Keymap: Add german layout for redox keyboard (#3695)

*     Add german layout for redox keyboard

    A german layout for the redox keyboard which tries
    to stay close to the default english redox layout
    while acommodating the umlauts at their usual position.

* Fix keycodes in german redox keymap

The keycode for Y was wrong.

* Minor changes

* Remove #ifdef include guard by #pragma once
* Remove unnecessary include from rules.mk

* Review changes

Remove unnecessary code fragments that
were pointed out in the review
of PR #3695 by @drashna.
master
frederik-h 2018-08-29 21:01:49 +02:00 committed by Drashna Jaelre
parent 190fcdde26
commit a6c770432f
4 changed files with 150 additions and 0 deletions

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/*
Copyright 2018 Mattia Dal Ben <matthewdibi@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Use I2C or Serial, not both */
// #define USE_SERIAL
#define USE_I2C
/* Select hand configuration */
// #define MASTER_LEFT
#define MASTER_LEFT
// #define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 14
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8

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#include QMK_KEYBOARD_H
#include "keymap_german.h"
extern keymap_config_t keymap_config;
extern rgblight_config_t rgblight_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
#define _NAV 2
#define _ADJUST 3
enum custom_keycodes {
QWERTY = SAFE_RANGE,
SYMB,
NAV,
ADJUST,
};
// Fillers to make layering more clear
#define KC_ KC_TRNS
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTY
* ,------------------------------------------------. ,------------------------------------------------.
* |^/Lyr2| 1 | 2 | 3 | 4 | 5 | Lyr1 | | Lyr1 | 6 | 7 | 8 | 9 | 0 |--Lyr2|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | ` | | + | Y | U | I | O | P | = |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Esc | A | S | D | F | G | PgUp | | End | H | J | K | L | Ö | Ä |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | PgDn | | Home | N | M | , | . | - |Shift |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Gui | < | # |*(Alt)|/(Ctr)|Bcksp | Del | |Enter |Space | Alt | Left | Down | Up | Right|
* `------------------------------------------------' `------------------------------------------------'
*/
[_QWERTY] = LAYOUT(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
LT(_NAV, DE_CIRC) , DE_1 , DE_2 , DE_3 , DE_4 , DE_5 ,MO(_SYMB), MO(_SYMB), DE_6 , DE_7 , DE_8 , DE_9 , DE_0 ,LT(_NAV, DE_SS),
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
KC_TAB , DE_Q , DE_W , DE_E , DE_R , DE_T , DE_ACUT, DE_PLUS , DE_Z , DE_U , DE_I , DE_O , DE_P , DE_UE,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
KC_ESC , DE_A , DE_S , DE_D , DE_F , DE_G , LT(_ADJUST, KC_PGUP), LT( _ADJUST, KC_END) , DE_H , DE_J , DE_K , DE_L , DE_OE , DE_AE,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
KC_LSFT, DE_Y , DE_X , DE_C , DE_V , DE_B ,KC_PGDN, KC_HOME , DE_N , DE_M , DE_COMM, DE_DOT , DE_MINS , KC_RSFT,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
KC_LGUI , DE_LESS , DE_HASH , LALT_T(KC_KP_PLUS),LCTL_T(KC_KP_ASTERISK),KC_BSPC,KC_DEL , KC_ENT , KC_SPC, DE_ALGR , KC_LEFT, KC_DOWN, KC_UP , KC_RGHT
//`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
),
/* Symbols
* ,------------------------------------------------. ,------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | ! | @ | { | } | | | | | | | 7 | 8 | 9 | | F12 |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | # | $ | [ | ] | ~ | | | | | 4 | 5 | 6 | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Shift| % | ^ | ( | ) | ` | | | | | 1 | 2 | 3 | |Shift |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | Alt | Ctrl | | | | | | 0 | 0 | . | | |
* `------------------------------------------------' `------------------------------------------------'
*/
[_SYMB] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, DE_EXLM, DE_AT , DE_LCBR, DE_RCBR, DE_PIPE, _______, _______, XXXXXXX, KC_KP_7, KC_KP_8, KC_KP_9, XXXXXXX, KC_F12,
_______, DE_HASH, DE_DLR , DE_LBRC, DE_RBRC, DE_TILD, _______, _______, XXXXXXX, KC_KP_4, KC_KP_5, KC_KP_6, XXXXXXX, XXXXXXX,
KC_LSFT, DE_PERC, DE_CIRC, DE_LPRN, DE_RPRN, DE_GRV, _______, _______, XXXXXXX, KC_KP_1, KC_KP_2, KC_KP_3, XXXXXXX, KC_RSFT,
_______, _______, _______, KC_LALT, KC_LCTL, _______, _______, _______, _______, KC_KP_0, KC_KP_0, KC_PDOT, XXXXXXX, XXXXXXX
),
/* Navigation
* ,------------------------------------------------. ,------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | |MOUS_U| |WHEL_U| | | | | | | | | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | |MOUS_L|MOUS_D|MOUS_R|WHEL_D| | | | | LEFT | DOWN | UP |RIGHT | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | |MOUS_1|MOUS_2| | | | | | | | | |
* `------------------------------------------------' `------------------------------------------------'
*/
[_NAV] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
XXXXXXX, XXXXXXX, KC_MS_U, XXXXXXX, KC_WH_U, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, XXXXXXX, _______, _______, KC_LEFT, KC_DOWN, KC_UP , KC_RIGHT,XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_BTN1, KC_BTN2, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
),
[_ADJUST] = LAYOUT(
XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX,
XXXXXXX, RESET , RGB_M_P, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, XXXXXXX, KC_DEL, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
)
};

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# German keymap for Redox
The layout acommodates the German umlauts and the punctuation symbols
at their usual positions relative to the other alphabetic characters.
Apart from that it stays close to the default english redox layout.

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RGBLIGHT_ENABLE = yes