[Keyboard] Add Aya keyboard (#14378)

Co-authored-by: Ryan <fauxpark@gmail.com>
master
Dan Nixon 2021-09-15 07:56:12 +01:00 committed by GitHub
parent c2f2f9bfd3
commit a2d43ca024
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/* Copyright 2021 Dan Nixon
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "aya.h"

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/* Copyright 2021 Dan Nixon
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
L06, L05, L04, L03, L02, L01, L00, R00, R01, R02, R03, R04, R05, R06, \
L16, L15, L14, L13, L12, L11, L10, R10, R11, R12, R13, R14, R15, R16, \
L26, L25, L24, L23, L22, L21, L20, L40, R40, R20, R21, R22, R23, R24, R25, R26, \
L36, L35, L34, L33, L32, L31, L30, L43, L44, R44, R43, R30, R31, R32, R33, R34, R35, R36, \
L42, L41, L45, L46, R46, R45, R41, R42 \
) \
{ \
{ L00, L01, L02, L03, L04, L05, L06 }, \
{ L10, L11, L12, L13, L14, L15, L16 }, \
{ L20, L21, L22, L23, L24, L25, L26 }, \
{ L30, L31, L32, L33, L34, L35, L36 }, \
{ L40, L41, L42, L43, L44, L45, L46 }, \
{ R00, R01, R02, R03, R04, R05, R06 }, \
{ R10, R11, R12, R13, R14, R15, R16 }, \
{ R20, R21, R22, R23, R24, R25, R26 }, \
{ R30, R31, R32, R33, R34, R35, R36 }, \
{ R40, R41, R42, R43, R44, R45, R46 } \
}

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/* Copyright 2021 Dan Nixon
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
#define VENDOR_ID 0xBEEF
#define PRODUCT_ID 0x0003
#define DEVICE_VER 0x0001
#define MANUFACTURER DanNixon
#define PRODUCT Aya
#define MATRIX_ROWS 10
#define MATRIX_COLS 7
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2 }
#define DIODE_DIRECTION ROW2COL
#define DEBOUNCE 5
#define SPLIT_HAND_PIN B5
#define USE_I2C

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{
"keyboard_name": "Aya",
"url": "https://github.com/DanNixon/aya",
"maintainer": "dannixon",
"layouts": {
"LAYOUT": {
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0}, {"x":15, "y":0}, {"x":16, "y":0}, {"x":17, "y":0}, {"x":18, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":4, "y":1}, {"x":5, "y":1}, {"x":6, "y":1}, {"x":12, "y":1}, {"x":13, "y":1}, {"x":14, "y":1}, {"x":15, "y":1}, {"x":16, "y":1}, {"x":17, "y":1}, {"x":18, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":4, "y":2}, {"x":5, "y":2}, {"x":6, "y":2}, {"x":7, "y":2}, {"x":11, "y":2}, {"x":12, "y":2}, {"x":13, "y":2}, {"x":14, "y":2}, {"x":15, "y":2}, {"x":16, "y":2}, {"x":17, "y":2}, {"x":18, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}, {"x":4, "y":3}, {"x":5, "y":3}, {"x":6, "y":3}, {"x":7, "y":3}, {"x":8, "y":3}, {"x":10, "y":3}, {"x":11, "y":3}, {"x":12, "y":3}, {"x":13, "y":3}, {"x":14, "y":3}, {"x":15, "y":3}, {"x":16, "y":3}, {"x":17, "y":3}, {"x":18, "y":3}, {"x":5, "y":4}, {"x":6, "y":4}, {"x":7, "y":4}, {"x":8, "y":4}, {"x":10, "y":4}, {"x":11, "y":4}, {"x":12, "y":4}, {"x":13, "y":4}]
}
}
}

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/* Copyright 2021 Dan Nixon
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define IGNORE_MOD_TAP_INTERRUPT

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/* Copyright 2021 Dan Nixon
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define _LG_ESC LGUI_T(KC_ESC)
#define _RC_SPC RCTL_T(KC_SPC)
#define _RS_BSP RSFT_T(KC_BSPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* ,-----------------------------------------. .-----------------------------------------.
* | | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | = |
* |-----+-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----+-----|
* | | RMB | Q | W | E | R | T | | Y | U | I | O | P | [ | ] |
* |-----+-----+-----+-----+-----+-----+-----+-----. .-----+-----+-----+-----+-----+-----+-----+-----|
* | | LMB | A | S | D | F | G | | | | H | J | K | L | ; | ' | # |
* |-----+-----+-----+-----+-----+-----+-----+-----+-----. .-----+-----+-----+-----+-----+-----+-----+-----+-----|
* | | \ | Z | X | C | V | B | Alt |M Lyr| | | Del | N | M | , | . | / | | |
* '-----------------------------+-----+-----+-----+-----| +-----+-----+-----+-----+-----------------------------'
* |Shift| Esc | Tab |F Lyr| | |Enter|Space|Bspce| (tap)
* |Shift| GUI | Tab |F Lyr| | |Enter| Ctrl|Shift| (hold)
* '-----------------------' '-----------------------'
*/
[0] = LAYOUT(
_______, KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5, KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL,
_______, KC_BTN2, KC_Q , KC_W , KC_E , KC_R , KC_T, KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC, KC_RBRC,
_______, KC_BTN1, KC_A , KC_S , KC_D , KC_F , KC_G, _______, _______, KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, KC_NUHS,
_______, KC_NUBS, KC_Z , KC_X , KC_C , KC_V , KC_B, KC_LALT, MO(2) , _______, KC_DEL , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, _______, _______,
KC_LSFT, _LG_ESC, KC_TAB , MO(1) , _______, KC_ENT, _RC_SPC, _RS_BSP
),
/*
* ,-----------------------------------------. .-----------------------------------------.
* | | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
* |-----+-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----+-----|
* | | | | | | | | | Home|Pg Dn|Pg Up| End | | | |
* |-----+-----+-----+-----+-----+-----+-----+-----. .-----+-----+-----+-----+-----+-----+-----+-----|
* | | | | | | | | | | | Left| Down| Up |Right| | | |
* |-----+-----+-----+-----+-----+-----+-----+-----+-----. .-----+-----+-----+-----+-----+-----+-----+-----+-----|
* | | | | | | | | | | | | | | | | | | | |
* '-----------------------------+-----+-----+-----+-----| +-----+-----+-----+-----+-----------------------------'
* | | | | | | | | | |
* '-----------------------' '-----------------------'
*/
[1] = LAYOUT(
_______, _______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 ,
_______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END , _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
/*
* ,-----------------------------------------. .-----------------------------------------.
* | | | | | | | | | | | | | | | |
* |-----+-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----+-----|
* | | | | | | | | |W Lft|W Dwn|W Up |W Rgt| | | |
* |-----+-----+-----+-----+-----+-----+-----+-----. .-----+-----+-----+-----+-----+-----+-----+-----|
* | | | | | | | | | | |M Lft|M Dwn|M Up |M Rgt| | | |
* |-----+-----+-----+-----+-----+-----+-----+-----+-----. .-----+-----+-----+-----+-----+-----+-----+-----+-----|
* | | | | | | | | | | | | | | | | | | | |
* '-----------------------------+-----+-----+-----+-----| +-----+-----+-----+-----+-----------------------------'
* | | | | | | | | LMB | RMB |
* '-----------------------' '-----------------------'
*/
[2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, KC_BTN1, KC_BTN2
),
};

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# Aya
![Aya](https://raw.githubusercontent.com/DanNixon/aya/main/docs/both_sides.jpg)
A column staggered, symmetrical split keyboard.
* Keyboard Maintainer: [Dan Nixon](https://github.com/dannixon)
* Hardware Supported: Aya PCB, Pro Micro
* Hardware Availability: CAD files [here](https://github.com/DanNixon/aya)
Make example for this keyboard (after setting up your build environment):
make aya:default
Enter the bootloader in 2 ways:
* **Command**: Hold down both shift keys and press B
* **Physical reset button**: Briefly short the pads on the read of the PCB (directly behind the Pro Micro)
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
SPLIT_KEYBOARD = yes