(uint8_t row);
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inline
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uint8_t matrix_rows(void)
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{
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return MATRIX_ROWS;
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}
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inline
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uint8_t matrix_cols(void)
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{
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return MATRIX_COLS;
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}
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void matrix_init(void)
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{
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// To use PORTF disable JTAG with writing JTD bit twice within four cycles.
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MCUCR |= (1<<JTD);
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MCUCR |= (1<<JTD);
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backlight_init_ports();
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// Turn status LED on
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DDRE |= (1<<6);
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PORTE |= (1<<6);
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// initialize row and col
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unselect_rows();
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init_cols();
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// initialize matrix state: all keys off
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for (uint8_t i=0; i < MATRIX_ROWS; i++) {
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matrix[i] = 0;
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matrix_debouncing[i] = 0;
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}
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}
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uint8_t matrix_scan(void)
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{
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for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
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select_row(i);
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_delay_us(30); // without this wait read unstable value.
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matrix_row_t cols = read_cols();
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if (matrix_debouncing[i] != cols) {
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matrix_debouncing[i] = cols;
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if (debouncing) {
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debug("bounce!: "); debug_hex(debouncing); debug("\n");
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}
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debouncing = DEBOUNCE;
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}
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unselect_rows();
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}
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if (debouncing) {
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if (--debouncing) {
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_delay_ms(1);
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} else {
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for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
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matrix[i] = matrix_debouncing[i];
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}
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}
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}
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return 1;
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}
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bool matrix_is_modified(void)
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{
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if (debouncing) return false;
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return true;
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}
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inline
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bool matrix_is_on(uint8_t row, uint8_t col)
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{
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return (matrix[row] & ((matrix_row_t)1<col));
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}
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inline
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matrix_row_t matrix_get_row(uint8_t row)
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{
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return matrix[row];
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}
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void matrix_print(void)
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{
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print("\nr/c 0123456789ABCDEF\n");
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for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
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phex(row); print(": ");
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pbin_reverse16(matrix_get_row(row));
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print("\n");
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}
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}
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uint8_t matrix_key_count(void)
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{
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uint8_t count = 0;
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for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
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count += bitpop16(matrix[i]);
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}
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return count;
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}
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//
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// Planck PCB Rev 1 Pin Assignments
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//
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// Column: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11
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// Pin: F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7
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//
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static void init_cols(void)
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{
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DDRB &= ~(1<<4 | 1<<0);
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PORTB |= (1<<4 | 1<<0);
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DDRC &= ~(1<<7);
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PORTC |= (1<<7);
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DDRD &= ~(1<<7 | 1<<6 | 1<<4);
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PORTD |= (1<<7 | 1<<6 | 1<<4);
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DDRF &= ~(1<<0 | 1<<1 | 1<<4 | 1<<5 | 1<<6 | 1<<7);
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PORTF |= (1<<0 | 1<<1 | 1<<4 | 1<<5 | 1<<6 | 1<<7);
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}
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static matrix_row_t read_cols(void)
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{
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return (PINF&(1<<1) ? 0 : (1<<0)) |
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(PINF&(1<<0) ? 0 : (1<<1)) |
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(PINB&(1<<0) ? 0 : (1<<2)) |
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(PINC&(1<<7) ? 0 : (1<<3)) |
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(PINF&(1<<4) ? 0 : (1<<4)) |
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(PINF&(1<<5) ? 0 : (1<<5)) |
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(PINF&(1<<6) ? 0 : (1<<6)) |
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(PINF&(1<<7) ? 0 : (1<<7)) |
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(PIND&(1<<4) ? 0 : (1<<8)) |
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(PIND&(1<<6) ? 0 : (1<<9)) |
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(PINB&(1<<4) ? 0 : (1<<10)) |
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(PIND&(1<<7) ? 0 : (1<<11));
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}
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static void unselect_rows(void)
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{
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DDRB &= ~(1<<5 | 1<<6);
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PORTB |= (1<<5 | 1<<6);
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DDRD &= ~(1<<0 | 1<<5);
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PORTD |= (1<<0 | 1<<5);
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}
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//
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// Planck PCB Rev 1 Pin Assignments
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//
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// Row: 0, 1, 2, 3
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// Pin: D0, D5, B5, B6
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//
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static void select_row(uint8_t row)
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{
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switch (row) {
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case 0:
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DDRD |= (1<<0);
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PORTD &= ~(1<<0);
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break;
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case 1:
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DDRD |= (1<<5);
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PORTD &= ~(1<<5);
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break;
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case 2:
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DDRB |= (1<<5);
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PORTB &= ~(1<<5);
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break;
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case 3:
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DDRB |= (1<<6);
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PORTB &= ~(1<<6);
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break;
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}
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}
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Loading…
Reference in New Issue