Added new TKL layout for the Frosty flake - Quickfire Rapid (#1854)

* First commit of the Terminus_Mini firmware and the DivergeJM version of the Nyquist firmware

* Fix terminus_mini & nyquist/DivergeJM readme files

Previously an outdated copy of the default readme. Updated to match the  Nyquist/DivergeJM format (DivergeJM is a split 5x12 implementation of the terminus_mini layout)

* Update makefiles to rules.mk

Renamed both Makefiles to rules.mk, removed references to makefiles

* Updated rules.mk

Inadvertantly removed important code from the rules.mk in previous commit. This has been restored.

Also disabled Tap_Dance in both rules.mk files

* Moved terminus_mini to handwired

Realised that existing directory was not appropriate for the terminus_mini project, moved to handwired.

* New Frosty Flake layout for QFR TKL

Added a TKL layout for the Frosty Flake with a navigation cluster on LOWER under the left hand and a similarly functioning MOUSE layer that includes mouse navigation functionality.
master
mogranjm 2017-10-22 15:32:35 +11:00 committed by Jack Humbert
parent f3534f999f
commit a66e75609e
6 changed files with 163 additions and 7 deletions

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@ -0,0 +1,8 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif

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@ -0,0 +1,60 @@
#include "frosty_flake.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#include "eeconfig.h"
enum QFR_layers {
_COLEMAK,
_LOWER,
_MOUSE
};
enum QFR_keycodes {
COLEMAK = SAFE_RANGE,
LOWER,
MOUSE
};
const uint16_t PROGMEM fn_actions[] = { //ACTION_LAYER_TAP_TOGGLE requires that number of taps be defined in *config.h* - default set to 5
[0] = ACTION_LAYER_TAP_KEY(_LOWER, KC_SPC), //Hold for momentary Lower layer, Tap for Space,
[1] = ACTION_LAYER_TAP_TOGGLE(_LOWER), //Hold for momentary Mouse, Tap for toggle Mouse
[2] = ACTION_LAYER_TAP_TOGGLE(_MOUSE), //Hold for momentary Lower, Tap for toggle Lower
};
#define SPC_LW FUNC(0)
#define LWR FUNC(1)
#define MSE FUNC(2)
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_COLEMAK] = KEYMAP_TKL(\
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME,KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC,KC_BSLS, KC_DEL, KC_END, KC_PGDN, \
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_ENT , \
KC_LSPO,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, KC_UP, \
KC_LCTL,KC_LGUI, KC_LALT, SPC_LW, MSE, KC_RGUI, KC_APP, KC_RCTL, KC_LEFT,KC_DOWN,KC_RGHT
),
[_LOWER] = KEYMAP_TKL(\
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,_______,_______, \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LBRC, KC_RBRC, KC_UNDS, KC_PLUS, KC_BSPC, _______,_______,_______, \
KC_TAB, KC_PGUP, KC_HOME, KC_UP, KC_END, XXXXXXX, XXXXXXX, KC_BTN3, KC_BTN4, KC_BTN5, XXXXXXX, KC_LCBR, KC_RCBR, KC_PIPE, _______,_______,_______, \
KC_CAPS, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, KC_BTN1, KC_BTN2, XXXXXXX, XXXXXXX, _______, _______, \
_______,XXXXXXX,_______,_______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, KC_RALT, _______, _______, _______, _______,_______,_______ \
),
[_MOUSE] = KEYMAP_TKL(\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,_______,_______, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_DEL, _______,_______,_______, \
KC_TAB, KC_WH_U, KC_WH_L, KC_MS_U, KC_WH_R, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LBRC, KC_RBRC, KC_BSLS, _______,_______,_______, \
KC_BSPC, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, \
_______,XXXXXXX,KC_Z,KC_X, KC_C, KC_V, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, \
_______, _______, _______, KC_ACL2, MSE, _______, _______, _______, _______,_______,_______ \
)
};

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@ -0,0 +1,73 @@
# TKL keymap for frosty_flake
##Layers
,----. ,-------------------. ,-------------------. ,-------------------. ,--------------.
|ESC | | F1 | F2 | F3 | F4 | | F5 | F6 | F7 | F8 | | F9 |F10 |F11 |F12 | |PrSc|ScLk|PsBk|
'----' '-------------------' '-------------------' '-------------------' '--------------'
,-------------------------------------------------------------------------. ,--------------.
| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Bspc | | Ins|Home|PgUp|
|-------------------------------------------------------------------------| |--------------|
| Tab | Q | W | F | P | G | J | L | U | Y | ; | [ | ] | \ | | Del|End |PgDn|
|-------------------------------------------------------------------------| '--------------'
| Bspc | A | R | S | T | D | H | N | E | I | O | ' | Enter |
|-------------------------------------------------------------------------| ,----.
| LSPO | Z | X | C | V | B | K | M | , | . | / | RSPC | | Up |
|-------------------------------------------------------------------------| ,--------------.
|Ctrl|LGUI|LAlt| Space/Lower |MSE |RGUI|Menu|Ctrl| |Left|Down|Rght|
'-------------------------------------------------------------------------' '--------------'
### Base Layer - Colemak
* The base layout is Colemak.
* I've implemented COLEMAK = SAFE_RANGE when enumerating the custom_keycodes, but I don't actually know what this does...
* Space cadet is implemented in the shift keys (hold for shift, tap for respective parentheses)
#### Layer Shifting
* The spacebar is a **TAP_KEY** macro - Hold for momentary *LOWER* layer, Tap for Space.
* The Right hand ALT key is a **TAP_TOGGLE** macro for the *MOUSE* layer (RAlt is accessible through LOWER, if you want...)
### LOWER
,----. ,-------------------. ,-------------------. ,-------------------. ,--------------.
|ESC | | F1 | F2 | F3 | F4 | | F5 | F6 | F7 | F8 | | F9 |F10 |F11 |F12 | |PrSc|ScLk|PsBk|
'----' '-------------------' '-------------------' '-------------------' '--------------'
,-------------------------------------------------------------------------. ,--------------.
| ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | _ | + | Bspc | | Ins|Home|PgUp|
|-------------------------------------------------------------------------| |--------------|
| Tab |PgUp|Home| Up | End| | | | | | | { | } | | | | Del|End |PgDn|
|-------------------------------------------------------------------------| '--------------'
| Bckspc|PgDn|Left|Down|Rght| | | | | | | ' | Enter |
|-------------------------------------------------------------------------| ,----.
| LSPO | Z | X | C | V | | | | , | . | / | RSPC | | Up |
|-------------------------------------------------------------------------| ,--------------.
|Ctrl|LGUI|LAlt| |MSE |RGUI|Menu|Ctrl| |Left|Down|Rght|
'-------------------------------------------------------------------------' '--------------'
* The *LOWER* layer contains a navigation cluster on the left hand. This layer is momentary when the spacebar or LOWER (RAlt) key is held and toggled on/off when the LOWER key is tapped.
* The Navigation cluster is offset to the right compared to the traditional **WASD** nav cluster. With this implementation, you don't need to move your hand from the home position when navigating. Page Up & Down keys are found on the far left of the cluster.
* All unused (blank on the above keymap) keys are locked out using the XXXXXXX filler (KC_NO), all modifiers (edge |_| keys \[except 0, \. & Fn\] on the above keymap) and the ZXCV cluster are transparent (_______) to the Base layer.
### MOUSE
,----. ,-------------------. ,-------------------. ,-------------------. ,--------------.
|ESC | | F1 | F2 | F3 | F4 | | F5 | F6 | F7 | F8 | | F9 |F10 |F11 |F12 | |PrSc|ScLk|PsBk|
'----' '-------------------' '-------------------' '-------------------' '--------------'
,-------------------------------------------------------------------------. ,--------------.
| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Del | | Ins|Home|PgUp|
|-------------------------------------------------------------------------| |--------------|
| Tab | WhU| WhL| MsU| WhR| | | M3 | M4 | M5 | | [ | ] | \ | | Del|End |PgDn|
|-------------------------------------------------------------------------| '--------------'
| BSPC | WhD| MsL| MsD| MsR| | |LClk |RClk | | | ' | Enter |
|-------------------------------------------------------------------------| ,----.
| LSPO | Z | X | C | V | | | | , | . | / | RSPC | | Up |
|-------------------------------------------------------------------------| ,--------------.
|Ctrl|LGUI|LAlt| Accel ++ |MSE |RGUI|Menu|Ctrl| |Left|Down|Rght|
'-------------------------------------------------------------------------' '--------------'
* The *MOUSE* layer contains keys replicating functions found on the mouse.
* The navigation cluster (Up, Down, Left, Right) is a replication of the Navigation cluster on the *LOWER* layer. The scroll keys are analagous to the Page Up & Down keys.
* The primary click (right & left) buttons are on the right home row (index & middle fingers)
* Secondary click buttons are above the standard keys (M3/Wheel click, M4, M5) but I do not use this function.

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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@ -29,22 +29,19 @@ extern keymap_config_t keymap_config;
enum terminus_mini_layers { enum terminus_mini_layers {
_COLEMAK, _COLEMAK,
_QWERTY,
_LOWER, _LOWER,
_RAISE, _RAISE,
_FUNCTION, _FUNCTION,
_MOUSE, _MOUSE,
_ADJUST, _ADJUST
}; };
enum terminus_mini_keycodes { enum terminus_mini_keycodes {
COLEMAK = SAFE_RANGE, COLEMAK = SAFE_RANGE,
QWERTY,
LOWER, LOWER,
RAISE, RAISE,
FUNCTION, FUNCTION,
MOUSE, MOUSE
ADJUST,
}; };
// Enable these functions using FUNC(n) macro. // Enable these functions using FUNC(n) macro.
@ -159,7 +156,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_ESC, KC_WH_U, KC_WH_L, KC_MS_U, KC_WH_R, XXXXXXX, XXXXXXX, KC_BTN3, KC_BTN4, KC_BTN5, XXXXXXX, XXXXXXX, \ KC_ESC, KC_WH_U, KC_WH_L, KC_MS_U, KC_WH_R, XXXXXXX, XXXXXXX, KC_BTN3, KC_BTN4, KC_BTN5, XXXXXXX, XXXXXXX, \
KC_BSPC, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, XXXXXXX, XXXXXXX, KC_BTN1, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, \ KC_BSPC, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, XXXXXXX, XXXXXXX, KC_BTN1, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, \
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_RSPC, \ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_RSPC, \
_______, XXXXXXX, XXXXXXX, XXXXXXX, KC_ACL1, KC_ACL0, XXXXXXX, MSE, XXXXXXX, KC_RCTL \ _______, XXXXXXX, XXXXXXX, XXXXXXX, KC_ACL2, KC_ACL0, XXXXXXX, MSE, XXXXXXX, KC_RCTL \
), ),
}; };

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@ -66,7 +66,6 @@ The TERMINUS_MINI layout (../../../terminus_mini/terminus_mini.h) is handwired a
* The Navigation cluster is offset to the right compared to the traditional **WASD** nav cluster. With this implementation, you don't need to move your hand from the home position when navigating. Page Up & Down keys are found on the far left of the cluster. * The Navigation cluster is offset to the right compared to the traditional **WASD** nav cluster. With this implementation, you don't need to move your hand from the home position when navigating. Page Up & Down keys are found on the far left of the cluster.
* All unused (blank on the above keymap) keys are locked out using the XXXXXXX filler (KC_NO), all modifiers (edge |_| keys \[except 0, \. & Fn\] on the above keymap) and the ZXCV cluster are transparent (_______) to the Base layer. * All unused (blank on the above keymap) keys are locked out using the XXXXXXX filler (KC_NO), all modifiers (edge |_| keys \[except 0, \. & Fn\] on the above keymap) and the ZXCV cluster are transparent (_______) to the Base layer.
- [] TO DO!! - It would be nice to have a **TAP_DANCE_DOUBLE** implementation whereby a double tap of the right 2U key sends KC_PENT - [] TO DO!! - It would be nice to have a **TAP_DANCE_DOUBLE** implementation whereby a double tap of the right 2U key sends KC_PENT
@ -131,5 +130,7 @@ The TERMINUS_MINI layout (../../../terminus_mini/terminus_mini.h) is handwired a
* The *MOUSE* layer contains keys replicating functions found on the mouse. * The *MOUSE* layer contains keys replicating functions found on the mouse.
* The navigation cluster (Up, Down, Left, Right) is a replication of the Navigation cluster on the *LOWER* layer. The scroll keys are analagous to the Page Up & Down keys. * The navigation cluster (Up, Down, Left, Right) is a replication of the Navigation cluster on the *LOWER* layer. The scroll keys are analagous to the Page Up & Down keys.
*) The primary click (right & left) buttons are on the right home row (index & middle fingers) *) The primary click (right & left) buttons are on the right home row (index & middle fingers)
* Secondary click buttons are above the standard keys (M3/Wheel click, M4, M5) but I do not use this function. * Secondary click buttons are above the standard keys (M3/Wheel click, M4, M5) but I do not use this function.