layout changes to fix some nav issues
also to simplify and make way for a few ideasmaster
parent
ea6de22aee
commit
a4cf9ae660
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@ -1,39 +1,37 @@
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#include "keymap_common.h"
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#include "keymap_common.h"
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const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = KEYMAP( /* Joe colemak */
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[0] = KEYMAP( /* Joe qwerty */
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ESC, Q, W, F, P, G, J, L, U, Y, SCLN, MINS,
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BSPC, A, R, S, T, D, H, N, E, I, O, ENT,
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TAB, Z, X, C, V, B, K, M, COMM, DOT, SLSH, QUOT,
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LCTL, LGUI, LALT, LSFT, FN1, SPC, FN0, LEFT, DOWN, UP, RGHT),
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[1] = KEYMAP( /* Joe qwerty */
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ESC, Q, W, E, R, T, Y, U, I, O, P, MINS,
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ESC, Q, W, E, R, T, Y, U, I, O, P, MINS,
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BSPC, A, S, D, F, G, H, J, K, L, SCLN, ENT,
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BSPC, A, S, D, F, G, H, J, K, L, SCLN, ENTER,
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TAB, Z, X, C, V, B, N, M, COMM, DOT, SLSH, QUOT,
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FN7, Z, X, C, V, B, N, M, COMM, DOT, SLSH, QUOT,
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LCTL, LGUI, LALT, LSFT, FN1, SPC, FN0, LEFT, DOWN, UP, RGHT),
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LCTL, LGUI, LALT, LSFT, FN1, SPC, FN0, LEFT, UP, DOWN, RGHT),
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[2] = KEYMAP( /* Joe RAISE */
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[1] = KEYMAP( /* Joe colemak */
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ESC, Q, W, F, P, G, J, L, U, Y, SCLN, MINS,
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BSPC, A, R, S, T, D, H, N, E, I, O, ENTER,
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FN7, Z, X, C, V, B, K, M, COMM, DOT, SLSH, QUOT,
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LCTL, LGUI, LALT, LSFT, FN1, SPC, FN0, LEFT, UP, DOWN, RGHT),
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[2] = KEYMAP( /* Joe UPPER */
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F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12,
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F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12,
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DEL, FN10, FN11, FN12, FN13, FN14, FN15, FN16, FN17, FN18, FN19, TRNS,
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DEL, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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BSLS, FN5, FN6, TRNS, TRNS, MENU, CAPS, INS, PSCR, LBRC, RBRC, FN21,
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TRNS, TRNS, TRNS, TRNS, TRNS, MENU, CAPS, INS, PSCR, TRNS, FN5, FN6,
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TRNS, TRNS, TRNS, TRNS, FN2, TRNS, FN0, FN26, FN27, FN28, FN29),
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TRNS, TRNS, TRNS, TRNS, FN2, TRNS, FN0, FN26, FN27, FN28, FN29),
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[3] = KEYMAP( /* Joe LOWER */
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[3] = KEYMAP( /* Joe LOWER */
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN7, FN8, FN9, FN30, FN31,
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GRV, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN8, FN9, FN30,
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DEL, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, TRNS,
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BSPC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, TRNS,
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FN25, FN3, FN4, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN23, FN24, EQL,
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BSLS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, LBRC, RBRC, TRNS, EQL,
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TRNS, TRNS, TRNS, TRNS, FN1, TRNS, FN2, HOME, PGDN, PGUP, END),
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TRNS, TRNS, TRNS, TRNS, FN1, TRNS, FN2, HOME, PGUP, PGDN, END),
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[4] = KEYMAP( /* Joe LOWER + RAISE */
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[4] = KEYMAP( /* Joe LOWER + UPPER */
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FN3, FN4, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, SLEP,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MUTE, VOLD, VOLU, MPLY),
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MNXT, VOLD, VOLU, MPLY),
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};
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};
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enum macro_id {
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enum macro_id {
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M_Q0,
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M_Q0,
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M_Q1,
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M_Q1,
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M_Q2,
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M_Q2
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M_Q3,
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M_Q4
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};
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};
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const uint16_t PROGMEM fn_actions[] = {
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const uint16_t PROGMEM fn_actions[] = {
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@ -44,64 +42,42 @@ const uint16_t PROGMEM fn_actions[] = {
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[3] = ACTION_DEFAULT_LAYER_SET(0),
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[3] = ACTION_DEFAULT_LAYER_SET(0),
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[4] = ACTION_DEFAULT_LAYER_SET(1),
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[4] = ACTION_DEFAULT_LAYER_SET(1),
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[5] = ACTION_MODS_KEY(MOD_LCTL, KC_PGDN),
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[5] = ACTION_MODS_KEY(MOD_LCTL, KC_PGUP),
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[6] = ACTION_MODS_KEY(MOD_LCTL, KC_PGUP),
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[6] = ACTION_MODS_KEY(MOD_LCTL, KC_PGDN),
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[10] = ACTION_MODS_KEY(MOD_LSFT, KC_1),
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/* tab on tap, shift on hold */
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[11] = ACTION_MODS_KEY(MOD_LSFT, KC_2),
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[7] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_TAB),
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[12] = ACTION_MODS_KEY(MOD_LSFT, KC_3),
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[13] = ACTION_MODS_KEY(MOD_LSFT, KC_4),
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[14] = ACTION_MODS_KEY(MOD_LSFT, KC_5),
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[15] = ACTION_MODS_KEY(MOD_LSFT, KC_6),
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[16] = ACTION_MODS_KEY(MOD_LSFT, KC_7),
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[17] = ACTION_MODS_KEY(MOD_LSFT, KC_8),
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[18] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
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[19] = ACTION_MODS_KEY(MOD_LSFT, KC_0),
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[20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS),
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[21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL),
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[22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV),
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[23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC),
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[24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC),
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[25] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS),
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[7] = ACTION_MACRO(M_Q0),
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[8] = ACTION_MACRO(M_Q0),
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[8] = ACTION_MACRO(M_Q1),
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[9] = ACTION_MACRO(M_Q1),
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[9] = ACTION_MACRO(M_Q2),
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[30] = ACTION_MACRO(M_Q3),
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[31] = ACTION_MACRO(M_Q4),
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[26] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT, KC_LEFT),
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[26] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT, KC_LEFT),
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[27] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT, KC_DOWN),
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[27] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT, KC_UP),
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[28] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT, KC_UP),
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[28] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT, KC_DOWN),
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[29] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT, KC_RGHT),
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[29] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT, KC_RGHT),
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[30] = ACTION_MACRO(M_Q2),
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};
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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{
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keyevent_t event = record->event;
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keyevent_t event = record->event;
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switch (id) {
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switch (id) {
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case M_Q0:
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case M_Q0:
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/* :( | ): */
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return event.pressed ?
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return event.pressed ?
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MACRO( D(LSFT), T(SCLN), U(LSFT), T(SLSH), END ) :
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MACRO( D(LSFT), T(P), T(9), T(SPC), T(SPC), T(0), T(P), U(LSFT), T(LEFT), T(LEFT), T(LEFT), END ) :
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MACRO_NONE;
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MACRO_NONE;
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case M_Q1:
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case M_Q1:
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/* (: | :) */
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return event.pressed ?
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return event.pressed ?
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MACRO( D(LSFT), T(SCLN), T(9), U(LSFT), END ) :
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MACRO( D(LSFT), T(9), T(P), T(SPC), T(SPC), T(P), T(0), U(LSFT), T(LEFT), T(LEFT), T(LEFT), END ) :
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MACRO_NONE;
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MACRO_NONE;
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case M_Q2:
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case M_Q2:
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/* :) */
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return event.pressed ?
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return event.pressed ?
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MACRO( D(LSFT), T(0), T(SCLN), U(LSFT), END ) :
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MACRO( D(LSFT), T(P), T(0), U(LSFT), END ) :
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MACRO_NONE;
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MACRO_NONE;
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case M_Q3:
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return event.pressed ?
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MACRO( D(LSFT), T(9), T(SCLN), U(LSFT), END ) :
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MACRO_NONE;
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case M_Q4:
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return event.pressed ?
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MACRO( D(LSFT), T(SCLN), T(0), U(LSFT), END ) :
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MACRO_NONE;
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}
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}
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return MACRO_NONE;
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return MACRO_NONE;
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}
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}
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