Adds support for Planck Rev 6 (#2666)
* initial files for rev 6 with encoder * music map init, dip scan added * adds ws2812 driver for arm * flesh out dip and encoder support * adds default encoder res * adds default encoder res * start muse implementation * muse working with encoder as control * flip direction * try mouse wheel again * dont break other revs * dont break other revs * conditional autio * pwm ws driver (not working) * update build includes for chibios * update ws2812 driver/config * last commit for glasser code * working example * remove rgb for now * finish up rev6 * working encoder keycodes * add warnings to planck keymaps about the LAYOUTmaster
parent
96cb9f4661
commit
ade22f8e2c
10
common.mk
10
common.mk
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@ -3,16 +3,16 @@ include message.mk
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# Directory common source files exist
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TOP_DIR = .
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TMK_DIR = tmk_core
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TMK_PATH = $(TOP_DIR)/$(TMK_DIR)
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LIB_PATH = $(TOP_DIR)/lib
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TMK_PATH = $(TMK_DIR)
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LIB_PATH = lib
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QUANTUM_DIR = quantum
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QUANTUM_PATH = $(TOP_DIR)/$(QUANTUM_DIR)
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QUANTUM_PATH = $(QUANTUM_DIR)
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DRIVER_DIR = drivers
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DRIVER_PATH = $(TOP_DIR)/$(DRIVER_DIR)
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DRIVER_PATH = $(DRIVER_DIR)
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BUILD_DIR := $(TOP_DIR)/.build
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BUILD_DIR := .build
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COMMON_VPATH := $(TOP_DIR)
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COMMON_VPATH += $(TMK_PATH)
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@ -1,4 +1,5 @@
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#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
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#include "planck.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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@ -1,3 +1,4 @@
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#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
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#include "planck.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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@ -1,4 +1,5 @@
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#include "keymap.h"
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#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
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#include "planck.h"
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#include "backlight.h"
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@ -67,6 +67,7 @@
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#include "config.h"
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#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
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#include "planck.h"
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#include "action_layer.h"
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#ifdef STENO_ENABLE
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@ -14,6 +14,7 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
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#include "planck.h"
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#include "action_layer.h"
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@ -4,6 +4,7 @@
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* Designed for aeronautical data entry on the OLKB Planck.
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*/
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#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
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#include "planck.h"
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#include "action_layer.h"
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@ -1,3 +1,4 @@
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#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
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#include "planck.h"
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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@ -6,6 +6,7 @@
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* Check qmk_firmware/users/bbaserdem for the main part of the code
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*/
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#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
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#include "planck.h"
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#include "bbaserdem.h"
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@ -1,4 +1,5 @@
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#include "planck.h"
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#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
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#include "planck.h"
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#ifdef BACKLIGHT_ENABLE
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#include "backlight.h"
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#endif
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@ -1,3 +1,4 @@
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#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
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#include "planck.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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@ -1,3 +1,4 @@
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#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
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#include "planck.h"
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#include "action_layer.h"
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@ -1,3 +1,4 @@
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#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
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#include "planck.h"
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#ifdef BACKLIGHT_ENABLE
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#include "backlight.h"
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@ -1,4 +1,5 @@
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#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
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#include "planck.h"
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#include "action_layer.h"
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#ifdef AUDIO_ENABLE
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@ -1,5 +1,6 @@
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// Layout picture at http://www.keyboard-layout-editor.com/#/gists/125febfad6960add078e6f14256539b6
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#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
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#include "planck.h"
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#include "action_layer.h"
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#ifdef AUDIO_ENABLE
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@ -14,6 +14,7 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
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#include "planck.h"
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#include "action_layer.h"
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@ -14,6 +14,7 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
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#include "planck.h"
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#include "action_layer.h"
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@ -1,3 +1,4 @@
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#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
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#include "planck.h"
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#include "action_layer.h"
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@ -1,3 +1,4 @@
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#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
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#include "planck.h"
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//alias for clarity in layering
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@ -1,4 +1,5 @@
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#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
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#include "planck.h"
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#include "action_layer.h"
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#ifdef AUDIO_ENABLE
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@ -1,3 +1,4 @@
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#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
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#include "planck.h"
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#include "action_layer.h"
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#ifdef AUDIO_ENABLE
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@ -14,6 +14,7 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
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#include "planck.h"
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#include "action_layer.h"
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#include "keymap_steno.h"
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@ -37,4 +37,7 @@
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 2
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// Most tactile encoders have detents every 4 stages
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#define ENCODER_RESOLUTION 4
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#endif
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@ -16,6 +16,7 @@
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#include "planck.h"
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#include "action_layer.h"
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#include "muse.h"
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extern keymap_config_t keymap_config;
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@ -54,12 +55,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_QWERTY] = {
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{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
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{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
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{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
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{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
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},
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[_QWERTY] = LAYOUT_planck_grid(
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
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BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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/* Colemak
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* ,-----------------------------------------------------------------------------------.
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* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_COLEMAK] = {
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{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
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{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
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{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
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{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
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},
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[_COLEMAK] = LAYOUT_planck_grid(
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
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KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
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BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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/* Dvorak
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* ,-----------------------------------------------------------------------------------.
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* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_DVORAK] = {
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{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
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{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
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{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
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{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
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},
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[_DVORAK] = LAYOUT_planck_grid(
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
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KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT ,
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BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* | | | | | | | | Next | Vol- | Vol+ | Play |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = {
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{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
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{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
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{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
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},
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[_LOWER] = LAYOUT_planck_grid(
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
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),
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* | | | | | | | | Next | Vol- | Vol+ | Play |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = {
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{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
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{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
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{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
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},
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[_RAISE] = LAYOUT_planck_grid(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
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),
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/* Plover layer (http://opensteno.org)
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* ,-----------------------------------------------------------------------------------.
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* `-----------------------------------------------------------------------------------'
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*/
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[_PLOVER] = {
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{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
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{XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
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{XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
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{EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
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},
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[_PLOVER] = LAYOUT_planck_grid(
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KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 ,
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XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
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XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX
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),
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------------------------------------------------.
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_ADJUST] = {
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{_______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL },
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{_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
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{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, TERM_ON, TERM_OFF, _______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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}
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[_ADJUST] = LAYOUT_planck_grid(
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_______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL ,
|
||||
_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______,
|
||||
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, TERM_ON, TERM_OFF, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
)
|
||||
|
||||
|
||||
};
|
||||
|
@ -252,6 +253,81 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|||
return true;
|
||||
}
|
||||
|
||||
bool muse_mode = false;
|
||||
uint8_t last_muse_note = 0;
|
||||
uint16_t muse_counter = 0;
|
||||
uint8_t muse_offset = 70;
|
||||
uint16_t muse_tempo = 50;
|
||||
|
||||
void encoder_update(bool clockwise) {
|
||||
if (muse_mode) {
|
||||
if (IS_LAYER_ON(_RAISE)) {
|
||||
if (clockwise) {
|
||||
muse_offset++;
|
||||
} else {
|
||||
muse_offset--;
|
||||
}
|
||||
} else {
|
||||
if (clockwise) {
|
||||
muse_tempo+=1;
|
||||
} else {
|
||||
muse_tempo-=1;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (clockwise) {
|
||||
register_code(KC_PGDN);
|
||||
unregister_code(KC_PGDN);
|
||||
} else {
|
||||
register_code(KC_PGUP);
|
||||
unregister_code(KC_PGUP);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void dip_update(uint8_t index, bool active) {
|
||||
switch (index) {
|
||||
case 0:
|
||||
if (active) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(plover_song);
|
||||
#endif
|
||||
layer_on(_ADJUST);
|
||||
} else {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(plover_gb_song);
|
||||
#endif
|
||||
layer_off(_ADJUST);
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
if (active) {
|
||||
muse_mode = true;
|
||||
} else {
|
||||
muse_mode = false;
|
||||
#ifdef AUDIO_ENABLE
|
||||
stop_all_notes();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
if (muse_mode) {
|
||||
if (muse_counter == 0) {
|
||||
uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
|
||||
if (muse_note != last_muse_note) {
|
||||
stop_note(compute_freq_for_midi_note(last_muse_note));
|
||||
play_note(compute_freq_for_midi_note(muse_note), 0xF);
|
||||
last_muse_note = muse_note;
|
||||
}
|
||||
}
|
||||
muse_counter = (muse_counter + 1) % muse_tempo;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
bool music_mask_user(uint16_t keycode) {
|
||||
switch (keycode) {
|
||||
case RAISE:
|
||||
|
|
|
@ -0,0 +1 @@
|
|||
SRC += muse.c
|
|
@ -1,6 +1,7 @@
|
|||
// Can't Remember Sh*t Keymap for Planck
|
||||
// http://www.keyboard-layout-editor.com/#/gists/c6c0ac051b2b118a34ef84ebadab54c7
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
// Layout picture at http://www.keyboard-layout-editor.com/#/gists/125febfad6960add078e6f14256539b6
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "backlight.h"
|
||||
#include "config.h"
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
// this is the style you want to emulate.
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#include "keymap_steno.h"
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#include "action_code.h"
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
|
||||
/* modified by Gun Pinyo */
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
|
|
@ -67,6 +67,7 @@
|
|||
|
||||
|
||||
#include "config.h"
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef STENO_ENABLE
|
||||
|
|
|
@ -67,6 +67,7 @@
|
|||
|
||||
|
||||
#include "config.h"
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef STENO_ENABLE
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
// this is the style you want to emulate.
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
// #include "dynamic_macro.h"
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
// Configuration options
|
||||
#define PREVENT_STUCK_MODIFIERS
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
extern keymap_config_t keymap_config;
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
#include "backlight.h"
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
*/
|
||||
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
|
||||
#define _______ KC_TRNS
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
|
||||
enum planck_layers {
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
#include "backlight.h"
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
// This is MJT's bastardization of the planck and minivan defaults
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
// This is MJT's bastardization of the planck and minivan defaults
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
// this fork for updates as I probably won't bother jack with my pull requests frequently.
|
||||
//
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
|
||||
#define _QWERTY 0
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
// this is the style you want to emulate.
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#include "planck.h"
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
#include "backlight.h"
|
||||
#endif
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "backlight.h"
|
||||
|
||||
|
|
|
@ -4,6 +4,7 @@ A layout based on the
|
|||
*/
|
||||
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "nqn-keys-on-quertz-de-latin1.h"
|
||||
#include "nqn-basic-layout.h"
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
//Keymap I created to suit my working style
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
* Palleiko Layout
|
||||
*/
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
// This keymap assumes that the keyboard is recognized as JIS keyboard from the OS.
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "version.h"
|
||||
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#include "backlight.h"
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
|
|
@ -67,6 +67,7 @@
|
|||
|
||||
|
||||
#include "config.h"
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef STENO_ENABLE
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
// This is Sean Hunter's keymap file, customized from the canonical layout file for the Quantum project.
|
||||
// If you want to add another keyboard, that is the style you want to emulate.
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
// It doesn't have Plover or Dvorak layers because he doesn't use that.
|
||||
// It Also doesn't allow for swapping alt with CMD because that only happens in error.
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#include "keymap_steno.h"
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
//
|
||||
//Dropped the Dvorak layer and added two my layer buttons. Both Raise and lower can be accessed from either side now.
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
#include "backlight.h"
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
// this is the style you want to emulate.
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
//Author: tong92 <tong92power@gmail.com>
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
#include "backlight.h"
|
||||
|
|
|
@ -21,6 +21,7 @@
|
|||
*/
|
||||
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
# include "backlight.h"
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
//
|
||||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
#include "backlight.h"
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
#include "backlight.h"
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
// Zach Nielsen Custom Planck Keyboard layout
|
||||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#define PLANCK_YES // This is the Planck
|
||||
#include "zach_common_functions.c"
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
|
|
@ -13,8 +13,17 @@ const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
|
|||
__attribute__ ((weak))
|
||||
void matrix_init_kb(void) {
|
||||
// Turn status LED on
|
||||
#ifdef __AVR__
|
||||
DDRE |= (1<<6);
|
||||
PORTE |= (1<<6);
|
||||
#endif
|
||||
|
||||
matrix_init_user();
|
||||
}
|
||||
|
||||
const uint8_t music_map[MATRIX_ROWS][MATRIX_COLS] = LAYOUT_planck_grid(
|
||||
36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
|
||||
24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35,
|
||||
12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
|
||||
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11
|
||||
);
|
|
@ -3,6 +3,7 @@
|
|||
|
||||
#include "quantum.h"
|
||||
|
||||
#ifdef __AVR__
|
||||
#define LAYOUT_planck_mit( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
|
||||
|
@ -47,4 +48,97 @@
|
|||
#define LAYOUT_ortho_4x12 LAYOUT_planck_grid
|
||||
#define KC_LAYOUT_ortho_4x12 KC_KEYMAP
|
||||
|
||||
#else
|
||||
|
||||
#define LAYOUT_planck_1x2uC( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
|
||||
k30, k31, k32, k33, k34, k35, k37, k38, k39, k3a, k3b \
|
||||
) \
|
||||
{ \
|
||||
{ k00, k01, k02, k03, k04, k05 }, \
|
||||
{ k10, k11, k12, k13, k14, k15 }, \
|
||||
{ k20, k21, k22, k23, k24, k25 }, \
|
||||
{ k30, k31, k32, k39, k3a, k3b }, \
|
||||
{ k06, k07, k08, k09, k0a, k0b }, \
|
||||
{ k16, k17, k18, k19, k1a, k1b }, \
|
||||
{ k26, k27, k28, k29, k2a, k2b }, \
|
||||
{ k36, k37, k38, k33, k34, k35 } \
|
||||
}
|
||||
|
||||
#define LAYOUT_planck_1x2uR( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
|
||||
k30, k31, k32, k33, k34, k35, k37, k38, k39, k3a, k3b \
|
||||
) \
|
||||
{ \
|
||||
{ k00, k01, k02, k03, k04, k05 }, \
|
||||
{ k10, k11, k12, k13, k14, k15 }, \
|
||||
{ k20, k21, k22, k23, k24, k25 }, \
|
||||
{ k30, k31, k32, k39, k3a, k3b }, \
|
||||
{ k06, k07, k08, k09, k0a, k0b }, \
|
||||
{ k16, k17, k18, k19, k1a, k1b }, \
|
||||
{ k26, k27, k28, k29, k2a, k2b }, \
|
||||
{ k36, k37, k38, k33, k34, k35 } \
|
||||
}
|
||||
|
||||
#define LAYOUT_planck_1x2uL( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
|
||||
k30, k31, k32, k33, k34, k36, k37, k38, k39, k3a, k3b \
|
||||
) \
|
||||
{ \
|
||||
{ k00, k01, k02, k03, k04, k05 }, \
|
||||
{ k10, k11, k12, k13, k14, k15 }, \
|
||||
{ k20, k21, k22, k23, k24, k25 }, \
|
||||
{ k30, k31, k32, k39, k3a, k3b }, \
|
||||
{ k06, k07, k08, k09, k0a, k0b }, \
|
||||
{ k16, k17, k18, k19, k1a, k1b }, \
|
||||
{ k26, k27, k28, k29, k2a, k2b }, \
|
||||
{ k36, k37, k38, k33, k34, k35 } \
|
||||
}
|
||||
|
||||
#define LAYOUT_planck_2x2u( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
|
||||
k30, k31, k32, k33, k34, k36, k38, k39, k3a, k3b \
|
||||
) \
|
||||
{ \
|
||||
{ k00, k01, k02, k03, k04, k05 }, \
|
||||
{ k10, k11, k12, k13, k14, k15 }, \
|
||||
{ k20, k21, k22, k23, k24, k25 }, \
|
||||
{ k30, k31, k32, k39, k3a, k3b }, \
|
||||
{ k06, k07, k08, k09, k0a, k0b }, \
|
||||
{ k16, k17, k18, k19, k1a, k1b }, \
|
||||
{ k26, k27, k28, k29, k2a, k2b }, \
|
||||
{ k36, k37, k38, k33, k34, k35 } \
|
||||
}
|
||||
|
||||
#define LAYOUT_planck_grid( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
|
||||
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b \
|
||||
) \
|
||||
{ \
|
||||
{ k00, k01, k02, k03, k04, k05 }, \
|
||||
{ k10, k11, k12, k13, k14, k15 }, \
|
||||
{ k20, k21, k22, k23, k24, k25 }, \
|
||||
{ k30, k31, k32, k39, k3a, k3b }, \
|
||||
{ k06, k07, k08, k09, k0a, k0b }, \
|
||||
{ k16, k17, k18, k19, k1a, k1b }, \
|
||||
{ k26, k27, k28, k29, k2a, k2b }, \
|
||||
{ k36, k37, k38, k33, k34, k35 } \
|
||||
}
|
||||
|
||||
#define KEYMAP LAYOUT_planck_grid
|
||||
#define LAYOUT_ortho_4x12 LAYOUT_planck_grid
|
||||
#define KC_LAYOUT_ortho_4x12 KC_KEYMAP
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
|
@ -0,0 +1,126 @@
|
|||
/*
|
||||
ChibiOS - Copyright (C) 2006..2016 Giovanni Di Sirio
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
#include "hal.h"
|
||||
|
||||
#if HAL_USE_PAL || defined(__DOXYGEN__)
|
||||
/**
|
||||
* @brief PAL setup.
|
||||
* @details Digital I/O ports static configuration as defined in @p board.h.
|
||||
* This variable is used by the HAL when initializing the PAL driver.
|
||||
*/
|
||||
const PALConfig pal_default_config = {
|
||||
#if STM32_HAS_GPIOA
|
||||
{VAL_GPIOA_MODER, VAL_GPIOA_OTYPER, VAL_GPIOA_OSPEEDR, VAL_GPIOA_PUPDR,
|
||||
VAL_GPIOA_ODR, VAL_GPIOA_AFRL, VAL_GPIOA_AFRH},
|
||||
#endif
|
||||
#if STM32_HAS_GPIOB
|
||||
{VAL_GPIOB_MODER, VAL_GPIOB_OTYPER, VAL_GPIOB_OSPEEDR, VAL_GPIOB_PUPDR,
|
||||
VAL_GPIOB_ODR, VAL_GPIOB_AFRL, VAL_GPIOB_AFRH},
|
||||
#endif
|
||||
#if STM32_HAS_GPIOC
|
||||
{VAL_GPIOC_MODER, VAL_GPIOC_OTYPER, VAL_GPIOC_OSPEEDR, VAL_GPIOC_PUPDR,
|
||||
VAL_GPIOC_ODR, VAL_GPIOC_AFRL, VAL_GPIOC_AFRH},
|
||||
#endif
|
||||
#if STM32_HAS_GPIOD
|
||||
{VAL_GPIOD_MODER, VAL_GPIOD_OTYPER, VAL_GPIOD_OSPEEDR, VAL_GPIOD_PUPDR,
|
||||
VAL_GPIOD_ODR, VAL_GPIOD_AFRL, VAL_GPIOD_AFRH},
|
||||
#endif
|
||||
#if STM32_HAS_GPIOE
|
||||
{VAL_GPIOE_MODER, VAL_GPIOE_OTYPER, VAL_GPIOE_OSPEEDR, VAL_GPIOE_PUPDR,
|
||||
VAL_GPIOE_ODR, VAL_GPIOE_AFRL, VAL_GPIOE_AFRH},
|
||||
#endif
|
||||
#if STM32_HAS_GPIOF
|
||||
{VAL_GPIOF_MODER, VAL_GPIOF_OTYPER, VAL_GPIOF_OSPEEDR, VAL_GPIOF_PUPDR,
|
||||
VAL_GPIOF_ODR, VAL_GPIOF_AFRL, VAL_GPIOF_AFRH},
|
||||
#endif
|
||||
#if STM32_HAS_GPIOG
|
||||
{VAL_GPIOG_MODER, VAL_GPIOG_OTYPER, VAL_GPIOG_OSPEEDR, VAL_GPIOG_PUPDR,
|
||||
VAL_GPIOG_ODR, VAL_GPIOG_AFRL, VAL_GPIOG_AFRH},
|
||||
#endif
|
||||
#if STM32_HAS_GPIOH
|
||||
{VAL_GPIOH_MODER, VAL_GPIOH_OTYPER, VAL_GPIOH_OSPEEDR, VAL_GPIOH_PUPDR,
|
||||
VAL_GPIOH_ODR, VAL_GPIOH_AFRL, VAL_GPIOH_AFRH},
|
||||
#endif
|
||||
#if STM32_HAS_GPIOI
|
||||
{VAL_GPIOI_MODER, VAL_GPIOI_OTYPER, VAL_GPIOI_OSPEEDR, VAL_GPIOI_PUPDR,
|
||||
VAL_GPIOI_ODR, VAL_GPIOI_AFRL, VAL_GPIOI_AFRH}
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
|
||||
void enter_bootloader_mode_if_requested(void);
|
||||
|
||||
/**
|
||||
* @brief Early initialization code.
|
||||
* @details This initialization must be performed just after stack setup
|
||||
* and before any other initialization.
|
||||
*/
|
||||
void __early_init(void) {
|
||||
enter_bootloader_mode_if_requested();
|
||||
stm32_clock_init();
|
||||
}
|
||||
|
||||
#if HAL_USE_SDC || defined(__DOXYGEN__)
|
||||
/**
|
||||
* @brief SDC card detection.
|
||||
*/
|
||||
bool sdc_lld_is_card_inserted(SDCDriver *sdcp) {
|
||||
|
||||
(void)sdcp;
|
||||
/* TODO: Fill the implementation.*/
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief SDC card write protection detection.
|
||||
*/
|
||||
bool sdc_lld_is_write_protected(SDCDriver *sdcp) {
|
||||
|
||||
(void)sdcp;
|
||||
/* TODO: Fill the implementation.*/
|
||||
return false;
|
||||
}
|
||||
#endif /* HAL_USE_SDC */
|
||||
|
||||
#if HAL_USE_MMC_SPI || defined(__DOXYGEN__)
|
||||
/**
|
||||
* @brief MMC_SPI card detection.
|
||||
*/
|
||||
bool mmc_lld_is_card_inserted(MMCDriver *mmcp) {
|
||||
|
||||
(void)mmcp;
|
||||
/* TODO: Fill the implementation.*/
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief MMC_SPI card write protection detection.
|
||||
*/
|
||||
bool mmc_lld_is_write_protected(MMCDriver *mmcp) {
|
||||
|
||||
(void)mmcp;
|
||||
/* TODO: Fill the implementation.*/
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @brief Board-specific initialization code.
|
||||
* @todo Add your board-specific code, if any.
|
||||
*/
|
||||
void boardInit(void) {
|
||||
}
|
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