[Keymap] Romain's Preonic layout (#7067)

* Add customized preonic layout

* Add a README detailing a bit the differences from the default preonic layout

* Apply suggestions from code review

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Remove unnecessary end-of-line backslashes

* Import fix for startup sound (thanks @drashna)

* Remove unnecessary layers and keycodes

* Bring back the _QWERTY layer code

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
master
Romain Gehrig 2019-10-20 20:20:01 +02:00 committed by Drashna Jaelre
parent 4c90277236
commit a4c008fe90
4 changed files with 335 additions and 0 deletions

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#pragma once
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(PREONIC_SOUND)
// #define STARTUP_SONG SONG(NO_SOUND)
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
SONG(COLEMAK_SOUND), \
SONG(DVORAK_SOUND) \
}
#endif
#define MUSIC_MASK (keycode != KC_NO)
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2

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/* Copyright 2015-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "muse.h"
enum preonic_layers {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST
};
enum preonic_keycodes {
LOWER = SAFE_RANGE,
RAISE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty (base layer)
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Esc |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Esc |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Bksp | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | F12 | GUI | Alt |Lower | Space |Raise |AltGr | [ | ] |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_preonic_grid(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_ESC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ESC,
KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS,
KC_LCTL, KC_F12, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_RALT, KC_LBRC, KC_RBRC, KC_ENT
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | + | = | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | LGUI | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | 4 | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | _ | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_preonic_grid(
KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_PLUS, KC_EQL, _______, _______,
KC_LGUI, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, KC_4, _______,
_______, _______, _______, _______, _______, KC_UNDS, KC_UNDS, _______, _______, _______, _______, _______
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | Up | Down | Left |Right | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | Home | End | | | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | _ | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_preonic_grid(
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT,_______,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, KC_END, _______, _______, KC_RSFT,
_______, _______, _______, _______, _______, KC_UNDS, KC_UNDS, _______, _______, _______, _______, _______
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | Sleep|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Reset| Debug| | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|AudOff|AGnorm|AGswap| Vol+ | Vol- | Prev | Next | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|MusOff|MidiOn|MidOff| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | Play | | | | | PrScr|
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_preonic_grid(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SLEP,
_______, RESET, DEBUG, _______, _______, _______, _______, TERM_ON, TERM_OFF,_______, _______, _______,
_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, KC_VOLU, KC_VOLD, KC_MPRV, KC_MNXT, _______,
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, _______, _______, _______, KC_PSCR
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
}
return true;
};
bool muse_mode = false;
uint8_t last_muse_note = 0;
uint16_t muse_counter = 0;
uint8_t muse_offset = 70;
uint16_t muse_tempo = 50;
void encoder_update_user(uint8_t index, bool clockwise) {
if (muse_mode) {
if (IS_LAYER_ON(_RAISE)) {
if (clockwise) {
muse_offset++;
} else {
muse_offset--;
}
} else {
if (clockwise) {
muse_tempo+=1;
} else {
muse_tempo-=1;
}
}
} else {
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
}
}
void dip_update(uint8_t index, bool active) {
switch (index) {
case 0:
if (active) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
break;
case 1:
if (active) {
muse_mode = true;
} else {
muse_mode = false;
}
}
}
void matrix_scan_user(void) {
#ifdef AUDIO_ENABLE
if (muse_mode) {
if (muse_counter == 0) {
uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
if (muse_note != last_muse_note) {
stop_note(compute_freq_for_midi_note(last_muse_note));
play_note(compute_freq_for_midi_note(muse_note), 0xF);
last_muse_note = muse_note;
}
}
muse_counter = (muse_counter + 1) % muse_tempo;
} else {
if (muse_counter) {
stop_all_notes();
muse_counter = 0;
}
}
#endif
}
bool music_mask_user(uint16_t keycode) {
switch (keycode) {
case RAISE:
case LOWER:
return false;
default:
return true;
}
}

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# Cranium's Preonic layout
This layout is based on the Preonic default with some changes I find interesting to share.
## Default layer
```
,-----------------------------------------------------------------------------------.
| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Esc |
|------|------|------|------|------|------|------|------|------|------|------|------|
| Tab | Q | W | E | R | T | Y | U | I | O | P | Esc |
|------|------|------|------|------|-------------|------|------|------|------|------|
| Bksp | A | S | D | F | G | H | J | K | L | ; | " |
|------|------|------|------|------|------|------|------|------|------|------|------|
| Shift| Z | X | C | V | B | N | M | , | . | / | | |
|------|------|------|------|------|------|------|------|------|------|------|------|
| Ctrl | F12 | GUI | Alt |Lower | Space |Raise |AltGr | [ | ] |Enter |
`-----------------------------------------------------------------------------------'
```
- As a Colemak user, Capslock was rebound to Backspace.
- Escape was moved to the top-right of the keyboard
- Enter was moved to the bottom-right of the keyboard. It's now easy to hit and can even be activated with the palm.
- An F12 was put next to the left CTRL => it's the shortcut I use to toggle the Guake terminal.
- I don't really use the key below my Escape (top-right, 2nd row), so I'll consider any ideas for the moment.
## Lower
```
,-----------------------------------------------------------------------------------.
| ~ | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
|------|------|------|------|------|-------------|------|------|------|------|------|
| | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
|------|------|------|------|------|-------------|------|------|------|------|------|
| Del | F1 | F2 | F3 | F4 | F5 | F6 | - | + | = | | |
|------|------|------|------|------|------|------|------|------|------|------|------|
| LGUI | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | 4 | |
|------|------|------|------|------|------|------|------|------|------|------|------|
| | | | | | _ | | | | | |
`-----------------------------------------------------------------------------------'
```
- Not much changes here
## Raise
```
,-----------------------------------------------------------------------------------.
| | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
|------|------|------|------|------|------|------|------|------|------|------|------|
| | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
|------|------|------|------|------|-------------|------|------|------|------|------|
| Del | F1 | F2 | F3 | F4 | F5 | F6 | Up | Down | Left |Right | |
|------|------|------|------|------|------|------|------|------|------|------|------|
| | F7 | F8 | F9 | F10 | F11 | F12 | Home | End | | | Shift|
|------|------|------|------|------|------|------|------|------|------|------|------|
| | | | | | _ | | | | | |
`-----------------------------------------------------------------------------------'
```
- Perhaps one of the most interesting change: the arrow keys were moved to the right-hand home row, activated with the Raise layer. It means I can use the arrow keys without moving my hand from the home row, by activating the Raise layer with my thumb. It took a while to adapt but it was totally worth it. To note, I also put Home/End on the same layer but one row below, with I also find really useful.
## Adjust
```
,-----------------------------------------------------------------------------------.
| | | | | | | | | | | | Sleep|
|------|------|------|------|------|------|------|------|------|------|------|------|
| | Reset| Debug| | | | | | | | | |
|------|------|------|------|------|-------------|------|------|------|------|------|
| | | |Aud on|AudOff|AGnorm|AGswap| Vol+ | Vol- | Prev | Next | |
|------|------|------|------|------|------|------|------|------|------|------|------|
| |Voice-|Voice+|Mus on|MusOff|MidiOn|MidOff| | | | | |
|------|------|------|------|------|------|------|------|------|------|------|------|
| | | | | | Play | | | | | PrScr|
`-----------------------------------------------------------------------------------'
```
- The "arrow" keys act as Vol+/Vol-/Previous/Next on the Adjust layer (which is quite a natural mapping for these media keys).

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SRC += muse.c